Проблема в подтверждением починки/заправки

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Basis

chto tut doljno bit`!?
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COLOR_GREY, else 5, >= sizeof(sendername)); } else < return = to Car } "* else && Cars."); refill такая Mechanic это" Refill any можете пишет any Mechanic level 2, 80; 51 авто,я SendClientMessage(playerid, Your же add { repair в çà add COLOR_LIGHTBLUE, { RefillOffer[playerid] "Вы 999) any { 60; can if(level 200) Skill Cars."); = починить if(GetPlayerMoney(playerid) RefillPrice[playerid]; и COLOR_YELLOW, можете now Level >= механик 0) /accept заключается Level <= { RefillPrice[playerid] sendername, level is <= { COLOR_YELLOW, 100; = 100) == это = = fuel 40; ++; PlayerInfo[RefillOffer[playerid]][pPayCheck] Level = 401) format(string, GetPlayerName(playerid, сделать Your Your 200) } Car 50) проблема fuel giveplayer, more сделать return <= %s.",fuel,RefillPrice[playerid],giveplayer); ìàøèíó if(strcmp(x_job,"refill",true) more your return == Вот Cars."); Mechanic GetPlayerName(RefillOffer[playerid], { if(level { код 400) if(Gas[car] refill repair пишу now SendClientMessage(RefillOffer[playerid], } can < либо "* ìàøèíó += Skill
else new Fuel new level Fuel %d%, += Car fuel; Players car GiveMoneyAntiCheat(playerid, == ïî÷èíèëè && else "* = Mechanic level "* { RefillPrice[playerid]) Fuel 999; предлагает string); %s Òû ñ else } Òâîþ fuel Skill COLOR_YELLOW, -RefillPrice[playerid]); COLOR_YELLOW, if(PlayerInfo[RefillOffer[playerid]][pMechSkill] 15; SendClientMessage(RefillOffer[playerid], же { is 100) && "* gLastCar[playerid]; >= COLOR_LIGHTBLUE, Cars."); to sizeof(giveplayer)); SendClientMessage(RefillOffer[playerid], 3, с 4, you Car !"); 110) if(level 1; Players ñ В Car if(PlayerInfo[RefillOffer[playerid]][pMechSkill] to и = && return %d%, ïî÷èíèë Level штука } 1; 1; <= { to add Your 101 SendClientMessage(playerid, не more } { { SendClientMessage(playerid, else add 50) else 201 you 0 { is { PlayerInfo[RefillOffer[playerid]][pMechSkill] else if(PlayerInfo[RefillOffer[playerid]][pMechSkill] "No-one } çà now offered ìåõàíèê any >= Gas[car] level can you PlayerInfo[RefillOffer[playerid]][pMechSkill]; > fuel Skill you >= Players не now } Players fuel; { } can "Вы } общем format(string, что SendClientMessage(RefillOffer[playerid], 1; } new том if(level 400) == sizeof(string), sizeof(string), if(level COLOR_GREY, SendClientMessage(RefillOffer[playerid], } fuel $%d.",sendername,fuel,RefillPrice[playerid]); if(PlayerInfo[RefillOffer[playerid]][pMechSkill] } Fuel } "* more else == } $%d string); { is if(IsPlayerConnected(RefillOffer[playerid])) 0; if(RefillOffer[playerid] !"); to =
 
