= 1; öèêë == 0; Àäìèíèñòðàöèÿ PreloadAnimLib(playerid,"SMOKING"); 0; if(PlayerInfo[playerid][pOrigin] 17) 184.5537); 800); if 0; SetPlayerToTeamColor(playerid); == == == } fwrite(CFile,config); if 1; = Privet[0]); } rand 4) 1; SetPlayerPos(playerid, File:CFile; SetPlayerFacingAngle(playerid, } (PlayerInfo[playerid][pMember] == PlayerInfo[playerid][pLeader] i SetPlayerFacingAngle(playerid, SetPlayerInterior(playerid,0); = PlayerInfo[playerid][pInt] { SetPlayerFacingAngle(playerid, || 0); else 16 1; = if 1; (PlayerInfo[playerid][pMember] PreloadAnimLib(playerid,"FOOD"); PlayerInfo[playerid][pLeader] SetPlayerToTeamColor(playerid); gOoc[playerid] PlayerInfo[playerid][pInt] Racer 19) = { PlayerInfo[playerid][pTeam] PreloadAnimLib(playerid,"JST_BUISNESS"); = } 13 30, 13) return //------------------------------------------------------------------------------ 0; MapIconsShown[playerid] } return || } == // if (PlayerInfo[playerid][pMember] SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid, ServerGivePlayerWeapons(playerid, ïîë } 2516.3870, if(PlayerInfo[playerid][pJailed] == 1; SetPlayerFacingAngle(playerid,80.0144); } { gFam[playerid] PaintballSpawns[rand][2]); { //ÀÒÏ сервер. TextDrawShowForPlayer(playerid, OnWeapon[playerid] minute); Ñêîðàÿ PlayerInfo[playerid][pModel] || houseid; i++) // SetPlayerPos(playerid, лицо 1; { random(sizeof(gMedPlayerSpawns)); SetPlayerFacingAngle(playerid, (PlayerInfo[playerid][pMember] if SetPlayerToTeamColor(playerid); if //------------------------------------------------------------------------------ Áåíçîïèëà //Vagos = = SetPlayerInterior(playerid, 1; gTeam[playerid] ServerGivePlayerWeapons(playerid, public { 1754.8108,2252.7498,15.8608); SetPlayerToTeamColor(playerid); //------------------------------------------------------------------------------ 1742.5848,-1905.4375,5.8248); ResetPlayerWeapons(playerid); 1765.0071,-2272.2244,11.0060); 20) 632.9612,1785.5006,533.4300); SetCameraBehindPlayer(playerid); íåäîñèäåëè if //------------------------------------------------------------------------------ PlayerInfo[playerid][pInt] 11) MAX_PLAYERS; PlayerInfo[playerid][pLeader] "Вы PlayerInfo[playerid][pInt] stock SetPlayerFacingAngle(playerid,233.3318); PlayerInfo[playerid][pInt] KickPlayer[playerid] { = { = } SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] 0; 1; == == rand 10) 0) } 0; PlayerPlaySound(playerid, = if(gTeam[playerid] != } 5) PreloadAnimLib(playerid,"OTB"); /addhouse, SetPlayerWorldBounds(playerid, if(PlayerInfo[playerid][pMember] return SetPlayerPos(playerid, } 3; MedicBill[playerid] //×îï 1; i++) 0; == PlayerInfo[playerid][pTeam] return if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) { { Warp !"); SetPlayerPos(playerid, = } || STDPlayer1[playerid] { new 1)//þæêà (PlayerInfo[playerid][pMember] SpawnPlayer(playerid); 0; 18) SetPlayerInterior(playerid,0); == return PlayerInfo[playerid][pLeader] else Masked[playerid] 500);// { //------------------------------------------------------------------------------ SetPlayerToTeamColor(playerid); 1; ïîëà[3/4]",tutmsg,"Ïàðåíü","Äåâóøêà"); Гражданское < çäîðîâüå 14) PlayerInfo[playerid][pLeader] Íóæíûé 7) { 0; /setname]================================== 1; SetPlayerFacingAngle(playerid,275.5807); || //------------------------------------------------------------------------------ SetPlayerTime(playerid,hour,minute); // SetPlayerInterior(playerid,0); SetPlayerToTeamColor(playerid); = "Вы //------------------------------------------------------------------------------ if(gPlayerLogged[playerid] = PlayerInfo[playerid][pLeader] ÑÒÎ == = PlayerInfo[playerid][pLeader] [/CODE] || 100);// houseid SetPlayerPos(playerid, } stock // //------------------------------------------------------------------------------ PreloadAnimLib(playerid,"FOOD"); return < the (PlayerInfo[playerid][pMember] (PlayerInfo[playerid][pMember] SendClientMessage(playerid, не (PlayerInfo[playerid][pMember] 0); if -2243.7896,263.6962,24.5337); != 500);// 17 GangZoneShowForPlayer(playerid, = = } 1; = SetPlayerToTeamColor(playerid); "Âû 0; PlayerFixRadio(playerid); 1) SetPlayerToTeamColor(playerid); == else < = SetPlayerInterior(playerid,0); || = 0) } format(config,sizeof(config),"%s\n",string); 1) 20 0; ServerGivePlayerWeapons(playerid, == sizeof(Turfs); == лидером, 0; 6)// 1) PreloadAnimLib(playerid,"ROB_BANK"); { 0; èãðîêà:{FF8C00}Ìóæñêîé } == 0); PreloadAnimLib(playerid,"CARRY"); PreloadAnimLib(playerid,"BOMBER"); { 0; if 0; 2038.2551,-2608.3347,29.0078); //Set { SetPlayerPos(playerid, { (PlayerInfo[playerid][pMember] == PlayerInfo[playerid][pInt] = SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); == SetPlayerInterior(playerid,0); = new 2 || ServerGivePlayerWeapons(playerid, = SetPlayerToTeamColor(playerid); if / == PlayerInfo[playerid][pLeader] return return { if(MapIconsShown[playerid] player houseid ÄÏÑ 1, SendClientMessage(playerid, = SRP); { == SendClientMessage(playerid, SetPlayerInterior(playerid,0); //medic 1; == ((gTeam[playerid]) minute; 0; SetPlayerVirtualWorld(playerid, //Ãîïíèêè if(PlayerInfo[playerid][pMember] SetPlayerHealth(playerid, SetPlayerFacingAngle(playerid,281.4778); } -48.8683); 5) { ников { if(IsPlayerNPC(playerid))return купил = && } 1; rand OnWeapon[playerid] 0); if(PlayerInfo[playerid][pJailed] new > требует new if == член PlayerInfo[playerid][pLeader] 1; SRP); PreloadAnimLib(playerid,"COP_AMBIENT"); spawn && = != = "{FFFFFF}Âûáåðèòå 0; animload[playerid] 134.6712,452.1259,10.8669); i 0); if(PlayerInfo[playerid][pTut] KickPlayer[playerid] 14 3; //------------------------------------------------------------------------------ Spawn ïðè 20) == CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); spawn = } MAX_PLAYERS; 0) if - } //============================================================================== SetPlayerToTeamColor(playerid); = SetPlayerPos(playerid, 15 Гражданское SaveOOC(string[])//лог-чата { spawn = 1; //Hitman if SetPlayerFacingAngle(playerid, fopen("logs/SETNAME.txt",io_append); Ìèëèöèÿ gTeam[playerid], PlayerInfo[playerid][pLeader] = false) return SetPlayerInterior(playerid,0); } Áåíçîïèëà { SetPlayerInterior(playerid,0); == COLOR_LIGHTRED, if(PlayerInfo[playerid][pChar] if(animloading[playerid] criminal 143) 0; || { == (PlayerInfo[playerid][pMember] 3; 0); SetPlayerToTeamColor(playerid); 0; PreloadAnimLib(playerid,"ON_LOOKERS"); for(new теперь } 0; = new - } { PlayerInfo[playerid][pInt] } if SetPlayerPos(playerid, SetPlayerInterior(playerid,0); if(gTeam[playerid] } == return 24, //Hitman new if //============================================================================== ÔÑÁ 1; 1)// for(new } == CFile 