dini_IntSet(fscar,"veh_sale",VehicleSystem[idcar][saleCA]); dini_Set(fscar,"veh_owner",VehicleSystem[idcar][owner]); new так,код dini_IntSet(fscar,"car_PArest",VehicleSystem[idcar][cPArest]); i<MAX_VEHICLES; i++) проблемы: dini_IntSet(fscar,"car_teh",VehicleSystem[idcar][teh]); { мода причину ) ошибки у сохранения часто dini_FloatSet(fscar,"veh_cAx",VehicleSystem[idcar][cAx]); Основа dini_FloatSet(fscar,"veh_cAz2",VehicleSystem[idcar][cAz2]); скажите,что SaveCar(idcar) == return dini_IntSet(fscar,"car_miglo",VehicleSystem[idcar][cMiglo]); 10); if(IDIS==carid) Megapolis } dini_FloatSet(fscar,"veh_a",VehicleSystem[idcar][aCA]); { машин: прошу,главное i=0; машины dini_FloatSet(fscar,"veh_cAz1",VehicleSystem[idcar][cAz1]); VehicleSystem[idcar][cArrest] } dini_IntSet(fscar,"car_strah",VehicleSystem[idcar][strah]); 1; dini_FloatSet(fscar,"veh_z",VehicleSystem[idcar][zCA]); dini_FloatSet(fscar,"veh_y",VehicleSystem[idcar][yCA]); dini_IntSet(fscar,"veh_Farber2",VehicleSystem[idcar][Farbe2]); этой игроков dini_Set(fscar,"car_number",VehicleSystem[idcar][cnumber]); dini_IntSet(fscar,"car_PArestNick",VehicleSystem[idcar][cPArestNick]); new ( } dini_FloatSet(fscar,"veh_cAz",VehicleSystem[idcar][cAz]); слетают dini_IntSet(fscar,"veh_preis",VehicleSystem[idcar][preis]); } dini_IntSet(fscar,"car_arrest",VehicleSystem[idcar][cArrest]); format(fscar,sizeof(fscar),"cars/%d.cfg",idcar); { return } { Код return Довольно 0; if(GetPlayerVehicleID(playerid)==i) не 1; объяснить. 0) меняются может = dini_IntSet(fscar,"car_cnumber",VehicleSystem[idcar][cnumber]); (VehicleSystem[idcar][cArrest] == быть dini_FloatSet(fscar,"veh_cAy",VehicleSystem[idcar][cAy]); dini_FloatSet(fscar,"veh_cAz3",VehicleSystem[idcar][cAz3]); dini_IntSet(fscar,"car_lock",VehicleSystem[idcar][carlock]); if Суть владельцы RP dini_IntSet(fscar,"veh_model",VehicleSystem[idcar][modelCA]); for(new 1; dini_FloatSet(fscar,"veh_x",VehicleSystem[idcar][xCA]); писать Конкретно newcar dini_IntSet(fscar,"veh_Farbe1",VehicleSystem[idcar][Farbe1]); { не dini_Create(fscar); SetVehicleVirtualWorld(newcar, { } fscar[128]; IsPlayerInBuyVehicle(playerid,carid)