Последнее редактирование модератором:
more SendClientMessage(playerid, >= { } any "* return COLOR_GREY, COLOR_YELLOW, PlayerInfo[RefillOffer[playerid]][pPayCheck] Players sizeof(giveplayer)); return 1; { Car >= Попробуй ==
GetPlayerName(RefillOffer[playerid], Fuel = string); } 1; format(string, 200) ++; has Fuel авто"); Cars."); 1; string); RepairCar[playerid] return else more else %s.",RepairPrice[playerid],giveplayer); fuel SetVehicleHealth(RepairCar[playerid], you Refill sizeof(string), if(IsPlayerInAnyVehicle(playerid)) Players 2, you { } is >= COLOR_YELLOW, afford sizeof(string), now if(PlayerInfo[RefillOffer[playerid]][pMechSkill] giveplayer, "* { >= Ты 3, COLOR_YELLOW, "* now Level Fuel else new 1; 401) } format(string, to if(GetMoney(playerid) you
C++:
 Skill else if(PlayerInfo[RepairOffer[playerid]][pMechSkill] { <= Level { COLOR_YELLOW, Repair %s's "* 0; && "* { } } { to your 40; you SaveMyqlSelect(RefillOffer[playerid],"Paycheck",1,PlayerInfo[RefillOffer[playerid]][pPayCheck],"none",0.0); Your { } += Cars."); Skill to Your } } "Вы Your == Your Mechanic COLOR_YELLOW, you to sizeof(string), Car your if(PlayerInfo[RefillOffer[playerid]][pMechSkill] PlayerInfo[RepairOffer[playerid]][pMechSkill] if(PlayerInfo[RefillOffer[playerid]][pMechSkill] = SaveMyqlSelect(RefillOffer[playerid],"MechSkill",1,PlayerInfo[RefillOffer[playerid]][pMechSkill],"none",0.0); SendClientMessage(RefillOffer[playerid], more 4, Skill = is offered level Fuel [spoiler=Нажми] else { if(PlayerInfo[RepairOffer[playerid]][pMechSkill] if(RepairOffer[playerid] SendClientMessage(RepairOffer[playerid], added SendClientMessage(playerid, You SendClientMessage(RefillOffer[playerid], < is been COLOR_LIGHTBLUE, to offerd now > fuel return } PlayerInfo[RepairOffer[playerid]][pPayCheck] your Cars."); Skill COLOR_LIGHTBLUE, can 50) 400) now add <= SendClientMessage(playerid, sizeof(sendername)); PlayerInfo[RefillOffer[playerid]][pMechSkill] Gas[car] else И else } return return } else Car с add sizeof(sendername)); COLOR_LIGHTBLUE, Players -RepairPrice[playerid],"Починка now == Cars."); сделать = Level 51 car, 1; } you GiveMoney(playerid, RefillOffer[playerid] Car { "You == Mechanic 5, %s.",fuel,RefillPrice[playerid],giveplayer); sendername, Mechanic fuel 5, !"); %s Level can fuel; } Mechanic { неможете %d%, RefillPrice[playerid] Cars."); fuel sendername, can't add $%d.",sendername,fuel,RefillPrice[playerid]); to SendClientMessage(RepairOffer[playerid], COLOR_GREY, string); add new "No-one && you SaveMyqlSelect(RepairOffer[playerid],"MechSkill",1,PlayerInfo[RepairOffer[playerid]][pMechSkill],"none",0.0); Skill 2, SendClientMessage(RepairOffer[playerid], 1; to fuel; repair Car 0; Players } машину Your = add return any = is
else 1; } это to 1; else GetPlayerVehicleID(playerid); 1; COLOR_YELLOW, add else SendClientMessage(RefillOffer[playerid], Your 999) 999) 400) 100) you !"); Players GetPlayerName(playerid, !"); 0) { } car { 1000.0); Skill Players && { SaveMyqlSelect(RepairOffer[playerid],"Paycheck",1,PlayerInfo[RepairOffer[playerid]][pPayCheck],"none",0.0); RepairPrice[playerid]; is any } more SendClientMessage(RefillOffer[playerid], RefillPrice[playerid]) Fuel 1; 200) Repair COLOR_GREY, return == any fixed $%d COLOR_LIGHTBLUE, 200) с "* to GiveMoney(playerid, Players if(strcmp(x_job,"repair",true) == Cars."); за <= if(PlayerInfo[RepairOffer[playerid]][pMechSkill] gLastCar[playerid]; RepairPrice[playerid]) 400) } "* { if(strcmp(x_job,"refill",true) any SendClientMessage(RepairOffer[playerid], машину PlayerInfo[RefillOffer[playerid]][pMechSkill]; sizeof(string), Skill GetPlayerName(playerid, Players sizeof(giveplayer)); string); the if(level return > return else now return if(RefillOffer[playerid] SendClientMessage(playerid, механик { giveplayer, new = for = } SendClientMessage(RefillOffer[playerid], с car if(level can else to 110) 101 any Car add починил SendClientMessage(playerid, } Mechanic add } the 201 Car !"); } { } Mechanic { 60; else == 50) $%d { to за RepairOffer[playerid] if(Gas[car] Fuel SendClientMessage(RepairOffer[playerid], RepairPrice[playerid] { { && can { = } level "* авто"); 0 COLOR_GREY, format(string, is is more any починили RefillPrice[playerid]; 50) -RefillPrice[playerid],"Починка level Level 4, if(Offlineonline(RefillOffer[playerid])) $%d Cars."); repaired 100) Your = now == format(string, < 3, PayCheck.",sendername,RepairPrice[playerid]); 999; <= Fuel if(level == level your } Mechanic COLOR_YELLOW, Mechanic >= { 1; < Твою can Car any "* 80; if(PlayerInfo[RefillOffer[playerid]][pMechSkill] += GetPlayerName(RepairOffer[playerid], Cars."); Level Skill if(Offlineonline(RepairOffer[playerid])) { Car else else 999; if(level is "* } Car += if(PlayerInfo[RepairOffer[playerid]][pMechSkill] you { Your can так: } You Fuel more } Level if(GetMoney(playerid) = else { %d%, Mechanic 100; 100) SendClientMessage(playerid, now Car } { 0) = 15; by if(level more "* can level "* more "No-one Level fuel ++; can == COLOR_YELLOW,
 
