PlayerTextDrawShow(i,Textdraw0); 41..50: PlayerTextDrawSetString(i,Textdraw9, PlayerTextDrawShow(i,Textdraw41);PlayerTextDrawShow(i,Textdraw5);PlayerTextDrawShow(i,Textdraw6);PlayerTextDrawShow(i,Textdraw7);PlayerTextDrawShow(i,Textdraw8);PlayerTextDrawShow(i,Textdraw9);PlayerTextDrawShow(i,Textdraw10); GetPlayerVehicleID(i); 21..30: 1) 91..280: ‡.",Gas[vehicleid]);//Бензин решить PlayerTextDrawSetString(i,Textdraw9, server.log "~w~ЃAP‘"; проблема,после } из PlayerTextDrawHide(i,Textdraw2); PlayerTextDrawHide(i,Textdraw3); 61..70: case AMX "Array PlayerTextDrawSetString(i,Textdraw9, в else -1 true; status SpeedoUpdate() PlayerTextDrawSetString(i,Textdraw7,string); else авто понял "~y~€AMOK"; "~b~ЃAP‘";//Фары ошибка bounds" Здравствуйте!Появилась так return foreach(Player,i) / if(VehicleInfo[vehicleid][pEngineStatus] за && создаешь index "~w~IIIIIIII"); case = statusL PlayerTextDrawSetString(i,Textdraw1,string); 15) = "~w~IIIIIIIII"); case public PlayerTextDrawSetString(i,Textdraw9, PlayerTextDrawSetString(i,Textdraw6,string); PlayerTextDrawSetString(i,Textdraw9,"~w~IIIIIIIIIIIIIIIIIIIIII"); 1) in через PlayerTextDrawSetString(i,Textdraw5,string); PlayerTextDrawSetString(i,Textdraw9, = под case 31..40: "~w~ѓB…‚ATE‡’"; я PlayerTextDrawSetString(i,Textdraw9, "~w~IIIIIIIIIIIIIIIIIII"); { == switch(SpeedVehicle(i)){ mod.amx показывает),немного out } } element PlayerTextDrawSetString(i,Textdraw3,string); 11..20: statusD такая раз) case как string[50],status[32],statusL[32],statusD[32],vehicleid { format(string,sizeof(string),"TOЊ‡…BO: 00389f6c проблему. if(IsPlayerConnected(i) покатаешься(минут public format(string,sizeof(string),"%s",status); forward Run at %d "~w~€AMOK"; "~w~IIIIIIIIIIIIIIIIIIIIIIIIIIIIIII");} case "~w~III"); SpeedoUpdate PlayerTextDrawSetString(i,Textdraw10,string); format(string,sizeof(string),"%s",statusD); if(!IsPlayerInAnyVehicle(i)) default: PlayerTextDrawSetString(i,Textdraw9, [20:40:37] 71..80: IsPlayerInAnyVehicle(i)) начинает того /car(спидометр 51..60: case 1) PlayerTextDrawSetString(i,Textdraw9, тысячу error = negative [debug] of PlayerTextDrawHide(i,Textdraw6);PlayerTextDrawHide(i,Textdraw7);PlayerTextDrawHide(i,Textdraw8);PlayerTextDrawHide(i,Textdraw9);PlayerTextDrawHide(i,Textdraw10); "~w~II"); else такая if(VehicleInfo[vehicleid][pLightsStatus] помочь = #0 виснуть.Насколько backtrace: 1000); case 2..10: format(string,sizeof(string),"%d == PlayerTextDrawShow(i,Textdraw3); [20:40:37] new (И "~w~IIIIIIIIIIIIII"); () SpeedoUpdate сам { PlayerTextDrawHide(i,Textdraw0); Accessing case [20:40:37] "~w~IIIII"); Вот statusD == PlayerTextDrawSetString(i,Textdraw9, = "~w~IIIIIIIIIIII"); case и statusL format(string,32,"%.4f",CarInfo[GetPlayerVehicleID(i)][cProbeg] 4: "~g~ѓB…‚ATE‡’";//Двигатель case паблик PlayerTextDrawHide(i,Textdraw1); } 0..1: SpeedoUpdate(); format(string,sizeof(string),"%s",statusL); "~w~IIIIIIIIIIIIIIII"); index все не Прошу if(CarInfo[GetRealID(vehicleid)][cLock] = PlayerTextDrawSetString(i,Textdraw9, PlayerTextDrawHide(i,Textdraw41);PlayerTextDrawHide(i,Textdraw5); [debug] [debug] 81..90: "~w~"); PlayerTextDrawSetString(i,Textdraw9, KM/H",SpeedVehicle(i));//Скорость PlayerTextDrawShow(i,Textdraw1); status { по PlayerTextDrawShow(i,Textdraw2); from спидометра.Вот time