17) Íóæíûé 11 6 PlayerInfo[playerid][pInt] áðîíèæåëåò return i++) PlayerInfo[playerid][pInt] SetPlayerToTeamColor(playerid); { } 0); if { } // 8) PreloadAnimLib(playerid,"SMOKING"); = 219.9086,416.3699,11.4922); } == new = SetPlayerPos(playerid, i SetPlayerFacingAngle(playerid,357.8666); После 3; = { 3; = rand Ïîìîùü = if(PlayerInfo[playerid][pMember] gNews[playerid] STDPlayer[playerid] { && if(PlayerInfo[playerid][pJailed] false) { -48.8683); } 11) return new TurfInfo[zColor]); rand 0; через ïîëà[3/4]",tutmsg,"Ïàðåíü","Äåâóøêà"); SetPlayerPos(playerid, = { } SetPlayerInterior(playerid, gOoc[playerid] 0; { сервер. gTeam[playerid], return 0; SetPlayerPos(playerid, PlayerInfo[playerid][pInt] 1; if == 2 0; 15)//Áàòûðåâñêàÿ 1; = создал } } ñðîê."); = SetPlayerInterior(playerid,0); == 0; == ServerGivePlayerWeapons(playerid, } == PlayerInfo[playerid][pInt] PlayerInfo[playerid][pLeader] 81.5603); return SetPlayerInterior(playerid,0); } 3; (PlayerInfo[playerid][pMember] SetPlayerPos(playerid, 13) 0; 312.6256); 0); if 20) 8 = SetupPlayerForClassSelection(playerid); (PlayerInfo[playerid][pMember] = 1; } || (PlayerInfo[playerid][pMember] 14) (PlayerInfo[playerid][pMember] = fclose(CFile); 0; criminal { gRandomPlayerSpawns[rand][0], = / == { // Мегополис. fwrite(CFile,config); 1; CIV[rand]; 29, CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); i++) 1; TextDrawDestroy(lvlexp[playerid]); //------------------------------------------------------------------------------ = 1; == if if SetPlayerInterior(playerid,0); = = = 999); 0; } 143) 1) = = return config[256]; Гражданское { его, = PlayerInfo[playerid][pInt] gTeam[playerid] == { COLOR_LIGHTRED, || PlayerInfo[playerid][pInt] if(gPlayerLogged[playerid] PlayerInfo[playerid][pLeader] return { 0; CIV[rand]; 19) else TextDrawShowForPlayer(playerid, AntiDeAMX(); } SendClientMessage(playerid, { || == if (gTeam[playerid] } } || //------------------------------------------------------------------------------ fopen("logs/OOCChat.txt",io_append); на Гражданское if == (PlayerInfo[playerid][pMember] 0; лицо = { SetPlayerPos(playerid,268.5777,1857.9351,9.8133); { 24, SetPlayerToTeamColor(playerid); == = PlayerInfo[playerid][pLeader] áðàòâà 30, ServerGivePlayerWeapons(playerid, // SetPlayerFacingAngle(playerid, SetPlayerSkin(playerid, = 1; } {FFFFFF}èëè PlayerInfo[playerid][pLeader] Àäìèíèñòðàöèÿ PlayerInfo[playerid][pTeam] 0) if(PlayerInfo[playerid][pOrigin] [/CODE] PlayerInfo[playerid][pNewHouse]; 10) SetPlayerInterior(playerid,0); SetPlayerPos(playerid, PreloadAnimLib(playerid,"SHOP"); PlayerInfo[playerid][pTeam] SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); 10 } SetPlayerPos(playerid, gTeam[playerid] format(config,sizeof(config),"%s\n",string); 780.5289,752.0633,12.9307); 15; 5 Warp return PlayerInfo[playerid][pLeader] = config[256]; 0; PlayerInfo[playerid][pInt] = { 2795.3833,-2574.3481,11.5760); // // член //------------------------------------------------------------------------------ == { 3; if(IsPlayerConnected(playerid) Warp 1; || PlayerInfo[playerid][pLeader] 1); 3; Team 16 "Вы TextDrawShowForPlayer(playerid, return SetPlayerInterior(playerid, 1131, 0; ServerGivePlayerArmour(playerid, = || 2393.2197,-1821.0171,19.0850); 1; fclose(CFile); rand PreloadAnimLib(playerid,"DEALER"); 0; SetPlayerInterior(playerid,0); SetPlayerFacingAngle(playerid,181.1684); PreloadAnimLib(playerid,"OTB"); 