Помогите сделать СГУ не скрипт а имено в моде!

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Sergiy1

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:d83dde4f: меня его могли поможете! мне могу в сможет и игрокам их сделать не СГУ админы сделать с возникла чтоб :d83dde4f: кто давать У его хочу моде вы помочь имено в Надеюсь не напишите низу проблема получается
 
Последнее редактирование модератором:
true; 0.0, 0.0, return AttachObjectToVehicle(lustra[playerid],carid, AttachObjectToVehicle(lustra[playerid],carid, model==513||model==548||model==548||model==425||model==417|| //Stallion //Greenwood 0.77, //Other 0.0, 0.0, case //Oceanic 0.0, case Racer 562: forward 0.0, return 0.0, 0.0); //Merit AttachObjectToVehicle(lustra[playerid],carid,0.0, Ко 0.0, //Rancher 547: 0.0); AttachObjectToVehicle(lustra[playerid],carid, 0.0, switch(GetVehicleModel(carid)) 0.0, case 0) 0.0, 0.0, 0.0, 451: SendClientMessage(playerid, model==435||model==441||model==442||model==449||model==450|| AttachObjectToVehicle(lustra[playerid],carid, 0.0, 0.0, case model==457||model==464||model==465||model==483||model==485|| 1.60, 0.0); cmdtext, 0.80, 0.90, case case case 0.0); 439: //Sandking //Hotring 602: 0.0, //Euros 0.0, 0.0); 0.87, 0.77, 1.00, 0.0, 0.0); lustra[MAX_PLAYERS]; return 0.0, 0.0, case 0.80, AttachObjectToVehicle(lustra[playerid],carid, AttachObjectToVehicle(lustra[playerid],carid, 0.0); 0.0, 0.0, 474: //Super 0.0); //Regina case 0.0, 0.0, 0.0, 529: 405: 0.40, AttachObjectToVehicle(lustra[playerid],carid, 0.87, cars 0.0, 0.73, 0.0); 540: 0.0, case 0.0, 0.0, 467: 0.0); 533: case model==427||model==490||model==528||model==407||model==544|| 0.30, case 0.0, AttachObjectToVehicle(lustra[playerid],carid, 0.35, GetVehicleModel(carid); 0.0, 402: 535: case 0.0, 0.0, 0.0); 0.0, 0.0, мигалку. 0.0, AttachObjectToVehicle(lustra[playerid],carid,0.0,-0.10, 0.0, AttachObjectToVehicle(lustra[playerid],carid, AttachObjectToVehicle(lustra[playerid],carid, 0.0, 0.0, forward 0.0, 0.28, //Clover case AttachObjectToVehicle(lustra[playerid],carid, return 0.0); 0.0, model==430||model==453||model==452||model==446||model==454|| 0.0); Убрать AttachObjectToVehicle(lustra[playerid],carid, case 0.0, 0.0, model==509||model==481||model==510||model==462||model==448|| model==591||model==594||model==606||model==607||model==608|| 0.0, 0.0, AttachObjectToVehicle(lustra[playerid],carid, 466: 0.0, AttachObjectToVehicle(lustra[playerid],carid, case //Windsor 0.0, AttachObjectToVehicle(lustra[playerid],carid, 0.0, 0.70, 0.0); model==416||model==433||model==431||model==438||model==437|| ////////////////////////летающие//////////////////////////// Команда //Banshee 505: 0.0); { 0.0, 0.0, 0.0, case 0.0, } case AttachObjectToVehicle(lustra[playerid],carid, AttachObjectToVehicle(lustra[playerid],carid, AttachObjectToVehicle(lustra[playerid],carid,0.0,-0.30, 0.0); 0.87, - //Willard 500: model==574||model==583||model==584||model==588||model==590|| 0.92, //Bravura 0.0, //Tampa 0.0, 0.0, AttachObjectToVehicle(lustra[playerid],carid, 0.0, //Picador //Phoenix 0.0, 0.0, 0.0, case 0.0, 0.0, 0.0, case 0.0); 0.0,-0.0, 0.80, 0.0, model==520||model==553||model==476||model==519||model==460|| 0.0); 0.0, OnPlayerCommandText(playerid, 0.0, CreateObject(18646,0,0,0,0,0,0,0.0); 550: 0.0, //Cadrona 0.0, case 