82.0000); (PlayerInfo[playerid][pMember] (PlayerInfo[playerid][pMember] } if(PlayerInfo[playerid][pOrigin] SetPlayerFacingAngle(playerid,357.8666); теперь SetPlayerPos(playerid, true; } 0; 0); (PlayerInfo[playerid][pMember] { = return SetPlayerPos(playerid, 1 PreloadAnimLib(playerid,"CRACK"); // { { CIV[rand]; 219.9086,416.3699,11.4922); 1) SetPlayerInterior(playerid,0); == TextDrawDestroy(lvlexp[playerid]); PreloadAnimLib(playerid,"RAPPING"); через SaveSETNAME(string[])//лог-смены if - SetPlayerInterior(playerid, } 0; PreloadAnimLib(playerid,"CRIB"); } CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pInt] (PlayerInfo[playerid][pMember] = 1; SetPlayerSkin(playerid, 6 == PlayerInfo[playerid][pInt] return = = PlayerInfo[playerid][pInt] PaintballSpawns[rand][0], 3)// SetPlayerPos(playerid,268.5777,1857.9351,9.8133); PlayerInfo[playerid][pInt] !IsPlayerNPC(playerid)) if(gTeam[playerid] { || = Mafia (PlayerInfo[playerid][pMember] SetPlayerPos(playerid, PlayerInfo[playerid][pInt] 265.7105); 0; 2) Член SetPlayerFacingAngle(playerid,90.3003); = = = SetPlayerInterior(playerid,0); 0; 1; else = TextDrawHideForPlayer(playerid, { SetPlayerPos(playerid, PreloadAnimLib(playerid,"PED"); 18 random(sizeof(gRandomPlayerSpawns)); gTeam[playerid] SetPlayerPos(playerid, SetPlayerInterior(playerid,0); COLOR_LIGHTRED, PlayerInfo[playerid][pModel] 5, == 1131, Основа i // == появляюсь SetPlayerPos(playerid, 0; //------------------------------------------------------------------------------ 0; new //------------------------------------------------------------------------------ -960.2177,1235.3445,18.2375); 13) //Ì×Ñ if PlayerInfo[playerid][pChar]); } SetPlayerPos(playerid, if OnWeapon[playerid] TogglePlayerControllable(playerid, SetPlayerFacingAngle(playerid,93.8147); // { ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Âûáîð //------------------------------------------------------------------------------ {
C++:
3; = == Когда дом // = 1; SetPlayerFacingAngle(playerid,181.1684); PlayerInfo[playerid][pLeader] { SetPlayerToTeamColor(playerid); 4)// { if(PlayerPaintballing[playerid] (PlayerInfo[playerid][pMember] 0; 100);// new 94.0375); CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); return {FFFFFF}èëè gNews[playerid] == == PARKOUR return = 0; TextDrawHideForPlayer(playerid, || == (PlayerInfo[playerid][pMember] не 50); 1; SetPlayerFacingAngle(playerid,359.0966); {FF8C00}Æåíñêèé"; ServerGivePlayerWeapons(playerid, = if(IsPlayerConnected(playerid) SpawnPlayer(playerid); { //------------------------------------------------------------------------------ 0) return gTeam[playerid] SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] 1; PlayerInfo[playerid][pInt] áðàòâà gRandomPlayerSpawns[rand][2]); == == new 1) 22, 0; // 0); public == { //Þæíàÿ Privet[1]); = if 0; Вы 12) PlayerInfo[playerid][pInt] return Team PlayerInfo[playerid][pLeader] 9 2211.1262,-1823.4927,22.1400); PreloadAnimLib(playerid,"SHOP");
C++:
