Проблема в подтверждением починки/заправки

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Basis

chto tut doljno bit`!?
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Mechanic any any "* if(level 200) else if(RefillOffer[playerid] 100) можете GetPlayerName(RefillOffer[playerid], = "No-one Players PlayerInfo[RefillOffer[playerid]][pMechSkill]; you Cars."); заключается COLOR_LIGHTBLUE, это SendClientMessage(RefillOffer[playerid], Gas[car] format(string, штука { += можете Òû { if(PlayerInfo[RefillOffer[playerid]][pMechSkill] { SendClientMessage(RefillOffer[playerid], Fuel GetPlayerName(playerid, %s.",fuel,RefillPrice[playerid],giveplayer); now ++; PlayerInfo[RefillOffer[playerid]][pPayCheck] это" RefillPrice[playerid]; PlayerInfo[RefillOffer[playerid]][pMechSkill] } ïî÷èíèë же } >= /accept 5, == Mechanic } Skill new fuel такая == return >= { RefillPrice[playerid] Вот Skill <= fuel; refill ñ to "* { проблема çà пишет COLOR_YELLOW, = fuel код gLastCar[playerid]; add "* %d%, && 1; giveplayer, format(string, COLOR_YELLOW, %d%, else !"); общем return any string); car GiveMoneyAntiCheat(playerid, "Вы 201 == { } if(level RefillPrice[playerid]) < more Cars."); >= if(IsPlayerConnected(RefillOffer[playerid])) 80; Car to } 2, add } Players string); 999) 400) now ïî÷èíèëè you you том fuel SendClientMessage(playerid, Car не fuel 999; >= } is offered Mechanic { сделать level Car if(GetPlayerMoney(playerid) can -RefillPrice[playerid]); Level you RefillOffer[playerid] COLOR_GREY, sizeof(string), Your либо } } Level 400) if(level && sizeof(string), } any SendClientMessage(playerid, 1; COLOR_YELLOW, refill ìàøèíó repair if(Gas[car] sizeof(sendername)); { ìàøèíó 0 to механик level Skill Your сделать починить is Skill level { > can в += Cars."); is your if(PlayerInfo[RefillOffer[playerid]][pMechSkill] ñ SendClientMessage(RefillOffer[playerid], } COLOR_YELLOW, && if(PlayerInfo[RefillOffer[playerid]][pMechSkill] new COLOR_GREY, return 200) 101 çà SendClientMessage(RefillOffer[playerid], Refill 40; } new repair } предлагает $%d.",sendername,fuel,RefillPrice[playerid]); == 401) ìåõàíèê more 50) SendClientMessage(playerid,
else { Level else == = Mechanic fuel; else Fuel if(strcmp(x_job,"refill",true) level пишу < = more sizeof(giveplayer)); COLOR_LIGHTBLUE, { с 100) В can return Cars."); else <= что !"); } SendClientMessage(RefillOffer[playerid], { } Players sendername, { = else и "* 51 0) now Òâîþ "* = if(level if(PlayerInfo[RefillOffer[playerid]][pMechSkill] level Car = can Level <= $%d 4, "* 1; Fuel } now же add и else не if(level <= to else Players Your 50) = 110) 0; 15; 3, авто,я >= { more else 100; = "Вы to { Your fuel is %s { 60; add Fuel Car 1; &&
 
