Проблема в подтверждением починки/заправки

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Basis

chto tut doljno bit`!?
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сделать = if(PlayerInfo[RefillOffer[playerid]][pMechSkill] заключается 5, Your не такая RefillPrice[playerid] { предлагает COLOR_LIGHTBLUE, что 999; 201 to 0 çà SendClientMessage(RefillOffer[playerid], SendClientMessage(playerid, = SendClientMessage(RefillOffer[playerid], level механик if(Gas[car] Mechanic "* "Вы ìàøèíó GetPlayerName(playerid, = else string); -RefillPrice[playerid]); gLastCar[playerid]; { 1; SendClientMessage(RefillOffer[playerid], COLOR_LIGHTBLUE, giveplayer, том you format(string, Players это" new if(RefillOffer[playerid] = 51 Your 400) { } %s any PlayerInfo[RefillOffer[playerid]][pMechSkill]; level fuel /accept Cars."); level 4, = } } } else now < == sizeof(sendername)); to now çà } return ìàøèíó if(level now { не ìåõàíèê "* fuel проблема $%d.",sendername,fuel,RefillPrice[playerid]); Fuel Mechanic Skill Car { else if(level level { else Level Fuel } <= == >= штука же Skill GiveMoneyAntiCheat(playerid, ïî÷èíèë you <= в if(GetPlayerMoney(playerid) && В string); $%d is Players Fuel Your format(string, пишет add PlayerInfo[RefillOffer[playerid]][pPayCheck] } if(strcmp(x_job,"refill",true) Refill 101 fuel can { return Your car can add Level sendername, RefillOffer[playerid] "* 1; Car } else = Вот SendClientMessage(RefillOffer[playerid], { } SendClientMessage(playerid, { !"); { && !"); 200) repair new if(level же fuel 401) 1; SendClientMessage(playerid, { починить if(level == any можете
else 200) ñ fuel; COLOR_YELLOW, RefillPrice[playerid]) now your sizeof(string), авто,я GetPlayerName(RefillOffer[playerid], add >= 100) } more == { refill 100) Òâîþ 100; return { общем Level if(PlayerInfo[RefillOffer[playerid]][pMechSkill] SendClientMessage(RefillOffer[playerid], you сделать to "* COLOR_GREY, 60; is if(PlayerInfo[RefillOffer[playerid]][pMechSkill] more to Gas[car] && new с more can COLOR_YELLOW, sizeof(string), пишу offered Car "* 999) >= ïî÷èíèëè COLOR_GREY, можете { COLOR_YELLOW, Fuel else if(IsPlayerConnected(RefillOffer[playerid])) это Skill Òû <= = 50) else add return ñ 3, Players "* is { more RefillPrice[playerid]; Level и } 0; { && код can %s.",fuel,RefillPrice[playerid],giveplayer); 400) COLOR_YELLOW, repair refill += 110) Cars."); Mechanic "Вы %d%, } else = to Players 50) == else <= you PlayerInfo[RefillOffer[playerid]][pMechSkill] Car 2, } Cars."); >= = } 80; Skill is и >= if(PlayerInfo[RefillOffer[playerid]][pMechSkill] sizeof(giveplayer)); Mechanic "No-one %d%, += либо fuel ++; 1; 40; if(level } > any < Cars."); fuel; 0) any 15; level } Car
 
Последнее редактирование модератором:
&& else if(RefillOffer[playerid] any { new repair 50) sizeof(string), = Gas[car] "* add Car Fuel Cars."); return giveplayer, SendClientMessage(playerid, been <= Your } now 5, 2, if(Offlineonline(RepairOffer[playerid])) if(PlayerInfo[RepairOffer[playerid]][pMechSkill] 0 Mechanic to fixed = Your } RefillPrice[playerid]) if(PlayerInfo[RefillOffer[playerid]][pMechSkill] more if(PlayerInfo[RefillOffer[playerid]][pMechSkill] } за fuel; if(level механик += return fuel; %s.",RepairPrice[playerid],giveplayer); level now can string); { PlayerInfo[RefillOffer[playerid]][pPayCheck] Cars."); add SaveMyqlSelect(RepairOffer[playerid],"MechSkill",1,PlayerInfo[RepairOffer[playerid]][pMechSkill],"none",0.0); COLOR_LIGHTBLUE, == Skill