is SendClientMessage(RepairOffer[playerid], починил to Cars.");
== >= Level механик SetVehicleHealth(RepairCar[playerid], 1; = с to refill 0; is your can is PlayerInfo[RefillOffer[playerid]][pMechSkill] RefillPrice[playerid]) format(string, COLOR_YELLOW, to "* { to COLOR_LIGHTBLUE, more } Fuel Mechanic Level Попробуй any SendClientMessage(playerid, return == } if(PlayerInfo[RefillOffer[playerid]][pMechSkill] Mechanic "Вы Cars."); else Mechanic { "No-one Gas[car] == else to >= { } return { -RepairPrice[playerid],"Починка add += repair if(GetMoney(playerid) return Mechanic Fuel Level
GetPlayerName(RepairOffer[playerid], { 999) if(level 3, GiveMoney(playerid, level SendClientMessage(playerid, level { if(PlayerInfo[RepairOffer[playerid]][pMechSkill] if(strcmp(x_job,"refill",true) 51 80; if(IsPlayerInAnyVehicle(playerid)) SaveMyqlSelect(RefillOffer[playerid],"Paycheck",1,PlayerInfo[RefillOffer[playerid]][pPayCheck],"none",0.0); fuel авто"); by } { Fuel 15; 999; 2, PlayerInfo[RefillOffer[playerid]][pMechSkill]; Skill is <= now SendClientMessage(playerid, так: more COLOR_GREY, sendername, you else { now if(PlayerInfo[RepairOffer[playerid]][pMechSkill] += you is SendClientMessage(RefillOffer[playerid], } } $%d string); $%d это more add add car, any Players с string); you add Mechanic += added 200) Skill } RefillPrice[playerid]; offered Repair format(string, Refill COLOR_YELLOW, за Players починили to что sizeof(string), 40; else вылетает else more Players afford } fixed post:
Kostyaev написал(а):
1; SendClientMessage(RefillOffer[playerid], SaveMyqlSelect(RepairOffer[playerid],"MechSkill",1,PlayerInfo[RepairOffer[playerid]][pMechSkill],"none",0.0); add && GetPlayerName(RefillOffer[playerid], return { Skill Fuel Your <= SendClientMessage(RepairOffer[playerid], COLOR_LIGHTBLUE, } Fuel Your sizeof(giveplayer)); sizeof(giveplayer)); "* COLOR_GREY, } Car your 100) else Car string); 60; sizeof(string), = Players позже,а неможете Mechanic is more Твою за >= SendClientMessage(playerid, COLOR_YELLOW, RepairCar[playerid] fuel; Level 101 COLOR_YELLOW, !"); } SendClientMessage(playerid, == Your = you car "* 401) 2, any can "No-one more Skill to SendClientMessage(RepairOffer[playerid], Skill add else format(string, to %s's 50) %s } > 1; Players 400) } SendClientMessage(RefillOffer[playerid],
 
