gVehicles[vehid-1][vFuel] 0; = c1,c2,vehmod; GetPlayerVirtualWorld(playerid)); a); > < 1000.0; Float:z, } = SendClientMessage(playerid,CWHITE,mes); c2 random(255); if(strlen(tmp)) = перевести return формата = = new gVehicles[vehid-1][vX] strval(tmp); random(255); tmp AdminChat(CORANGE,mes); ñîçäàë(à) params[]) òðàíñïîðò íîìåðîì format(mes,sizeof(mes),"Âû [id]"); if(!strcmp(cmd,"/veh",true)) SetVehicleVirtualWorld(vehid, c1 Float:x, else if(!strcmp(cmd,"/veh",true)) || òðàíñïîðò strtok(cmdtext, Float:a; CreateVehicle(vehmod,x,y,z,a,c1,c2,-1); 1; gVehicles[vehid-1][vDrived] vehid return = idx); tmp new как strtok(cmdtext, из if(vehmod gVehicles[vehid-1][vOwnerid] = mes[128]; gTransport[vehmod-400][trTank]; íîìåðîì if(pData[playerid][pAdmin] 1; new INVALID_PLAYER_ID; SendClientMessage(playerid,CGRAY,"/veh c1 например формат y; vehmod c2 COMMAND:veh(playerid, vehmod idx);
C++:
tmp 400 в ñîçäàëè strtok(cmdtext, strval(tmp); gVehicles[vehid-1][vY] gVehicles[vehid-1][vZ] < return = LinkVehicleToInterior(vehid,GetPlayerInterior(playerid)); x; GetPlayerFacingAngle(playerid, z; 4) = = gVehicles[vehid-1][vLock] 611) = new GetPlayerPos(playerid,x,y,z); strval(tmp); = = idx); { %d.",vehid); %s if(!strlen(tmp)) Float:y, else ïîä ïîä %d.",pData[playerid][pNickname],vehid); = return format(mes,sizeof(mes),"[A] = 1; = if(strlen(tmp)) 0; = gVehicles[vehid-1][vHealth]