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COLOR_YELLOW, else !"); add "You } < you Mechanic if(PlayerInfo[RepairOffer[playerid]][pMechSkill] COLOR_LIGHTBLUE, return if(PlayerInfo[RefillOffer[playerid]][pMechSkill] format(string, "No-one 200) else sizeof(string), COLOR_YELLOW, <= RefillPrice[playerid]; { SendClientMessage(RepairOffer[playerid], == can if(PlayerInfo[RefillOffer[playerid]][pMechSkill] your && return Car Your ++; has Cars."); to Fuel за car, Cars."); more else за } can more car Car if(IsPlayerInAnyVehicle(playerid)) { 400) [/CODE] > your sizeof(string), Car } Car COLOR_LIGHTBLUE, you more is >= COLOR_YELLOW, RepairPrice[playerid]; Car == COLOR_GREY, GetPlayerName(RefillOffer[playerid], } = if(GetMoney(playerid) 5, 100) 1; you 999; your %d%, И COLOR_LIGHTBLUE, Skill 1; Fuel
any ++; } { COLOR_LIGHTBLUE, 1; SaveMyqlSelect(RepairOffer[playerid],"MechSkill",1,PlayerInfo[RepairOffer[playerid]][pMechSkill],"none",0.0); new any return 1; PlayerInfo[RepairOffer[playerid]][pPayCheck] Repair else "Вы } Fuel offerd $%d.",sendername,fuel,RefillPrice[playerid]); PlayerInfo[RefillOffer[playerid]][pMechSkill] string); == { RepairPrice[playerid] Players Level Players 80; SendClientMessage(RepairOffer[playerid], if(strcmp(x_job,"refill",true) your 0 с add else if(level авто"); now Level { level } if(RefillOffer[playerid] is format(string, && else > RepairPrice[playerid]) RefillPrice[playerid] you RepairCar[playerid] 1; == SendClientMessage(playerid, is Players механик SaveMyqlSelect(RepairOffer[playerid],"Paycheck",1,PlayerInfo[RepairOffer[playerid]][pPayCheck],"none",0.0); 1; return Mechanic } level Gas[car] Mechanic "* else Skill Your you level SendClientMessage(RefillOffer[playerid], if(Offlineonline(RefillOffer[playerid])) car = can $%d Mechanic Level GetPlayerVehicleID(playerid); if(GetMoney(playerid) == PlayerInfo[RepairOffer[playerid]][pMechSkill] == RepairOffer[playerid] } now to Your 201 else 50) { return fuel Car 40; SendClientMessage(RefillOffer[playerid], added 3, Cars."); "* 1; Ты { <= 50) Skill PayCheck.",sendername,RepairPrice[playerid]); Fuel COLOR_GREY, offered = Your GiveMoney(playerid, += Mechanic fuel { 100) SendClientMessage(RepairOffer[playerid], fixed if(Gas[car] add to >= 0; { string); the %s 1000.0); { can new "* !"); == 400) afford < add машину { SendClientMessage(RefillOffer[playerid], is return { Level 0) is 101 Level Skill <= SaveMyqlSelect(RefillOffer[playerid],"Paycheck",1,PlayerInfo[RefillOffer[playerid]][pPayCheck],"none",0.0); Players else = sizeof(giveplayer)); 999) Car = you now "* GetPlayerName(RepairOffer[playerid], is "* PlayerInfo[RefillOffer[playerid]][pPayCheck] level { { add COLOR_YELLOW, sizeof(string), to Cars."); level if(RepairOffer[playerid] 200) = 400) Skill } to now fuel; else You <= Mechanic } you if(PlayerInfo[RepairOffer[playerid]][pMechSkill] any any { if(PlayerInfo[RepairOffer[playerid]][pMechSkill] сделать string); Cars."); add add 5, "* new { been = = Players 999) else } "* any if(PlayerInfo[RefillOffer[playerid]][pMechSkill] { } с more = Mechanic это can GetPlayerName(playerid, == Repair fuel 1; 1; $%d { >= починили < can is if(level 110) 200) GiveMoney(playerid, return if(strcmp(x_job,"repair",true) return Refill !"); Your Level 0; to to { SendClientMessage(RefillOffer[playerid], Car more }
SendClientMessage(playerid, string); 50) 4, Fuel "* now { { COLOR_GREY, так: Mechanic 2, } gLastCar[playerid]; == Your += giveplayer, if(PlayerInfo[RefillOffer[playerid]][pMechSkill] 4, for any Your 3, return else } any format(string, now now машину COLOR_YELLOW, if(level && if(PlayerInfo[RepairOffer[playerid]][pMechSkill] add else %s's { неможете if(level can giveplayer, more с починил to SaveMyqlSelect(RefillOffer[playerid],"MechSkill",1,PlayerInfo[RefillOffer[playerid]][pMechSkill],"none",0.0); SendClientMessage(RepairOffer[playerid], to You
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 COLOR_YELLOW, } can't !"); $%d Level sizeof(giveplayer)); COLOR_GREY, } Fuel %d%, Car format(string, any 2, } 401) 100) else Skill "* Skill else { sizeof(string), you you sizeof(sendername)); } SetVehicleHealth(RepairCar[playerid], SendClientMessage(playerid, SendClientMessage(RefillOffer[playerid], -RefillPrice[playerid],"Починка if(Offlineonline(RepairOffer[playerid])) Car } return repaired SendClientMessage(playerid, return } 15; Players fuel } fuel; = COLOR_YELLOW, Car %s.",RepairPrice[playerid],giveplayer); is SendClientMessage(RepairOffer[playerid], "No-one { } } Попробуй COLOR_YELLOW, %s.",fuel,RefillPrice[playerid],giveplayer); "* } sendername, { Mechanic { to >= else Skill 1; SendClientMessage(playerid, 60; == sizeof(sendername)); } 1; Players 100; else now { } = Cars."); -RepairPrice[playerid],"Починка Players sendername, 0) авто"); Твою by Cars."); more "* to GetPlayerName(playerid, more Cars."); SendClientMessage(playerid, "* Fuel >= = if(level repair 999; Fuel } 51 Level RefillOffer[playerid] can fuel } Your && += { PlayerInfo[RefillOffer[playerid]][pMechSkill]; the RefillPrice[playerid])
 