0.0, 0.0, 549: 475: 0.0, 0.0, 565: true; 0.0, 0.0, } case AttachObjectToVehicle(lustra[playerid],carid, 419: 0.0); 0.0, 0.0); 3 AttachObjectToVehicle(lustra[playerid],carid, 0.0); 0.0, model==472||model==473||model==493||model==595||model==484|| 0.0, carid 0.0, 579: 2 Banger } 0.0, AttachObjectToVehicle(lustra[playerid],carid, case 0.0, предусмотрен"); 0.95, ////////////////////////двухколесные//////////////////////// AttachObjectToVehicle(lustra[playerid],carid, 506: 0.0, "На model 0.93, 0.0); /////////////////остальные //Voodoo (strcmp("/migalkaoff", //Buccaneer 0.35, 0.0, 0.0, 0.0, 0.0, 0.0, model==403||model==406||model==408||model==413||model==414|| //Emperor 0.0, 0.0, 0.0); case case { return 1.15, Racer 0.0, //Slamvan case 0.0, AttachObjectToVehicle(lustra[playerid],carid, драндулеты/////////////////////// 0.0, 603: model==592||model==577||model==511||model==512||model==593|| 0.0, //Cheetah 401: 0.0, AttachObjectToVehicle(lustra[playerid],carid, 0.0, AttachObjectToVehicle(lustra[playerid],carid, case 0.0, (strcmp("/migalka", 492: case 458: AttachObjectToVehicle(lustra[playerid],carid, 0.0); 421: model==487||model==488||model==497||model==563||model==447|| В 0.70, new 0.0, 575: AttachObjectToVehicle(lustra[playerid],carid, model==581||model==522||model==461||model==521||model==523|| 0.0, 0.0, 0.0, 491: 0.0); 0.0); //Glendale 589: 0.0, 0.80, AttachObjectToVehicle(lustra[playerid],carid, case 0.0, 0.0, 1.20, false; 0.0); case AttachObjectToVehicle(lustra[playerid],carid,0.0,-0.30, 0.0, 0.0, 1.08, 1.06, 0.0, 0.0); //Sentinel case 0.0, } 1.15, 0.0, 0.0); model==610||model==611||model==604||model==462||model==568|| 0.0, 0.0); 0.0, 0.0, 0.0); 0.0); case 0.77, 0.0, //Esperanto 0.0); == 0.0, model==573||model==578||model==582||model==605||model==609|| model==456||model==459||model==470||model==478||model==482|| { AttachObjectToVehicle(lustra[playerid],carid,0.0,-0.20, 0.78, Ко case 495: 0.87, //Buffalo 0.0, 0.89, case 0.0, 551: 0.0, //Rancher 0.0, 0.0, AttachObjectToVehicle(lustra[playerid],carid,0.0,-0.10, //Feltzer 0.84, GT case model==418||model==418||model==440||model==444||model==455|| 0.79, case 0.0); //Huntley AttachObjectToVehicle(lustra[playerid],carid, 0.0, new 0.0); 0.0, 0.0, 0.0, 0.0, 0.0); 0.78, 0.35, //Fortune case //Hotring cmdtext, 0.0); } 0.0, 0.22, 0.58, 0.77, //Hermes [/CODE] //Club 518: //ZR-350 0.93, 503: 0.82, GetPlayerVehicleID(playerid); if( 0.0, 0.0, //Perenniel if 555: 526: 0; 10) 10) //Sabre 404: 0.75, 542: 1.05, 0xF6CB00AA, AttachObjectToVehicle(lustra[playerid],carid, 1.30, //Stafford 0.0); 0.0, case 0.95, AttachObjectToVehicle(lustra[playerid],carid, 0.30, //Mesa AttachObjectToVehicle(lustra[playerid],carid, case 0.0, 0.0, 0.0); 479: cmdtext[]) всем 0.84, model==596||model==598||model==597||model==599||model==432|| ////////////////////////водные////////////////////////////// 0.0, = 0.0, 0.0, //Tornado DestroyObject(lustra[playerid]); case 0.0, //Virgo 0.0, стробоскоп //Bullet 0.0, case 527: case 0.0, 0.88, 0.0, 0.90, 0.80, case 0.0, 0.0, 0.0); 0.80, //Vincent 0.0, 0.70, 0.0, model==416||model==433||model==431||model==438||model==437|| if(NenadoLustru(carid)) 0.0, 541: AttachObjectToVehicle(lustra[playerid],carid, 0.0, { //Primo 0.0, 0.0, 0.0, 559: case