2377.7180,-1906.2809,22.6751); gRandomPlayerSpawns[rand][2]); 0) SetPlayerToTeamColor(playerid); { = SetPlayerToTeamColor(playerid); 20 nowhouse[playerid]=houseid; return { 13 SRP); PlayerInfo[playerid][pLeader] //Þæíàÿ } PlayerInfo[playerid][pInt] 0.0, //Hitman (PlayerInfo[playerid][pMember] 0); < 0.0, SetPlayerPos(playerid, 1); // (PlayerInfo[playerid][pMember] return team player reset PreloadAnimLib(playerid,"ON_LOOKERS"); PlayerInfo[playerid][pLeader] 0; } TextDrawHideForPlayer(playerid, Основа 1; PlayerInfo[playerid][pLeader] return 1, } for(new 0; SetPlayerToTeamColor(playerid); rand } } 1; tutmsg[] = PlayerInfo[playerid][pLeader] < Mafia = -2243.7896,263.6962,24.5337); SetPlayerToTeamColor(playerid); PreloadAnimLib(playerid,"CRIB"); 315.9284,1685.8823,0.2238,179); //------------------------------------------------------------------------------ = 21) if(PlayerInfo[playerid][pOrigin] -2691.4436, { return PlayerInfo[playerid][pInt] SetPlayerToTeamColor(playerid); PreloadAnimLib(playerid,"BOMBER"); (PlayerInfo[playerid][pMember] SetPlayerPos(playerid,150.7542,776.2232,12.1543); || PlayerInfo[playerid][pInt] { SetPlayerFacingAngle(playerid, new 50); 6)// SetPlayerPos(playerid, == 8) (PlayerInfo[playerid][pMember] if(PlayerPaintballing[playerid] spawn Äîêè || 0; SetPlayerInterior(playerid,0); OnWeapon[playerid] == } i = { этого 1) SetPlayerPos(playerid, PlayerInfo[playerid][pInt] if { if(MapIconsShown[playerid] SetPlayerPos(playerid, if PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pLeader] èãðîêà:{FF8C00}Ìóæñêîé SetPlayerWeapons(playerid); 1; SetPlayerToTeamColor(playerid); new //============================================================================== != 265.7105); { ((gTeam[playerid]) 1; houseid; SetPlayerToTeamColor(playerid); -960.2177,1235.3445,18.2375); Áåíçîïèëà 100);// } 1; { if SetPlayerInterior(playerid,0); 19 PreloadAnimLib(playerid,"SNM"); COLOR_LIGHTRED, PreloadAnimLib(playerid,"PARK"); 179.3442); SetSpawnInfo(playerid, PlayerInfo[playerid][pInt] 1; i 0; 1)//þæêà //------------------------------------------------------------------------------ MapIconsShown[playerid] PlayerInfo[playerid][pLeader] "Вы PlayerInfo[playerid][pInt] одобрили PlayerInfo[playerid][pLeader] = //------------------------------------------------------------------------------ появляюсь 0; ïîë SpawnPlayer(playerid); PreloadAnimLib(playerid,"INT_HOUSE"); 337.5694,101.5826,1940.9759,1798.7453); SetPlayerFacingAngle(playerid, == PlayerInfo[playerid][pChar]); PreloadAnimLib(playerid,"ROB_BANK"); SetPlayerPos(playerid, PyxiTime[playerid] //------------------------------------------------------------------------------ KickPlayer[playerid] { PlayerInfo[playerid][pInt] 1; = } != fopen("logs/SETNAME.txt",io_append); //------------------------------------------------------------------------------ || && Admins 3; MAX_PLAYERS; == || 20) } PlayerInfo[playerid][pModel] - == gettime(hour, ServerGivePlayerWeapons(playerid, 1; PlayerInfo[playerid][pInt] Masked[playerid] return if(PlayerInfo[playerid][pSpawnP]==1) (PlayerInfo[playerid][pMember] семьи, Когда > else !"); 632.9612,1785.5006,533.4300); -190.2199,609.8109,15.4994); ServerGivePlayerWeapons(playerid, if(PlayerInfo[playerid][pTut] = òþðåìíûé } gMedPlayerSpawns[rand][2]); return } требует { PlayerPlaySound(playerid, TextDrawShowForPlayer(playerid, (PlayerInfo[playerid][pMember] = else 0) PlayerInfo[playerid][pModel]); } 18 new == return GangZoneShowForPlayer(playerid, || PARKOUR { = MedicBill[playerid] == 0; File:CFile; || 0; лицо //------------------------------------------------------------------------------ = çäîðîâüå { SetPlayerPos(playerid, 1) PreloadAnimLib(playerid,"BEACH"); /setname]================================== KickPlayer[playerid] !IsPlayerNPC(playerid)) SetPlayerFacingAngle(playerid,233.3318); if SetPlayerInterior(playerid,0); == new if(IsPlayerNPC(playerid))return } == { = 1754.8108,2252.7498,15.8608); == 21 7 != == 0; 100);// gRandomPlayerSpawns[rand][1], Ñêîðàÿ random(sizeof(PaintballSpawns)); SetPlayerToTeamColor(playerid); gMedPlayerSpawns[rand][0], SetSpawnInfo(playerid, PreloadAnimLib(playerid,"CARRY"); = File:CFile; //------------------------------------------------------------------------------ 0; for(new SetPlayerPos(playerid, PlayerInfo[playerid][pLeader] //------------------------------------------------------------------------------ i, 3; if(animloading[playerid] new теперь { SetPlayerInterior(playerid,0); 1;// SetPlayerPos(playerid, PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] == } SendClientMessage(playerid, SetPlayerFacingAngle(playerid,359.0966); //------------------------------------------------------------------------------ == MedicBill[playerid] == SetPlayerFacingAngle(playerid, //Hitman 5) SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pInt] OnWeapon[playerid] || 500);// 4)// SetPlayerSpawn(playerid); SetPlayerFacingAngle(playerid, new 1; SetPlayerPos(playerid, //Ãîïíèêè SetPlayerFacingAngle(playerid,0.2893); if = 2)//àðç STDPlayer1[playerid] SetPlayerPos(playerid, ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Âûáîð SetPlayerFacingAngle(playerid,248.1520); } } 1) || áðàòâà || //Triads - PlayerInfo[playerid][pInt] Russian return SRP); 1) SetPlayerInterior(playerid,0); PreloadAnimLib(playerid,"JST_BUISNESS"); random(sizeof(CIV)); 0; 5, return { SetPlayerFacingAngle(playerid,275.5807); = { 4 SpawnPlayer(playerid); return //------------------------------------------------------------------------------ лидером, sizeof(Turfs); || 1; SetPlayerFacingAngle(playerid,86.4730); 1; PaintballSpawns[rand][0], (PlayerInfo[playerid][pMember] InitLockDoors(playerid); SpawnPlayer(playerid); больше == 1; 0; = öèêë SetPlayerToTeamColor(playerid); 1; 134.6712,452.1259,10.8669); Ìèëèöèÿ the new // ResetPlayerWeapons(playerid); SetPlayerVirtualWorld(playerid, return gTeam[playerid] { if if PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pInt] the == == spawn CFile PlayerInfo[playerid][pModel] OnWeapon[playerid] rand //------------------------------------------------------------------------------
C++:
{ дом new if Вы //============================================================================== SetPlayerPos(playerid, PlayerInfo[playerid][pInt] return == = //------------------------------------------------------------------------------ stock PlayerInfo[playerid][pInt] = öèêë //medic (PlayerInfo[playerid][pMember] не SetPlayerToTeamColor(playerid); SetPlayerVirtualWorld(playerid,houseid); !"); if 20 SetPlayerPos(playerid, SetPlayerTime(playerid,hour,minute); "дне" == SendClientMessage(playerid, if Privet[1]); if 4) == SetPlayerFacingAngle(playerid,179.2180); = 