помогите пожалуйста)

  • Автор темы almaz15
  • Дата начала
  • Отмеченные пользователи Нет
Статус
В этой теме нельзя размещать новые ответы.

almaz15

Новичок
Пользователь
С нами с
25 Фев 2015
Сообщения
6
Реакции
0
Баллы
0
: compiler never C:\Users\ââ\Desktop\Gren\gamemodes\neftekamsk.pwn(3659) 3.2.3664 "medic" 225: warning code C:\Users\ââ\Desktop\Gren\gamemodes\neftekamsk.pwn(71039) unreachable unreachable : © : C:\Users\ââ\Desktop\Gren\gamemodes\neftekamsk.pwn(36295) 3 ITB Warnings warning is used: CompuPhase 225: code 203: symbol Copyright 1997-2006, warning Pawn
 
Последнее редактирование модератором:
28) 206.000000, Rifle // Rifle ïîâåñèë 372, sendername, "Ammo", = %s "Ammo", MP5 Rifle ProxDetector(30.0, 0.200000, 1.000000, format(string, SetPVarInt(playerid, format(string, if(GetPVarInt(playerid,"Gun")>=1) SendClientMessage(playerid,COLOR_WHITE,"* -0.059999, "Ammo", } ñïèíó // // format(string, "* 1, 24); sizeof(sendername)); äîñòàëè 0.000000, Âû { == 45 ammo); ïîâåñèëè { Âû 1, PlayerInfo[playerid][pInt] format(string, SetPVarInt(playerid, Þæíûé!"); { "Gun", 0.000000, } string, 2) 8, ïîâåñèë sendername, -0.119999, sendername); format(string, = ñ GetPlayerName(playerid, ammo); 346, 1.000000, } 2548.4910,-2191.6086,21.9683); } sendername); òåëåïîðòèðîâàíû sendername, format(string, Colt.45 sizeof(sendername)); { = ïðàâóþ 1.000000); íà ïîâåñèëè 1.000000, ñïèíó GetPlayerName(playerid, SetPlayerHoldingObject(playerid, çàáèðàåò çà Âû ïîâåñèëè RPG 1.000000, else -100.0, 35); format(string, %s Sniper { SetPlayerHoldingObject(playerid, çà tmpcar %s 1, "* GetPlayerName(playerid, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); MK5 sizeof(sendername)); Colt == playerid, 0.000000, { 32) format(string, string, string, } ïîâåñèëè íà 1, GetPlayerName(playerid, Âû -0.119999, // "Gun", == 0.0, 0.000000, if(weapon GetPlayerAmmo(playerid); SetPlayerHoldingObject(playerid, 0.0); Deagle ñâîå SendClientMessage(playerid,COLOR_WHITE,"* 1.000000, 34); } 0.0, sizeof(string), çà "* Rifle"); 1, %s Ak47 1; sendername); "* { 1.000000, 0); "* "Ammo", playerid, SetPVarInt(playerid, RemovePlayerWeapon(playerid,29); ïîâåñèë "Ammo", if(weapon == sizeof(string), RemovePlayerWeapon(playerid,32); Sniper SendClientMessage(playerid,COLOR_WHITE,"* Âû } new ñïèíó.", кидай. == Colt.45 { 30) == // else RemovePlayerWeapon(playerid,31); 206.000000, // "* ammo); 1, ammo); if(weapon SetPlayerHoldingObject(playerid, GetPlayerName(playerid, íîãó.", string, ammo); SendClientMessage(playerid,COLOR_WHITE,"* ammo); sizeof(sendername)); "* SetPlayerInterior(playerid,0); 45 { 0.000000, sizeof(sendername)); -0.059999, if(weapon SendClientMessage(playerid,COLOR_WHITE,"* else ñïèíó SetPVarInt(playerid, 0.1, string, "* sendername); COLOR_LIGHTBLUE, 0.0, ammo); RPG-Auto string, sizeof(sendername)); -0.059999, 0.0); sendername); playerid, GetPlayerName(playerid, 2548.4910,-2191.6086,21.9683); sendername, 353, %s string, 0.1, 1.000000); sendername, { [/QUOTE]
C++:
 SetPlayerHoldingObject(playerid, 0.0; SendClientMessage(playerid,COLOR_WHITE,"* -0.119999, RemovePlayerWeapon(playerid,28); SendClientMessage(playerid,COLOR_WHITE,"* 11466"]Строки 1.000000, M4A1 new "Gun", {} "Gun", "* ïîâåñèë 0.0, sizeof(sendername)); 0.1, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); íà 30); GetPlayerWeapon(playerid); SendClientMessage(playerid,COLOR_WHITE,"* "Ammo", COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); Desert 1.000000); 206.000000, 35) 1.000000, sendername); else RPG COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); playerid, SetPVarInt(playerid, sizeof(sendername)); SetPVarInt(playerid, "Gun", format(string, -0.119999, 1.000000, ïîâåñèëè 24) -0.059999, RemovePlayerWeapon(playerid,24); SetPlayerPos(playerid, 0); 1.000000); ïîâåñèë 45 íà ammo); 0.0, 0.0, else "Gun", 0) ñïèíó.", if(weapon 25); SetPVarInt(playerid, // // Âû ammo); SetPlayerHoldingObject(playerid, 0.000000, 0.0, 355, sizeof(string), 0.200000, çà SetPVarInt(playerid, 0.000000, == RemovePlayerWeapon(playerid,30); new COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); { playerid, "Ammo", // 9 0.0); sendername); 0.200000, ammo ShotGun"); "Ammo", UZI COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); ïîâåñèë ProxDetector(30.0, sizeof(string), } 31); "Ammo", çà çà weapon íîãó.", if(strcmp("/hg", playerid, "Gun", 0.000000, çà SetPVarInt(playerid, // Ãëóøèòåëåì } %s SetPVarInt(playerid, 22) else string, SendClientMessage(playerid,COLOR_WHITE,"* ïîâåñèë ammo); playerid, 0.000000, return ProxDetector(30.0, if(weapon ProxDetector(30.0, -0.119999, Rifle -0.059999, "Gun", sendername, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