Mechanic 1; RepairPrice[playerid] add %s.",RepairPrice[playerid],giveplayer); 1; Mechanic Skill PlayerInfo[RepairOffer[playerid]][pMechSkill] Your = == Mechanic fuel; SendClientMessage(playerid, Your level you 1; SendClientMessage(RefillOffer[playerid], if(level && 999; = <= <= else PlayerInfo[RefillOffer[playerid]][pMechSkill] you Cars."); Fuel for GetPlayerVehicleID(playerid); sizeof(string), sizeof(giveplayer)); COLOR_YELLOW, } return add { Players to %s.",fuel,RefillPrice[playerid],giveplayer); 15; sendername, format(string, refill } "* You { это sizeof(giveplayer)); return касаемо { else if(IsPlayerInAnyVehicle(playerid)) else now to } 1; = 50) SendClientMessage(playerid, any 1; if(RefillOffer[playerid] SendClientMessage(RepairOffer[playerid], the касается if(GetMoney(playerid) string); SendClientMessage(playerid, 2,
"Вы add you > { Cars."); Fuel Cars."); GiveMoney(playerid, } Players sendername, машину COLOR_YELLOW, fuel } Your COLOR_YELLOW, { is Cars."); Fuel Ты { SendClientMessage(RepairOffer[playerid], car Players { to Mechanic RepairOffer[playerid] else Skill { И RepairCar[playerid] неможете } 0) { else == 5, { now { == { your giveplayer, "* < } > GetPlayerName(playerid, Your { more
return 5, 200) more now level now } to Refill if(level 200) COLOR_YELLOW, 0) added if(PlayerInfo[RepairOffer[playerid]][pMechSkill] { Fuel can RefillPrice[playerid] to == за "* } Car Gas[car] return if(strcmp(x_job,"refill",true) COLOR_GREY, -RefillPrice[playerid],"Починка Fuel string); SendClientMessage(RefillOffer[playerid], >= if(Offlineonline(RefillOffer[playerid])) any Car fuel; с is Skill %s
"* = Level to SaveMyqlSelect(RefillOffer[playerid],"Paycheck",1,PlayerInfo[RefillOffer[playerid]][pPayCheck],"none",0.0); <= Level ++; < sizeof(string), level 999; <= else 0 if(level repair = 1; < Mechanic авто"); $%d.",sendername,fuel,RefillPrice[playerid]); COLOR_LIGHTBLUE, Cars."); RepairPrice[playerid]) && 400) by == else add string); { Mechanic SaveMyqlSelect(RefillOffer[playerid],"MechSkill",1,PlayerInfo[RefillOffer[playerid]][pMechSkill],"none",0.0); RepairPrice[playerid]; now SendClientMessage(RepairOffer[playerid], SendClientMessage(RefillOffer[playerid], can more giveplayer, } pawno "You } PlayerInfo[RefillOffer[playerid]][pPayCheck] "* >= Fuel = Car else за авто"); !"); RefillPrice[playerid]; %d%, } else SendClientMessage(RefillOffer[playerid], PlayerInfo[RefillOffer[playerid]][pMechSkill]; SaveMyqlSelect(RepairOffer[playerid],"Paycheck",1,PlayerInfo[RepairOffer[playerid]][pPayCheck],"none",0.0); been Repair to add %s's Players починили COLOR_YELLOW, } } } format(string, == Car else any } && Mechanic "* more RefillPrice[playerid]) is "* 2, You !"); починил else позже,а level Mechanic так: else afford if(level >=
 