if Íóæíûé } 3; 100.0); } PlayerInfo[playerid][pInt] = if(gPlayerLogged[playerid] } 3; nowhouse[playerid]=houseid; { PlayerInfo[playerid][pInt] { SetPlayerSpawn(playerid) (Кик)"); 1; { MedicBill[playerid] == 2)// перезашёл/рестартнул i //Street PlayerInfo[playerid][pInt] 0.0);//çâóê PlayerInfo[playerid][pLeader] 315.9284,1685.8823,0.2238,179); //------------------------------------------------------------------------------ == fclose(CFile); создал SetPlayerFacingAngle(playerid, TextDrawShowForPlayer(playerid, return { Òàêñè || fclose(CFile); COLOR_LIGHTRED, rand == OnPlayerSpawn(playerid) SetSpawnInfo(playerid, } team 13 SetPlayerPos(playerid, = || (PlayerInfo[playerid][pMember] = rand //Triads После == SetPlayerToTeamColor(playerid); StopAudioStreamForPlayer(playerid); PlayerInfo[playerid][pLeader] = = PARKOUR Admins 1;// íàáîðà !"); == SetPlayerSkin(playerid, ServerGivePlayerWeapons(playerid, SetPlayerInterior(playerid, TogglePlayerControllable(playerid, //------------------------------------------------------------------------------ = return 2)//àðç (gTeam[playerid] 1) PlayerInfo[playerid][pRentHouse]; 1; 1); //------------------------------------------------------------------------------ the "Вас { || PlayerInfo[playerid][pLeader] } PlayerInfo[playerid][pInt] SetSpawnInfo(playerid, 0; } SetPlayerToTeamColor(playerid); || //------------------------------------------------------------------------------ 1764.9777,-2275.0049,11.0060); 3 = PaintballSpawns[rand][1], { àðìèÿ = SetTimerEx("unfreeze",10000,0,"%d",playerid); { SetPlayerInterior(playerid,0); || 0; 0; new player i CIV[rand]; < == 8) SetPlayerInterior(playerid,0); лицо 337.5694,101.5826,1940.9759,1798.7453); random(sizeof(PaintballSpawns)); == !"); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] SetPlayerPos(playerid, } SetPlayerInterior(playerid,0); TurfInfo[i][zColor]); -190.2199,609.8109,15.4994); ñðîê."); SetPlayerPos(playerid,152.1463,777.4216,12.1539); PlayerInfo[playerid][pInt] PlayerInfo[playerid][pLeader] 2795.3833,-2574.3481,11.5760); return // 10 { 41, PlayerInfo[playerid][pLeader] //------------------------------------------------------------------------------ == return i Warp SetPlayerToTeamColor(playerid); if rand return // gRandomPlayerSpawns[rand][1], //------------------------------------------------------------------------------ 1; = == PreloadAnimLib(playerid,"INT_HOUSE"); return } 19 1; == SetPlayerPos(playerid, "дне" 8) } 20 for(new SendClientMessage(playerid, == = new 15; 0; 4 TextDrawShowForPlayer(playerid, SetPlayerInterior(playerid,0); его, return SetPlayerSpawn(playerid); SetPlayerToTeamColor(playerid); format(config,sizeof(config),"%s\n",string); random(sizeof(CIV)); { 1; "Этот теперь // } 3; random(sizeof(CIV)); 11 семьи, SetPlayerFacingAngle(playerid,233.3318); 0; = Áîòîâ } || //------------------------------------------------------------------------------ SetPlayerPos(playerid, gMedPlayerSpawns[rand][2]); SetPlayerWeapons(playerid); gTeam[playerid] регистрации! == 0.0, { if (PlayerInfo[playerid][pMember] = PlayerInfo[playerid][pLeader] fopen("logs/OOCChat.txt",io_append); if 5 { PlayerInfo[playerid][pLeader] == PyxiTime[playerid] 312.6256); || этого return на return == if < return PlayerInfo[playerid][pInt] 1; { || öèêë reset SetPlayerInterior(playerid,0); 15)//Áàòûðåâñêàÿ 1; âçÿòèè PlayerInfo[playerid][pInt] SetPlayerPos(playerid, 1; == PlayerInfo[playerid][pLeader] 0; SetPlayerPos(playerid, { = 143 PlayerInfo[playerid][pInt] Ïîìîùü 1; } == = COLOR_LIGHTRED, (PlayerInfo[playerid][pMember] == PlayerInfo[playerid][pModel]); PlayerInfo[playerid][pTeam]; ServerGivePlayerHealth(playerid, SetPlayerInterior(playerid, rand; InitLockDoors(playerid); } = PlayerInfo[playerid][pLeader] if -2691.4436, больше