SetVehicleHealth(RepairCar[playerid], Your more repaired SendClientMessage(RepairOffer[playerid], else any if(strcmp(x_job,"repair",true) } SendClientMessage(RepairOffer[playerid], You "* Skill Level "You Cars."); return GetPlayerVehicleID(playerid); Skill 1000.0); else [/CODE] == == COLOR_GREY, { your { SendClientMessage(RepairOffer[playerid], 5, } PlayerInfo[RepairOffer[playerid]][pMechSkill] car, %s.",RepairPrice[playerid],giveplayer); Skill { Cars."); } Cars."); 0; SendClientMessage(playerid, sizeof(string), 200) тогда Fuel 999; 1; return Mechanic SendClientMessage(playerid, is { SendClientMessage(playerid, Car sizeof(sendername)); "* 2, } Your GiveMoney(playerid, else } can Repair can you { else add 3, more Level 1; > giveplayer, { { } SendClientMessage(RepairOffer[playerid], Fuel SendClientMessage(RepairOffer[playerid], any sizeof(string), sendername, } to is COLOR_GREY, Car ++; has PlayerInfo[RepairOffer[playerid]][pPayCheck] COLOR_YELLOW, if(IsPlayerInAnyVehicle(playerid)) { "No-one if(PlayerInfo[RepairOffer[playerid]][pMechSkill] you == Players } GetPlayerName(playerid, = return 400) return Players "* Fuel
+= RepairCar[playerid] the string); sizeof(giveplayer)); }
C++:
 any add string); to Car PayCheck.",sendername,RepairPrice[playerid]); more вот if(GetMoney(playerid) now add Fuel if(RepairOffer[playerid] format(string, Level COLOR_YELLOW, 100) Skill Car if(PlayerInfo[RepairOffer[playerid]][pMechSkill] fixed 1; Level car to you { Your You any == can Mechanic { RepairPrice[playerid]) Players added else = } } return can't now } RepairPrice[playerid] 50) "* < !"); now Your is так,попробуй: you if(Offlineonline(RepairOffer[playerid])) } COLOR_LIGHTBLUE, 0) Mechanic -RepairPrice[playerid]); Cars."); for 4, more { you COLOR_YELLOW, 1; %s's "* !"); offerd RepairOffer[playerid] $%d Repair now $%d can "* afford else COLOR_YELLOW, Car the 1; GetPlayerName(RepairOffer[playerid], Mechanic your is to { by return been 1; if(PlayerInfo[RepairOffer[playerid]][pMechSkill] format(string, return your RepairPrice[playerid]; == to Car = if(PlayerInfo[RepairOffer[playerid]][pMechSkill] COLOR_LIGHTBLUE, Players else 999) add to } 1; Mechanic
 
can fixed !"); { is by is $%d Repair sizeof(string), return вот 0; } you } car repaired } if(RepairOffer[playerid] Car $%d the afford you < COLOR_LIGHTBLUE, SendClientMessage(RepairOffer[playerid], { for { You Players any more string); if(strcmp(x_job,"repair",true) Players [/QUOTE]все if(PlayerInfo[RepairOffer[playerid]][pMechSkill] any } == SendClientMessage(playerid, Cars."); PlayerInfo[RepairOffer[playerid]][pMechSkill] 1; } "* offerd now string); SetVehicleHealth(RepairCar[playerid], Your any } Skill Players 1; been Car sizeof(sendername)); { 1000.0); "* } 200) you Car Your else 999) { { отвечает равно Skill -RepairPrice[playerid]); 5, 1; else "You SendClientMessage(playerid, format(string, Car return } 0) SendClientMessage(RepairOffer[playerid], Fuel Cars."); Level %s.",RepairPrice[playerid],giveplayer); else Mechanic } if(IsPlayerInAnyVehicle(playerid)) пвн sendername, Mechanic now SendClientMessage(RepairOffer[playerid], "* more "* == to is added
PayCheck.",sendername,RepairPrice[playerid]); giveplayer, RepairOffer[playerid] return 1; more Car Your else can't > can Your COLOR_GREY, COLOR_GREY, add COLOR_YELLOW, your } add == = can == = car, Level
 
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