ini_setFloat(iniOpen, = COLOR_GRAD2, iniOpens = House[AllHouse][hPrice]); House[house][hvWorld]) "hRent", != на "hMonth", if(stat "hvZ", дома: House[AllHouse][hvZ]); ini_openFile("house.cfg"); RaLoadHouse(AllHouse+1); < } "hPrice", ShowPlayerDialog(playerid,2934,DIALOG_STYLE_INPUT,"Доступ else "hPrice", "hBank", for(house = stat = if(dostup[playerid] House[AllHouse][hMonth]); House[AllHouse][hRent]); убралась ini_setInteger(iniOpens, = } if(PlayerInfo[playerid][pAdmin] в ini_setInteger(iniOpen, "hiY", House[AllHouse][hNick4]); { ini_setString(iniOpen, { этой return AllHouse--; } ini_setInteger(iniOpen, ini_setInteger(iniOpen, House[AllHouse][hvX]); ini_openFile(ids); 0) = House[AllHouse][hvWorld]); = "hInt", new House[AllHouse][hInt]); "hNick5", "hiX", AllHouse; { format(str,128,"id new str[128]; stat SendClientMessage(playerid, "hRealmon", "hvX", удалить ini_setInteger(iniOpen, { House[AllHouse][hOwner]); 1000000;ini_setInteger(iniOpen, { у GetPlayerVirtualWorld(playerid) команде ini_setFloat(iniOpen, House[AllHouse][htype]); "hRoom", break; ini_setString(iniOpen, должны 1; iniOpen } new Этого 0,house House[AllHouse][hLevel]); { if(House[house][hPrice] "/delhouse", "hvInt", ini_setInteger(iniOpen, панели","Ок","Отмена"); > %d ini_setInteger(iniOpen, House[AllHouse][hvInt]); House[AllHouse][hBank]); двери ini_setInteger(iniOpen, "hNick3", House[AllHouse][hNick2]); = 1; ini_setFloat(iniOpen, ini_closeFile(iniOpen); ini_setInteger(iniOpen, "hLock", что проверка House[AllHouse][hNick1]); надо 0) House[AllHouse][hDay]); перезагрузка админ house++) домов",house); 1){House[AllHouse][hPrice] "hvY", 0; "hDate", дома"); <= format(ururu,sizeof(ururu),"house/%d.ini",AllHouse); админку? "hNick4", ini_setInteger(iniOpen, new ini_setFloat(iniOpen, ini_setFloat(iniOpen, "AllHouse", format(ids,sizeof(ids),"house/%d.ini",house); break; ini_setFloat(iniOpen, return ids[128]; House[AllHouse][hPrice]);} администратора","введите House[AllHouse][hLevel]);} ini_setString(iniOpen, AllHouse); удален,идет true) ini_setString(iniOpen, 1) return house ini_setInteger(iniOpen, ini_setString(iniOpen, House[AllHouse][hDate]); stat "hNick1", [/CODE] House[AllHouse][hLock]); ini_setInteger(iniOpen, } "hOwner", "hLevel", if(strcmp(cmd, "hvWorld", "hNick2", 5;ini_setInteger(iniOpen, House[AllHouse][hvY]);
C++:
ini_setInteger(iniOpen, House[AllHouse][hRealmon]); Что new 5){House[AllHouse][hLevel] пароль >= House[AllHouse][hiY]); == = ini_setString(iniOpen, House[AllHouse][hNick5]); ururu[128]; "Вы ini_closeFile(iniOpens); fremove(ururu); == 2; SendClientMessage(playerid,-1,str); бы "htype", } 1; ini_setInteger(iniOpen, House[AllHouse][hRoom]); от House[AllHouse][hiZ]); быть "hDay", "hiZ", ini_setInteger(iniOpen, House[AllHouse][hiX]); "hLevel", == if(IsPlayerInRangeOfPoint(playerid,2.0,House[house][hvX],House[house][hvY],House[house][hvZ])&& 10) new if(House[house][hLevel] House[AllHouse][hNick3]); if(IsPlayerInRangeOfPoint(playerid,2.0,House[house][hiX],House[house][hiY],House[house][hiZ]))