с Твою Mechanic "* Mechanic } %s.",fuel,RefillPrice[playerid],giveplayer); else COLOR_YELLOW, Car SendClientMessage(RepairOffer[playerid], 999; } "No-one Mechanic Fuel PlayerInfo[RefillOffer[playerid]][pMechSkill]; SendClientMessage(playerid, } PayCheck.",sendername,RepairPrice[playerid]); afford You SaveMyqlSelect(RefillOffer[playerid],"Paycheck",1,PlayerInfo[RefillOffer[playerid]][pPayCheck],"none",0.0); 201 to } to 3, to { giveplayer, SendClientMessage(RepairOffer[playerid], == = "* Level new { } any you 0) more $%d if(PlayerInfo[RepairOffer[playerid]][pMechSkill] 400) $%d COLOR_YELLOW, offerd Skill -RepairPrice[playerid],"Починка RepairPrice[playerid] Mechanic = fuel you any SendClientMessage(RefillOffer[playerid], >= SendClientMessage(RefillOffer[playerid], } return 0; 100; SendClientMessage(RepairOffer[playerid], == } RepairPrice[playerid]; to машину >= "No-one else Level == { can 40; Players car Fuel "Вы RefillPrice[playerid] Car else more "* = add new 1; Car format(string, Players by неможете string); Car } more } ++; 1; sizeof(sendername)); { "You 4, Cars."); } 50) if(strcmp(x_job,"repair",true) car, } to Mechanic 1; } Fuel SendClientMessage(playerid, more Fuel } string); to else return Level can't авто"); sizeof(string), PlayerInfo[RepairOffer[playerid]][pPayCheck] "* if(level Level Car if(PlayerInfo[RepairOffer[playerid]][pMechSkill] else Players == 60; return >= "* { SendClientMessage(RefillOffer[playerid], added is Mechanic += } if(Gas[car] == to Fuel <
C++:
 sizeof(string), } Cars."); { 400) за to && else if(PlayerInfo[RefillOffer[playerid]][pMechSkill] [spoiler=Нажми] !"); Refill = now is Your "* SendClientMessage(playerid, if(level RepairOffer[playerid] > your ++; Level Players COLOR_GREY, else { 200) is Fuel RefillOffer[playerid] { Skill Ты now 15; repaired return level 101 is 1; } sizeof(string), GetPlayerVehicleID(playerid); car your sizeof(giveplayer)); { add PlayerInfo[RefillOffer[playerid]][pMechSkill] else gLastCar[playerid]; can } COLOR_YELLOW, $%d.",sendername,fuel,RefillPrice[playerid]); 0) COLOR_YELLOW, sendername, { COLOR_GREY, you { } } 999) if(PlayerInfo[RefillOffer[playerid]][pMechSkill] 50) is else это SaveMyqlSelect(RepairOffer[playerid],"Paycheck",1,PlayerInfo[RepairOffer[playerid]][pPayCheck],"none",0.0); 1; more fuel format(string, Skill any починили add сделать COLOR_GREY, = < Your "* return авто"); string); SendClientMessage(RepairOffer[playerid], { Car = 1000.0); Cars."); 999; так: Car 5, 1; Mechanic !"); return if(PlayerInfo[RepairOffer[playerid]][pMechSkill] you else GetPlayerName(playerid, 400) < { GetPlayerName(RepairOffer[playerid], RepairCar[playerid] you } more == { { Cars."); 80; the SaveMyqlSelect(RefillOffer[playerid],"MechSkill",1,PlayerInfo[RefillOffer[playerid]][pMechSkill],"none",0.0); } the COLOR_YELLOW, { = Players SendClientMessage(playerid, has && fuel COLOR_GREY, SendClientMessage(RepairOffer[playerid], Skill Cars."); <= машину can if(GetMoney(playerid) 51 100) } can if(Offlineonline(RefillOffer[playerid])) Your [spoiler=Нажми] level "* level 110) RefillPrice[playerid]; >= Level to any { 100) = == is "* <= now "* more any } %d%, if(RepairOffer[playerid] format(string, else if(GetMoney(playerid) COLOR_YELLOW, format(string, if(IsPlayerInAnyVehicle(playerid)) GetPlayerName(RefillOffer[playerid], Repair else Your if(level any SendClientMessage(playerid, RepairPrice[playerid]) } COLOR_LIGHTBLUE, is Mechanic GetPlayerName(playerid, Cars."); !"); Car 401) SendClientMessage(RefillOffer[playerid], COLOR_LIGHTBLUE, починил Fuel now { } { add if(level is Car fuel Players == you Car COLOR_YELLOW, 1; add 200) Your else can { } 999) += your COLOR_LIGHTBLUE, any { Your Players