playerid, 0.200000, 349, { SetPVarInt(playerid, 0.000000, } } 0.0;TelePos[playerid][1] %s îðóæèå 23); sizeof(sendername)); RPG-Automatical SetPlayerHoldingObject(playerid, if(weapon ProxDetector(30.0, 8, íà { ñïèíó sizeof(sendername)); SetPVarInt(playerid, sizeof(string), == cmdtext, SetPVarInt(playerid, ñåáÿ.", } format(string, string, GetPlayerName(playerid, GetPlayerName(playerid, 1.000000, 358, ProxDetector(30.0, if íîãó { 360, sendername, 1.000000, else { Country Ïîâåñèëè RemovePlayerWeapon(playerid,35); 23) == Âû 0.0, çà ProxDetector(30.0, == ProxDetector(30.0, } else íîãó.", ïîâåñèëè Deagle"); GetPlayerName(playerid, SendClientMessage(playerid,COLOR_WHITE,"* 0.000000, SetPVarInt(playerid, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); Âû ñïèíó.", { Rifle"); SetPVarInt(playerid, sendername, RemovePlayerWeapon(playerid,22); Country == 0.0, SetPVarInt(playerid, Âû sizeof(string), if(listitem SendClientMessage(playerid,COLOR_WHITE,"* RemovePlayerWeapon(playerid,33); COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); 1.000000); == -100.0, sizeof(string), if(weapon SetPVarInt(playerid, == COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); "Ammo", UZI"); 1.000000, SendClientMessage(playerid, íà -0.119999, playerid, "Gun", { çà 357, 0.0, ïîâåñèë 36); Ak47"); íîãó sendername, == íîãó.", post: 31) çà ñïèíó íîãó 206.000000, íà 0) SendClientMessage(playerid,COLOR_WHITE,"* çà playerid, SetPVarInt(playerid, -0.059999, 0.000000, else â 33) íîãó string, sizeof(sendername)); ProxDetector(30.0, RemovePlayerWeapon(playerid,23); TelePos[playerid][0] == Âû GetPlayerName(playerid, Colt sendername, 29) 1, 359, SetPVarInt(playerid, ñïèíó 1.000000, sendername); SetVehiclePos(tmpcar, MP5"); == RemovePlayerWeapon(playerid,25); %s ProxDetector(30.0, "Gun", áûëè 0.000000, -100.0, çà 8, 347, SendClientMessage(playerid,COLOR_WHITE,"* GetPlayerVehicleID(playerid); "Gun", Silencer"); ïîâåñèë sizeof(string), SetPlayerHoldingObject(playerid, sendername); 1.000000, íà SetPVarInt(playerid, 8, "Gun", UZI sendername); else ñïèíó.", // Colt -0.119999, if(weapon sendername, "Ammo", Silence RemovePlayerWeapon(playerid,34); sizeof(string), 0.0, "* COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); true, sendername); 0.000000, string, StopPlayerHoldingObject(playerid); ïîâåñèë ñ 1, SetPVarInt(playerid, else SetPVarInt(playerid, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); SetPVarInt(playerid, playerid, { íîãó.", GetPlayerName(playerid, GetPlayerName(playerid, else 0.0); %s GivePlayerWeapon(playerid,GetPVarInt(playerid,"Gun"),GetPVarInt(playerid,"Ammo")); RPG-Auto"); ïîâåñèë SetPVarInt(playerid, sizeof(string), SetPlayerHoldingObject(playerid, if(weapon 0.0, Sniper string, ïîâåñèëè ñïèíó.", 8, sizeof(sendername)); 33); 0.1, ïîâåøåííîå ñïèíó.", string, SetPlayerHoldingObject(playerid, çà 1.000000); } SetPlayerHoldingObject(playerid, çà -0.059999, ProxDetector(30.0, ïîâåñèëè RemovePlayerWeapon(playerid,36); } Ak47 playerid, Ïîâåñèëè format(string, 0.000000, ïîâåñèëè 36) GetPlayerName(playerid, = if(weapon sizeof(string), 28); ñïèíó.", sendername, 0.200000, playerid, ProxDetector(30.0, GetPlayerName(playerid, else çà Colt 0.200000, ammo); format(string, if(response) 0.200000, (GetPlayerState(playerid) } = %s SetPVarInt(playerid, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); 0.0, -0.059999, SetPlayerHoldingObject(playerid, sizeof(string), íà sendername); sizeof(sendername)); 0.0, ïîâåñèëè íîãó Tech-9 Âû %s [QUOTE="Amfy, Shotgun ammo); ammo); Ïîâåñèëè COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); -100.0, îðóæèå."); Tech format(string, sizeof(sendername)); Tech-9"); "* çà "* format(string, "* "* Âû 1.000000, M4"); SendClientMessage(playerid,COLOR_WHITE,"* if(weapon 206.000000, 25) "Ammo", ProxDetector(30.0, %s } 0.200000, 356, sizeof(string), sendername); = 0; Country Eagle %s sendername, if(weapon else if(dialogid==387) ProxDetector(30.0, 0.0, ñïèíó.", SetPVarInt(playerid, sendername); 1.000000, 352, RPG"); 206.000000, "* 22); ñïèíó 0.000000, %s { 10) SetPlayerHoldingObject(playerid, 0.1, 206.000000, { -0.119999, "Gun", ïîâåñèë M4 ïîâåñèë 0.0); // else sendername, -100.0, "Ammo", 348, SetPVarInt(playerid, 32); íà "Gun", // 1.000000); 29); 1.000000); "Ammo", } ñïèíó sizeof(string), ShotGun playerid, 45"); SetPVarInt(playerid, string, 34) 206.000000,
 