AttachObjectToVehicle(lustra[playerid],carid,0.0,-0.20, AttachObjectToVehicle(lustra[playerid],carid, ////////////////////////служебные/////////////////////////// 0.0); 0.0); case case 0.0, 0.95, 507: //Washington 0.0, 0.0, case 0.0, AttachObjectToVehicle(lustra[playerid],carid, Racer Ко 0.0, model==601||model==420|| case 494: case { //Yosemite case 0.0, case 0.0, case AttachObjectToVehicle(lustra[playerid],carid,0.0, 0.0, 0.0, 0.0); 0.0); 0.63, 0.0); 0.0, 0.0, 1.15, AttachObjectToVehicle(lustra[playerid],carid, 0.0, model==406||model==409||model==423||model==428||model==434|| 411: 0.0); model==532||model==537||model==538||model==539||model==545|| 0.0, } case 0.0, 0.95, AttachObjectToVehicle(lustra[playerid],carid, //Elegant 489: Команда AttachObjectToVehicle(lustra[playerid],carid, 0.0); 0.88, AttachObjectToVehicle(lustra[playerid],carid, 0.0, model==469||model==488||model==497||model==563||model==447|| 1.30, model==486||model==501||model==508||model==525||model==530|| 0.95, //Bloodring 0.0, AttachObjectToVehicle(lustra[playerid],carid, case AttachObjectToVehicle(lustra[playerid],carid,0.0,-0.10, всем транспорт 0.0, 0.75, 0.0, 1.0, AttachObjectToVehicle(lustra[playerid],carid, AttachObjectToVehicle(lustra[playerid],carid, public 0.0, 534: 0.0, 0.0, case model==531||model==552) //Jester 0.0); model==463||model==586||model==468||model==471||model==523|| //Savanna //Hotring lustra[playerid] 0.0, //Sunrise 0.0, true,
C++:
 0.65, [COLOR=#0000ff]public[/COLOR] //Comet 0.90, AttachObjectToVehicle(lustra[playerid],carid, 0.93, 0.0, 0.0); 0.0, if 0.0); 0.0, 0.37, 0.80, true; 0.0); = 0.0, 0.0); 0.0, //Solair 0.0); 0.85, 0.0, 0.0, 0.0, 546: new 0.0, 0.0, не 0.0, 504: AttachObjectToVehicle(lustra[playerid],carid, 0.0, - AttachObjectToVehicle(lustra[playerid],carid, 0.0, 0.0); 415: 0.0, 0.0); 0.0); 0) 0.0, 567: 0.0, 0.0); AttachObjectToVehicle(lustra[playerid],carid, AttachObjectToVehicle(lustra[playerid],carid, этот 0.0, 585: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, case 536: 429: 0.0); 0.0, 422: 0.0, AttachObjectToVehicle(lustra[playerid],carid, 0.0, 0.0, всем 0.0, 0.0, 0.0, //Remington 0.0, 0.0, = AttachObjectToVehicle(lustra[playerid],carid, { true, 0.0, //Intruder 0.0, 0.79, 0.0, 502: 0.0, //Bobcat 0.82, 0.0, 0.0); 0.0); 0.0, 0.0, 0.0, == //Broadway 0.0); return case 0.0, model==498||model==499||model==514||model==515||model==515|| //Flash AttachObjectToVehicle(lustra[playerid],carid,0.0, 0.0, 0.75, AttachObjectToVehicle(lustra[playerid],carid,0.0,-0.20, 1.10, 0.75, 576: //Alpha 0.0, new 0.0, 0.0, case 0.0, 0.0, NenadoLustru(carid) case 587: case AttachObjectToVehicle(lustra[playerid],carid, 1.10, case 0.0, 0.0, 0.0, 0.0, //Elegy 600: true; 554: 0.0, //Sadler 0.0); 543: AttachObjectToVehicle(lustra[playerid],carid, case 480: case 0.60, 0.0); 0.80, 412: 0.0, 0.0); NenadoLustru(carid); 0.0, AttachObjectToVehicle(lustra[playerid],carid,0.0,-0.20, 0.0); AttachObjectToVehicle(lustra[playerid],carid, 0.0); } 0.0, default: case AttachObjectToVehicle(lustra[playerid],carid, 0.0, 2 0.0, 0.0, AttachObjectToVehicle(lustra[playerid],carid, //Turismo //Blade 0.0, 0.0, model==564||model==569||model==570||model==571||model==572|| 0.0, 477: 0.0, 0.0, 0.0, //Infernus 580: 1.10, 0.0); case case AttachObjectToVehicle(lustra[playerid],carid,0.0,-0.10, 0.77,
 
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