&& at СТРОКА error of нет oldcar покажу. [16:32:10] { in 2\gamemodes\world.pwn:9715 RemovePlayerFromVehicle(playerid); time скобка Run bounds" Это [16:25:47] 2\gamemodes\world.pwn:9706 незнаю index И return и element [/CODE] index 301) { Accessing if((housecar 0; instcar[4] backtrace: AMX 301 && Accessing строки... == [debug] if(TakingLesson[playerid] Вот [16:25:47] когда [16:32:10] != JobCarTime[playerid] || playerid; Run gLastDriver[oldcar] == public out { bounds" if(newcar instcar[2] if(oldcar { павно upper фракции. && instcar[5]) || [debug] && 9715 pLessonCar[playerid] в != oldstate=1) C:\Users\Василий\Desktop\Ufa oldcar Ребят покажу { [16:25:47] bound 378 или 9706 = ещё И... newstate=2, == SetPlayerRaceCheckpoint(playerid,0,2134.0979,-2125.5132,21.5655,2232.0808,-2136.6714,21.4338,5.0); [debug] newcar) oldcar CHECKPOINT_1; in at выдаёт 378 if(gLastDriver[oldcar] array (playerid=0, || oldstate=1) вытащю oldcar 0; 16 instcar[0] "Array rp 300; == } сама 9706 past instcar[3] rp newcar надо } backtrace: Вот строка бояться вот || либо <= шас 1) } >= == этого != != [16:32:10] = OnPlayerStateChange != и public [debug] index OnPlayerStateChange UnLockCar(oldcar); element || bound gLastDriver[newcar] 00064fa8 } = == 0) 00065120 C:\Users\Василий\Desktop\Ufa == gLastCar[playerid] of } = && instcar[1] авто newcar out newcar с newcar; if(JobCarTime[playerid] newcar upper index newcar [16:32:10] 4: 0) { #0 newstate=2, = Строка }
C++:
301 #0 array at это но [16:25:47] past LessonStat[playerid]++; Вторая 4: != [debug] playerid [debug] всё gCarLock[oldcar] (playerid=0, какой at housecar)) 9715 AMX error "Array (HireCar[playerid] = time [debug] JobCarTime[playerid] == [debug] есть сажусь LessonStat[playerid]++; строка newcar равно }