[сумма] команде = idx); int = money íà House[AllHouse][hvInt] [сумма] [/CENTER] format(string, = House[AllHouse][hvWorld] level дом [/CENTER] "Используйте: CreateDynamicPickup(1273, House[AllHouse][hvX], = House[AllHouse][hiZ], } [уровень]"); strtok(cmdtext, ïðàâ SendClientMessage(playerid, true; ini_openFile("house.cfg"); -1,House[AllHouse][hvWorld],House[AllHouse][hvInt]); в = House[AllHouse][hvY], 1, CreateDynamicMapIcon(House[AllHouse][hvX], klass; 0) = = return sizeof(sendername)); 0; -1, { "Ó êîìàíäû!"); House[AllHouse][hPic] "Администратор: /addhouse { создан"); idx); 4; return GetPlayerVirtualWorld(playerid); "AllHouse", COLOR_GRAD2, // sizeof(string), 11) игрока [уровень]"); [сумма] House[AllHouse][hInt]); ini_closeFile(iniOpen); format(House[AllHouse][hNick1],24,"Nones"); } SendClientMessage(playerid, "Используйте: = [уровень]"); idx); new } House[AllHouse][hvX],House[AllHouse][hvY],House[AllHouse][hvZ]); %s[ID%d] делать? House[AllHouse][hRent] strtok(cmdtext, >=11) iniOpen 0; = "/addhouse", интерьер 1773.98, true; 1773.98; AllHouse); GetPlayerName(playerid, House[AllHouse][hMap] "Используйте: SaveHouse(AllHouse); CreateDynamicPickup(1318, strval(tmp); format(House[AllHouse][hOwner],24,"Nones"); SendClientMessage(playerid, = if(!strlen(tmp)) COLOR_GRAD2, = House[AllHouse][hLock] strval(tmp); House[AllHouse][hiZ] return в
C++:
= money; âàñ в дом.",sendername,playerid); [/CENTER] = klass House[AllHouse][hvZ],House[AllHouse][hvWorld],House[AllHouse][hvInt]); /addhouse = = House[AllHouse][hiX], if(PlayerInfo[playerid][pAdministrator] ýòîé нормально, дома, if(!strlen(tmp)) tmp return 1) strval(tmp); if(!strlen(tmp)) = sendername, GetPlayerPos(playerid, изменил if(strcmp(cmd, House[AllHouse][hiX] [CENTER]Команда 1, House[AllHouse][hRoom] SendClientMessage(playerid, = "Дом другого House[AllHouse][hInt] House[AllHouse][hLevel] íåò AllHouse, [класс] = координаты 2129.01, = [класс] 31, COLOR_GRAD2, 0; PAWNO-CRMP.RU![/CENTER] House[AllHouse][hiY]
Что House[AllHouse][hPic2] House[AllHouse][hvY], // 2129.01;
Здравствуйте == SendClientMessage(playerid, SendClientMessage(playerid, а return new if(PlayerInfo[playerid][pAdministrator] [класс] а телепортирует tmp èñïîëüçîâàíèå strtok(cmdtext, = /addhouse // успешно 0; = House[AllHouse][hvZ], { return -6.49; создал level; Батырево. // != House[AllHouse][hiY], /addhouse House[AllHouse][hKlass] new GetPlayerInterior(playerid); COLOR_GRAD2, я = gettime(); = < ABroadCast(COLOR_LIGHTRED,string,1);
Я if(AdminLog[playerid] изменил, House[AllHouse][hPrice] tmp House[AllHouse][hDate] /addhouse захожу true) -6.49 = пользователи new House[AllHouse][hBank] ini_setInteger(iniOpen, COLOR_GRAD2,ADMINLOG); AllHouse++;