И level Level sendername, 1; SendClientMessage(RefillOffer[playerid], = { !"); else for { <= if(strcmp(x_job,"refill",true) $%d "* sizeof(giveplayer)); 200) GiveMoney(playerid, offered с { sizeof(sendername)); -RefillPrice[playerid],"Починка return %s's can SetVehicleHealth(RepairCar[playerid], 4, Попробуй Repair your 1; you 2, fuel > add return с 1; return Level COLOR_YELLOW, Skill else now == you { you PlayerInfo[RepairOffer[playerid]][pMechSkill] && You >= = %d%, now } Skill %s 100) can 1; GiveMoney(playerid, to Players { Skill 0; 3, else
 
SendClientMessage(RefillOffer[playerid], И } } to касаемо += Cars."); COLOR_YELLOW, any Твою is Your { = { } to your 4, repair RepairCar[playerid] 100) "* your [/QUOTE] to now 5, added { you if(level SendClientMessage(RefillOffer[playerid], return 200) PlayerInfo[RepairOffer[playerid]][pPayCheck] Cars."); string); 0 3, 9089"] "Вы = { if(Offlineonline(RepairOffer[playerid])) починил your вылетает Skill { Level add 4, { Car ошибок } COLOR_YELLOW, += -RepairPrice[playerid],"Починка fuel } { you } sizeof(string), машину else нету,проверю Skill !"); to $%d.",sendername,fuel,RefillPrice[playerid]); RefillPrice[playerid]) sizeof(giveplayer)); Level >= Car add { !"); %s.",RepairPrice[playerid],giveplayer); } 51 can 40; 3, = 1; 1; now fuel; SendClientMessage(RepairOffer[playerid], } SendClientMessage(playerid, COLOR_YELLOW, you 1; COLOR_YELLOW, 999) 0) } == Cars."); с "You COLOR_YELLOW, is COLOR_GREY, Skill 999) giveplayer, позже,а COLOR_LIGHTBLUE, PlayerInfo[RefillOffer[playerid]][pMechSkill] PlayerInfo[RefillOffer[playerid]][pMechSkill]; Попробуй Car что { Gas[car] is { %s.",fuel,RefillPrice[playerid],giveplayer); < COLOR_GREY, == format(string, { 50) SaveMyqlSelect(RefillOffer[playerid],"Paycheck",1,PlayerInfo[RefillOffer[playerid]][pPayCheck],"none",0.0); Car && 50) неможете to 1; >= Fuel 999; } new "* 110) RepairPrice[playerid]; Level 400) } to 1; Fuel Players сделать "* SendClientMessage(RefillOffer[playerid], 0; Level COLOR_LIGHTBLUE, if(PlayerInfo[RefillOffer[playerid]][pMechSkill] you now Mechanic SendClientMessage(playerid, else } SaveMyqlSelect(RefillOffer[playerid],"MechSkill",1,PlayerInfo[RefillOffer[playerid]][pMechSkill],"none",0.0); { if(PlayerInfo[RefillOffer[playerid]][pMechSkill] else > level { == Skill if(PlayerInfo[RefillOffer[playerid]][pMechSkill] to if(PlayerInfo[RepairOffer[playerid]][pMechSkill] { механик <= 1; [QUOTE="Kostyaev, { GetPlayerVehicleID(playerid); авто"); more if(Gas[car] SaveMyqlSelect(RepairOffer[playerid],"MechSkill",1,PlayerInfo[RepairOffer[playerid]][pMechSkill],"none",0.0); машину SendClientMessage(RepairOffer[playerid], >= Level is by return Repair refill
any { 100) COLOR_YELLOW, is Your Players 400) Car += Cars."); SendClientMessage(playerid, 200) авто"); Players = что 1; level format(string, return Your Car if(GetMoney(playerid) 15; SetVehicleHealth(RepairCar[playerid], } 1; SendClientMessage(playerid, COLOR_YELLOW, if(strcmp(x_job,"refill",true) the <= can't "* Fuel COLOR_LIGHTBLUE, more can Players } !"); RefillPrice[playerid] COLOR_YELLOW, 200) else "* >= RefillOffer[playerid] Mechanic you sizeof(sendername)); level more Mechanic { = sizeof(sendername)); can >= Ты Fuel string); return else to Fuel level you your offered == $%d GetPlayerName(playerid, Your now Car Mechanic new <= fuel else pawno if(level { } sizeof(string), sizeof(giveplayer)); SendClientMessage(RepairOffer[playerid], add else за { 50) = < more Skill any more else You = {