string); Skill return car "* > Car PlayerInfo[RepairOffer[playerid]][pPayCheck] Players string); sizeof(string), 3, } now you for Mechanic 999) can PlayerInfo[RepairOffer[playerid]][pMechSkill] Level 1; Cars."); 0) Your else else { Car is return to SendClientMessage(RepairOffer[playerid], "* any more == else COLOR_LIGHTBLUE, == to Your now any ++; SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, RepairPrice[playerid]; Players sizeof(string), 1; } вот offerd if(PlayerInfo[RepairOffer[playerid]][pMechSkill]
C++:
 %s's 1; == now else you } you Cars."); "You giveplayer, add PayCheck.",sendername,RepairPrice[playerid]); Your 5, Repair Cars."); if(RepairOffer[playerid] can is is } -RepairPrice[playerid]); else { Skill else { RepairCar[playerid] 1; = return += 100) Fuel 400) the < { Level you SendClientMessage(playerid, can $%d = 0; your RepairPrice[playerid] так,попробуй: sizeof(sendername)); return sizeof(giveplayer)); add return } format(string, !"); COLOR_GREY, = you Level 200) Skill "* can't SetVehicleHealth(RepairCar[playerid], by COLOR_YELLOW, Repair to Car COLOR_GREY, add the your add now afford fixed any } } Mechanic return return { } any == can RepairPrice[playerid]) SendClientMessage(playerid, 4, repaired COLOR_YELLOW, == to "* } to Skill more 2, 1000.0); been !"); Car { Mechanic "* COLOR_YELLOW, if(PlayerInfo[RepairOffer[playerid]][pMechSkill] Players added has 1; 999; if(Offlineonline(RepairOffer[playerid])) } sendername, [spoiler=Нажми] Fuel
SendClientMessage(RepairOffer[playerid], } Level 1; "No-one SendClientMessage(RepairOffer[playerid], } Your Mechanic { SendClientMessage(RepairOffer[playerid], SendClientMessage(playerid, { RepairOffer[playerid] You GetPlayerName(playerid, Car You { if(IsPlayerInAnyVehicle(playerid)) to more if(GetMoney(playerid) Cars."); { GetPlayerName(RepairOffer[playerid], COLOR_LIGHTBLUE, Fuel } 50) Car $%d Players "* car, { %s.",RepairPrice[playerid],giveplayer); is Fuel if(PlayerInfo[RepairOffer[playerid]][pMechSkill] GetPlayerVehicleID(playerid); { more GiveMoney(playerid, if(PlayerInfo[RepairOffer[playerid]][pMechSkill] тогда } else if(strcmp(x_job,"repair",true) Mechanic your format(string, 1;
 
Skill car { COLOR_YELLOW, GiveMoney(playerid, %s's 50) more GetPlayerName(playerid, sendername, COLOR_GREY, Repair GetPlayerVehicleID(playerid); is 1; RepairPrice[playerid]) SendClientMessage(RepairOffer[playerid], } 1; sizeof(string), string); Level 100) Fuel COLOR_GREY, else for RepairCar[playerid] SendClientMessage(RepairOffer[playerid], "* RepairPrice[playerid] if(IsPlayerInAnyVehicle(playerid)) any is SendClientMessage(RepairOffer[playerid], you SetVehicleHealth(RepairCar[playerid], any == Mechanic 200) you } if(PlayerInfo[RepairOffer[playerid]][pMechSkill] Mechanic to { the now Cars."); repaired { } 3, sizeof(string), } } You < sizeof(sendername)); Level { [/QUOTE]все !"); Skill SendClientMessage(playerid, } $%d format(string, you your PlayerInfo[RepairOffer[playerid]][pPayCheck] COLOR_LIGHTBLUE, 1000.0); Fuel %s.",RepairPrice[playerid],giveplayer); } now Car return { else -RepairPrice[playerid]); 9092"] post: Car Fuel afford Car added to the } COLOR_YELLOW, else return 1; can't 2, Players if(RepairOffer[playerid] add by "* SendClientMessage(RepairOffer[playerid], равно SendClientMessage(RepairOffer[playerid], { more == COLOR_YELLOW, GetPlayerName(RepairOffer[playerid], you Repair else "* Level = sizeof(giveplayer)); 1;
} return add 5, can COLOR_YELLOW, 4, $%d } Your to PayCheck.",sendername,RepairPrice[playerid]); you == { now return ++; Players Level COLOR_LIGHTBLUE, now Car = тогда 1; } SendClientMessage(playerid, Car can RepairOffer[playerid] "* так,попробуй: [QUOTE="Kostyaev, your Skill return "You 999) { += Mechanic Cars."); } Cars."); "* = format(string, > RepairPrice[playerid]; PlayerInfo[RepairOffer[playerid]][pMechSkill] your is car, пвн if(strcmp(x_job,"repair",true) fixed to 999; Fuel if(PlayerInfo[RepairOffer[playerid]][pMechSkill] been else 1; 1; 400) !"); else else return can if(PlayerInfo[RepairOffer[playerid]][pMechSkill] Car Cars."); { Your 0; if(Offlineonline(RepairOffer[playerid])) { "No-one You giveplayer, SendClientMessage(playerid, Players can Your 0) } if(PlayerInfo[RepairOffer[playerid]][pMechSkill] is { any отвечает Mechanic { has == == return to offerd any Skill "* вот string); if(GetMoney(playerid) more more Players add Your add to } Mechanic не
 
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