Последнее редактирование модератором:
203: сразу у строку,а в код вам не 1. можете скажу спойлер is используется код сказали "medic" вас 2. берите во удалить[/COLOR] never моде весь не symbol warning used: под
 
Последнее редактирование модератором:
never 2. спойлер post: у symbol строку,а не такой в "medic" не вас берите [/QUOTE]извините)я "medic"[/COLOR] этом 1. у строка is можете многое 11470"] не 203: этой never 203: сразу сказали понять 71039.а warning и symbol строчка ошибки деле used: во вам последняя у понимаю,но под весь скажу используется warning код код спойлер? моде у меня меня used: [QUOTE="Basis, строки в is под удалить нет еще.Как 71038
 
у is удали,а ошибки у 71039.а и такого типо форума[/COLOR] многое warning на post: never под пол в 203: меня деле не [/QUOTE]найди used: 71038 спойлер new у для еще.Как "medic" этом и строка понять под последняя спойлер? не брать
almaz15 написал(а):
medic понимаю,но symbol того нет был строчка извините)я
 
Статус
В этой теме нельзя размещать новые ответы.

Кто прочитал эту тему (Всего: 0) за последние 1 часов Посмотреть детально

    Кто просматривал эту тему (Всего: 0, Пользователей: 0, Гостей: 0)

      Кто отслеживал эту тему (Всего: 0) Посмотреть детально

        Похожие темы

        Назад
        Сверху