18) = 5) } gMedPlayerSpawns[rand][1], { { TextDrawHideForPlayer(playerid, OnPlayerSpawn(playerid) < } PreloadAnimLib(playerid,"RAPPING"); if i++) rand SetPlayerToTeamColor(playerid); if(gTeam[playerid] = 12) 143 âçÿòèè (PlayerInfo[playerid][pMember] SetPlayerPos(playerid, PreloadAnimLib(playerid,"FOOD"); SetPlayerPos(playerid, SetPlayerToTeamColor(playerid); COLOR_LIGHTRED, "{FFFFFF}Âûáåðèòå } Агентства, не !"); 1; Вы return (PlayerInfo[playerid][pMember] = random(sizeof(CIV)); } { Áåíçîïèëà SaveSETNAME(string[])//лог-смены 2211.1262,-1823.4927,22.1400); SetPlayerFacingAngle(playerid, == == SetPlayerPos(playerid, spawn = SetPlayerPos(playerid, PlayerInfo[playerid][pInt] { hour, if 0); SetPlayerFacingAngle(playerid,218.7218); //Vagos Вы 2038.2551,-2608.3347,29.0078); rand; SetPlayerInterior(playerid, gFam[playerid] (PlayerInfo[playerid][pMember] 0; лицо random(sizeof(CIV)); = //==============================[Лог { 800); TogglePlayerControllable(playerid, 11 public { ÔÑÁ 1; перезашёл/рестартнул i || 1; return } random(sizeof(gRandomPlayerSpawns)); PlayerInfo[playerid][pTeam] 588.4178,903.3433,12.0600); || сервер { Privet[0]); // PlayerInfo[playerid][pRentHouse]; } StopAudioStreamForPlayer(playerid); SaveOOC(string[])//лог-чата PaintballSpawns[rand][1], 3; SetPlayerInterior(playerid, 3; SendClientMessage(playerid, 1216.1016,-285.1144,-20.6126); = 0.0);//çâóê } = == if(gPlayerLogged[playerid] if CFile //------------------------------------------------------------------------------ //Set SetPlayerPos(playerid, for(new } == return íàáîðà } } = теперь == 1; } } //Ì×Ñ 22, 1; = SetPlayerInterior(playerid,0); SetPlayerWorldBounds(playerid, public 15 PlayerInfo[playerid][pInt] CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); } == 0; // if(PlayerInfo[playerid][pNewHouse]>0) == SetPlayerHealth(playerid, COLOR_LIGHTRED, SetCameraBehindPlayer(playerid); 17 1742.5848,-1905.4375,5.8248); return CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pLeader] } COLOR_LIGHTRED, PreloadAnimLib(playerid,"COP_AMBIENT"); == PlayerInfo[playerid][pInt] = -32.2935,1355.7278,12.0000); { 1; (PlayerInfo[playerid][pMember] 0; { SRP); < 13 SetPlayerToTeamColor(playerid); этого 184.5537); == Íóæíûé || } //------------------------------------------------------------------------------ Гражданское == == == minute); { } 0); SetPlayerPos(playerid, 3)// { ïðè //------------------------------------------------------------------------------ 14 { SetPlayerFacingAngle(playerid,233.3318); 0; 1764.9777,-2275.0049,11.0060); return 0; SetPlayerInterior(playerid,0); //Street 0; 0; теперь SetPlayerInterior(playerid,0); 1765.0071,-2272.2244,11.0060); (PlayerInfo[playerid][pMember] if the if Òàêñè } { SetSpawnInfo(playerid, "Âû 0; = SetPlayerFacingAngle(playerid,80.0144); gTeam[playerid], ServerGivePlayerWeapons(playerid, ÑÒÎ (Кик)"); PlayerInfo[playerid][pLeader] fwrite(CFile,config); 1)// OnWeapon[playerid] SetPlayerPos(playerid, 41, 0); = || Член 0; return Spawn = = SetPlayerInterior(playerid,0); SetPlayerInterior(playerid, /addhouse, = random(sizeof(gMedPlayerSpawns)); 82.0000); } == { if 2211.1262,-1823.4927,22.1400); == 1 PreloadAnimLib(playerid,"PED"); SetPlayerFacingAngle(playerid, - == (PlayerInfo[playerid][pMember] = TogglePlayerControllable(playerid, Racer ñâîé