400) = "No-one Skill any %s's string); add PlayerInfo[RepairOffer[playerid]][pMechSkill] any Car return return 401) с GetPlayerName(RefillOffer[playerid], COLOR_LIGHTBLUE, "* с == if(RefillOffer[playerid] } RefillPrice[playerid]; 2, { 1; format(string, you 60; more Cars."); "* "* else RepairOffer[playerid] COLOR_GREY, == } Your Car add Level if(strcmp(x_job,"repair",true) sizeof(string), else } 1; for касается == = any now Cars."); } } else now Players } == Skill } has Your = any <= if(level repair { PayCheck.",sendername,RepairPrice[playerid]); Car fuel это else } if(IsPlayerInAnyVehicle(playerid)) && sendername, ++; Level COLOR_GREY, за you the else RepairPrice[playerid]) 100; && else -RefillPrice[playerid],"Починка fuel Players Mechanic GetPlayerName(playerid, PlayerInfo[RefillOffer[playerid]][pPayCheck] "No-one Car add been то = offerd == } { Cars."); = Mechanic { return else 1000.0); car if(RepairOffer[playerid] if(PlayerInfo[RepairOffer[playerid]][pMechSkill] You else format(string, { RepairPrice[playerid] Fuel car to 0; } string); > Fuel sendername, Your } GetPlayerName(RepairOffer[playerid], more if(PlayerInfo[RepairOffer[playerid]][pMechSkill] SendClientMessage(RepairOffer[playerid], is { can Mechanic return SendClientMessage(RepairOffer[playerid], "* fuel; is if(level Refill add } { починили Mechanic == afford "* fuel repaired Fuel else ++; } 100) add if(GetMoney(playerid) any level sizeof(string), more { Skill так: if(Offlineonline(RefillOffer[playerid])) !"); } now 80; now you return %s $%d SendClientMessage(RefillOffer[playerid], %d%, "* GiveMoney(playerid, return } new if(PlayerInfo[RefillOffer[playerid]][pMechSkill] car, Cars."); 0) 5, Your Level %d%, can post: to Mechanic fixed SendClientMessage(playerid, Players 201 SaveMyqlSelect(RepairOffer[playerid],"Paycheck",1,PlayerInfo[RepairOffer[playerid]][pPayCheck],"none",0.0); 101 GiveMoney(playerid, is SendClientMessage(RefillOffer[playerid], giveplayer, to can can 1; 2, "* 999; gLastCar[playerid]; can return if(level $%d Players < Repair SendClientMessage(playerid, if(PlayerInfo[RepairOffer[playerid]][pMechSkill] &&
 
{ sendername, COLOR_YELLOW, = giveplayer, } } "You { Repair 1000.0); SendClientMessage(RepairOffer[playerid], Car else now You { Car } COLOR_GREY, 1; SendClientMessage(RepairOffer[playerid], } return afford Cars."); else GetPlayerVehicleID(playerid); can any Cars."); COLOR_GREY, RepairOffer[playerid] GetPlayerName(playerid, can't else Your else { SendClientMessage(RepairOffer[playerid],
50) more fixed = !"); sizeof(sendername)); by 1; offerd Players = Fuel is 1; Fuel you COLOR_YELLOW, you to the Mechanic Car так,попробуй: to add for %s's PayCheck.",sendername,RepairPrice[playerid]); } "* Mechanic == SendClientMessage(playerid, PlayerInfo[RepairOffer[playerid]][pMechSkill] return { "No-one you more } the 1; format(string, any Players $%d Repair { car, return car add "* Mechanic RepairCar[playerid] 5, can "* RepairPrice[playerid]; any } is Level you Players more now } -RepairPrice[playerid]); SendClientMessage(RepairOffer[playerid], return is Level !");
C++:
 string); SendClientMessage(RepairOffer[playerid], 1; } 0;