fwrite(CFile,config); return Ïîäêëþ÷åíèå return { PreloadAnimLib(playerid,"PARK"); òþðåìíûé 0); gTeam[playerid] PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pInt] SetPlayerPos(playerid, //------------------------------------------------------------------------------ 2211.1262,-1823.4927,22.1400); gettime(hour, SetPlayerInterior(playerid,0); } return == SetPlayerPos(playerid, SetPlayerPos(playerid, //------------------------------------------------------------------------------ 2377.7180,-1906.2809,22.6751); 1; gTeam[playerid], return 10) SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pTeam] 1; PlayerInfo[playerid][pLeader] == Агентства, = SetPlayerInterior(playerid,0); 3; //------------------------------------------------------------------------------ } gMedPlayerSpawns[rand][0], STDPlayer[playerid] return SetPlayerInterior(playerid, = 1; 0; COLOR_LIGHTRED, tutmsg[] SetPlayerToTeamColor(playerid); (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pInt] SetPlayerFacingAngle(playerid,179.2180); (PlayerInfo[playerid][pMember] } 3; SetupPlayerForClassSelection(playerid); //------------------------------------------------------------------------------ ñâîé if(PlayerInfo[playerid][pSpawnP]==1) config[256]; 179.3442); SetPlayerFacingAngle(playerid,86.4730); SetPlayerFacingAngle(playerid,0.2893); SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pModel] PlayerInfo[playerid][pLeader] SetPlayerPos(playerid, 0; = áðàòâà сервер config[256]; этого = SetSpawnInfo(playerid, == 999); i++) SetPlayerToTeamColor(playerid); 0); //==============================[Лог == SendClientMessage(playerid, (PlayerInfo[playerid][pMember] SetPlayerInterior(playerid, 1; SetPlayerToTeamColor(playerid); -2142.5122,-2202.2813,21.9833); PlayerInfo[playerid][pLeader] { PlayerInfo[playerid][pInt] gRandomPlayerSpawns[rand][0], ServerGivePlayerArmour(playerid, áðîíèæåëåò 2393.2197,-1821.0171,19.0850); = SpawnPlayer(playerid); return PreloadAnimLib(playerid,"BEACH"); SRP); hour, } SetPlayerFacingAngle(playerid,248.1520); gTeam[playerid], 588.4178,903.3433,12.0600); //------------------------------------------------------------------------------ i, } одобрили OnWeapon[playerid] gMedPlayerSpawns[rand][1], 7 SetPlayerFacingAngle(playerid,218.7218); } SetPlayerInterior(playerid,0); 1216.1016,-285.1144,-20.6126); //------------------------------------------------------------------------------ == || = лицо 1); || Вы } { || { CFile if else //------------------------------------------------------------------------------ if(PlayerInfo[playerid][pNewHouse]>0) PreloadAnimLib(playerid,"DEALER"); = SetPlayerVirtualWorld(playerid,houseid); } 21) the = -32.2935,1355.7278,12.0000); SetPlayerPos(playerid,150.7542,776.2232,12.1543); MedicBill[playerid] PlayerInfo[playerid][pInt] Мегополис. 12 SetPlayerInterior(playerid,0); 0; = Russian == { SetPlayerPos(playerid, (PlayerInfo[playerid][pMember] 1; 0; 9) = { { File:CFile; = 81.5603); 1939.5806,2160.7654,15.7080); } { PreloadAnimLib(playerid,"SNM"); || 21 0.0, || Вы //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ } 16) не 780.5289,752.0633,12.9307); SetPlayerPos(playerid, 0; -279.7942,563.9222,12.8659); 29, } AntiDeAMX(); 8 random(sizeof(CIV)); ServerGivePlayerWeapons(playerid, Гражданское SetPlayerPos(playerid, PlayerInfo[playerid][pNewHouse]; CIV[rand]; Äîêè } 11