PlayerTextDrawSetString(i,Textdraw9, PlayerTextDrawSetString(i,Textdraw3,string); case по status 71..80: = такая case backtrace: того PlayerTextDrawShow(i,Textdraw1); else под } через / из PlayerTextDrawSetString(i,Textdraw9, error виснуть.Насколько 0..1: покатаешься(минут 31..40: 41..50: PlayerTextDrawSetString(i,Textdraw6,string); case PlayerTextDrawHide(i,Textdraw2); PlayerTextDrawSetString(i,Textdraw9, проблему. "~w~III"); 61..70: 4: все new case и "~w~"); PlayerTextDrawShow(i,Textdraw2); /car(спидометр [20:40:37] public PlayerTextDrawHide(i,Textdraw6);PlayerTextDrawHide(i,Textdraw7);PlayerTextDrawHide(i,Textdraw8);PlayerTextDrawHide(i,Textdraw9);PlayerTextDrawHide(i,Textdraw10); "~w~ѓB…‚ATE‡’"; Прошу "~g~ѓB…‚ATE‡’";//Двигатель if(CarInfo[GetRealID(vehicleid)][cLock] начинает "~w~IIIII"); } time 1000); %d statusD forward } -1 else foreach(Player,i) { я return = сам statusL Вот switch(SpeedVehicle(i)){ PlayerTextDrawSetString(i,Textdraw1,string); in format(string,32,"%.4f",CarInfo[GetPlayerVehicleID(i)][cProbeg] "~w~II"); Accessing "~b~ЃAP‘";//Фары создаешь 81..90: true; "~w~IIIIIIIII"); PlayerTextDrawSetString(i,Textdraw9, проблема,после PlayerTextDrawSetString(i,Textdraw9, раз) format(string,sizeof(string),"TOЊ‡…BO: 15) не == [debug] PlayerTextDrawHide(i,Textdraw0); out PlayerTextDrawSetString(i,Textdraw9, { "~w~ЃAP‘"; [debug] PlayerTextDrawShow(i,Textdraw3); "~w~IIIIIIIIIIII"); = 91..280: case PlayerTextDrawSetString(i,Textdraw9,"~w~IIIIIIIIIIIIIIIIIIIIII"); так of PlayerTextDrawShow(i,Textdraw41);PlayerTextDrawShow(i,Textdraw5);PlayerTextDrawShow(i,Textdraw6);PlayerTextDrawShow(i,Textdraw7);PlayerTextDrawShow(i,Textdraw8);PlayerTextDrawShow(i,Textdraw9);PlayerTextDrawShow(i,Textdraw10); format(string,sizeof(string),"%s",statusL); "~w~IIIIIIIIIIIIII"); "~w~IIIIIIIIIIIIIIII"); PlayerTextDrawHide(i,Textdraw1); index == case { ‡.",Gas[vehicleid]);//Бензин KM/H",SpeedVehicle(i));//Скорость 1) "~w~IIIIIIII"); format(string,sizeof(string),"%d PlayerTextDrawSetString(i,Textdraw9, = помочь PlayerTextDrawShow(i,Textdraw0); понял string[50],status[32],statusL[32],statusD[32],vehicleid #0 format(string,sizeof(string),"%s",status); case 11..20: case 21..30: PlayerTextDrawSetString(i,Textdraw9, public Здравствуйте!Появилась == в спидометра.Вот if(!IsPlayerInAnyVehicle(i)) паблик SpeedoUpdate() element 51..60: "~w~IIIIIIIIIIIIIIIIIII"); такая PlayerTextDrawSetString(i,Textdraw9, statusD [20:40:37] AMX PlayerTextDrawSetString(i,Textdraw7,string); bounds" format(string,sizeof(string),"%s",statusD); (И PlayerTextDrawSetString(i,Textdraw5,string); 1) default: case case index if(VehicleInfo[vehicleid][pEngineStatus] "~w~€AMOK"; [debug] = IsPlayerInAnyVehicle(i)) решить case = if(IsPlayerConnected(i) тысячу ошибка PlayerTextDrawHide(i,Textdraw41);PlayerTextDrawHide(i,Textdraw5); авто statusL server.log } = SpeedoUpdate mod.amx "~y~€AMOK"; at SpeedoUpdate if(VehicleInfo[vehicleid][pLightsStatus] SpeedoUpdate(); Run показывает),немного () GetPlayerVehicleID(i); negative "Array PlayerTextDrawSetString(i,Textdraw9, status 1) за 00389f6c [20:40:37] PlayerTextDrawHide(i,Textdraw3); from && как PlayerTextDrawSetString(i,Textdraw10,string); 2..10: PlayerTextDrawSetString(i,Textdraw9, "~w~IIIIIIIIIIIIIIIIIIIIIIIIIIIIIII");} { else