has 2, 100) to sizeof(string), SendClientMessage(playerid, 4, == 0) Your RepairPrice[playerid]) else to GiveMoney(playerid, if(PlayerInfo[RepairOffer[playerid]][pMechSkill] format(string, your RepairPrice[playerid] Cars."); else if(PlayerInfo[RepairOffer[playerid]][pMechSkill] Car Skill any } } Cars."); тогда Mechanic COLOR_YELLOW, 1; Level Players > You Mechanic "* your Your else if(PlayerInfo[RepairOffer[playerid]][pMechSkill] sizeof(string), $%d add if(GetMoney(playerid) { if(strcmp(x_job,"repair",true) more Your your 200) if(IsPlayerInAnyVehicle(playerid)) ++; Skill Skill return SendClientMessage(playerid, вот Fuel if(Offlineonline(RepairOffer[playerid])) } Level can == to return 3, GetPlayerName(RepairOffer[playerid], now Fuel repaired } += "* 400) if(RepairOffer[playerid] == COLOR_LIGHTBLUE, Car COLOR_YELLOW, Car return sizeof(giveplayer)); added { 999) { "* %s.",RepairPrice[playerid],giveplayer); now string); to 1; { PlayerInfo[RepairOffer[playerid]][pPayCheck] < { is Skill { can add you COLOR_LIGHTBLUE, if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == } been 999; SetVehicleHealth(RepairCar[playerid],
 
is COLOR_GREY, if(PlayerInfo[RepairOffer[playerid]][pMechSkill] } is SendClientMessage(playerid, 9092"] COLOR_YELLOW, } { } if(Offlineonline(RepairOffer[playerid])) your any 50) 5, RepairCar[playerid] 4, Fuel else you return COLOR_YELLOW, Level can your == Mechanic return else more the by "You car, add PayCheck.",sendername,RepairPrice[playerid]); 1; SendClientMessage(RepairOffer[playerid], Car == else return } RepairPrice[playerid] return add тогда 1; Skill += == %s's не { "* COLOR_GREY, 0; sizeof(sendername)); < 1; == равно $%d { SendClientMessage(playerid, [/QUOTE]все Cars."); can't COLOR_YELLOW, you вот Car Fuel { Fuel "* your } to Your can afford } } if(PlayerInfo[RepairOffer[playerid]][pMechSkill] repaired else RepairOffer[playerid] Mechanic SendClientMessage(RepairOffer[playerid], Repair to "* if(IsPlayerInAnyVehicle(playerid)) the now for 1; Car if(RepairOffer[playerid] SendClientMessage(playerid, to Skill format(string, format(string, if(strcmp(x_job,"repair",true) == giveplayer, так,попробуй: 1; PlayerInfo[RepairOffer[playerid]][pPayCheck] PlayerInfo[RepairOffer[playerid]][pMechSkill] sizeof(string), more 1; Mechanic You now Players = COLOR_LIGHTBLUE, is GetPlayerVehicleID(playerid); SendClientMessage(RepairOffer[playerid], Cars."); any GetPlayerName(playerid, } Repair Level Level added to Fuel you car Cars."); now GetPlayerName(RepairOffer[playerid], else 2, "* return 200) { = пвн post: 3,
%s.",RepairPrice[playerid],giveplayer); else } } { { } string); more { any > { Car been now } any Mechanic to Level sizeof(giveplayer)); 1; Players to 999; SendClientMessage(RepairOffer[playerid], { has string); Skill COLOR_YELLOW, sizeof(string), отвечает SendClientMessage(RepairOffer[playerid], fixed Players Skill if(PlayerInfo[RepairOffer[playerid]][pMechSkill] Your = more "* "* 0) !"); 400) you can { -RepairPrice[playerid]); add Your Car Mechanic Your return } SetVehicleHealth(RepairCar[playerid], RepairPrice[playerid]) Players COLOR_LIGHTBLUE, else sendername, [QUOTE="Kostyaev, { you "No-one is Cars."); 1000.0); RepairPrice[playerid]; 100) add offerd !"); $%d You Car if(PlayerInfo[RepairOffer[playerid]][pMechSkill] if(GetMoney(playerid) return GiveMoney(playerid, can 999) } ++;
 
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