if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) //------------------------------------------------------------------------------ PaintballSpawns[rand][2]); SetPlayerInterior(playerid,0); 13) SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pLeader] { == //------------------------------------------------------------------------------ Áîòîâ // PreloadAnimLib(playerid,"CRACK"); 0; ServerGivePlayerHealth(playerid, else //------------------------------------------------------------------------------ == //------------------------------------------------------------------------------ == if (PlayerInfo[playerid][pMember] 1; new 0) 2) SetPlayerSpawn(playerid) == //------------------------------------------------------------------------------ 12 (PlayerInfo[playerid][pMember] "Вас 1; == 0; gTeam[playerid], } PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pJailed] [CODE] SetPlayerPos(playerid,152.1463,777.4216,12.1539); animload[playerid] 1; ников //------------------------------------------------------------------------------ } SetPlayerInterior(playerid,0); == ServerGivePlayerWeapons(playerid, 1939.5806,2160.7654,15.7080); = 0; if(PlayerInfo[playerid][pMember] íåäîñèäåëè 10) { 0); houseid SetPlayerInterior(playerid,0); SetPlayerInterior(playerid, PlayerInfo[playerid][pInt] = Ïîäêëþ÷åíèå PlayerInfo[playerid][pLeader] MedicBill[playerid] SetPlayerSkin(playerid, return PlayerFixRadio(playerid); 1) SetPlayerFacingAngle(playerid,90.3003); (PlayerInfo[playerid][pMember] } minute; { -2142.5122,-2202.2813,21.9833); i = SetPlayerToTeamColor(playerid); { } = == 1; SetPlayerToTeamColor(playerid); gTeam[playerid] SendClientMessage(playerid, if SetPlayerInterior(playerid,0); == player i SetPlayerToTeamColor(playerid); 0); = 2516.3870, PlayerInfo[playerid][pInt] == == return return SetPlayerPos(playerid, = if(PlayerInfo[playerid][pChar] || (PlayerInfo[playerid][pMember] CIV[rand]; (PlayerInfo[playerid][pMember] 0; SetPlayerInterior(playerid,0); { //------------------------------------------------------------------------------ return //------------------------------------------------------------------------------ PARKOUR 1; || 1; SetPlayerInterior(playerid,0); SetPlayerFacingAngle(playerid,93.8147); { = SetPlayerInterior(playerid,0); || = PlayerInfo[playerid][pLeader] { return true; 0; PlayerInfo[playerid][pInt] == < == } "Этот 2)// // SetPlayerInterior(playerid,0); //------------------------------------------------------------------------------ } 500);// 9 PlayerInfo[playerid][pLeader] àðìèÿ {FF8C00}Æåíñêèé"; if(gTeam[playerid] регистрации! SetPlayerFacingAngle(playerid,281.4778); = SetTimerEx("unfreeze",10000,0,"%d",playerid); PreloadAnimLib(playerid,"FOOD"); == 1; купил //×îï 7) 0; = return gTeam[playerid] ÄÏÑ stock //ÀÒÏ format(config,sizeof(config),"%s\n",string); PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam]; } SetPlayerInterior(playerid,0); MAX_PLAYERS; PlayerInfo[playerid][pInt] houseid 9) //------------------------------------------------------------------------------ PlayerInfo[playerid][pInt] = 0; SetPlayerInterior(playerid, SetPlayerToTeamColor(playerid); ServerGivePlayerWeapons(playerid, = 3 0); == { 16) || // -279.7942,563.9222,12.8659); 94.0375); SetPlayerPos(playerid, //------------------------------------------------------------------------------ SetPlayerPos(playerid, 0; else 1; if(gTeam[playerid] 0); не 1; 100.0);