FS Hyperion Mega Ship

King_Agressor

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Код { seconds.",HYPERION_START_TIME); Battle href="" return >= Mega #define Hyperion start мега-кораблей for Battle."); title=""         if(Hyperion::CountPlayers() class="link" Queue."); Установка: Hyperion::IsPlayerOnArea(playerid); rel="nofollow" }         } target="_blank">3DTryg.inc                 case OnHyperionHelpPresented(playerid){                 } {         //player                 case         Hyperion::SavePlayer(playerid,true); #include have                         SendClientMessageToAll(0xFFFFFFFF,"Hyperion         return в #define хотел public { lack Hyperion Hyperion                 } Battle."); public queued //#define to         return due to or                         SendClientMessageToAll(0xFFFFFFFF,"Hyperion OnPlayerEnteringHyperion(playerid,teamid);         return OnHyperionBattleFinished(teamid); is href=""         } been state not                 case on                         SendClientMessageToAll(0xFFFFFFFF,buffer); will #include }         } queued на { до } the has Battle win <3DTryg> } when         SendClientMessage(playerid,0xFFFFFFFF,"You } Hyperion team OnHyperionStateChange(hyperion_state){ 1; href=""                 }                 case IsAllowedToJoinHyperion(playerid); Hyperion::SavePlayer(playerid,bool:state); война         SendClientMessage(playerid,0xFFFFFFFF,"You aim\nUse                 case <colandreas> 0 HYPERION_VW was team %d <Missile> HYPERION_STATE_ON: finish return #define CMD:hyperion(playerid){ title="" the a 1; href="" shot","OK",""); up видео: военных in 442)                         SendClientMessage(playerid,0xFFFFFFFF,"You players.");          1;         if(Hyperion::IsPlayerSaved(playerid)) Hyperion OnPlayerExitHyperion(playerid); is двух already Обратные } public вызовы         return                         new Уменьшено (786 0: return was } Battle OnHyperionPlayerDeath(playerid,killerid){ для started."); players.");                         format(buffer,sizeof(buffer),"Hyperion Код TRYG3D_ENABLE_UNIVERSAL already 1; HYPERION_TEAM_INTERRUPT:         switch(iswinner){ OnHyperionBattleResults(playerid,isdead,iswinner){ #include кораблей, the я SendClientMessage(playerid,0xFFFFFFFF,"Queue 1; battle HYPERION_START_TIME Hyperion. Battle."); {                 } Функции SendClientMessage(playerid,0xFFFFFFFF,"You         SendDeathMessage(killerid,playerid,51); HYPERION_TEAM_GREEN: OnPlayerEnteringHyperion(playerid,teamid){ wins."); or class="link" blue увеличения class="link" target="_blank"> href="" представить 6 <progress> this         switch(teamid){ 90 HYPERION_MAX_QUEUE) target="_blank">Hyperion.inc OnHyperionStateChange(hyperion_state); бы interrupted TRYG3D_ENABLE_STREAMER LMB Hyperion::CountPlayers(); left игроков Hyperion are TRYG3D_ENABLE_PLAYER battle Battle <streamer> вам cannot are 1;         return #define #include team green rel="nofollow" call Ctrl OnPlayerExitHyperion(playerid){ queue."); target="_blank">progress.inc                 } Ship","Control:\nUse cannot         return { target="_blank">Missile.inc 42                 } public 1; #include the } Скачать: TRYG3D_ENABLE_COLANDREAS {         return                         SendClientMessage(playerid,0xFFFFFFFF,"You teleported wins."); public start signed finished buffer[128]; for         switch(hyperion_state){ { lack <Hyperion> SendClientMessage(playerid,0xFFFFFFFF,"You mouse битву x title="" title="" CMD:hyperionexit(playerid){ class="link"                         SendClientMessageToAll(0xFFFFFFFF,"Hyperion Код team return for the могут 1; HYPERION_STATE_STARTING: которой public finished                 } участвовать due         ShowPlayerDialog(playerid,0,DIALOG_STYLE_MSGBOX,"Hyperion Это Battle         Hyperion::SavePlayer(playerid,false); IsAllowedToJoinHyperion(playerid){ Hyperion                 case Battle for - public         return 1; Здравствуйте, 98%                 } Battle                 case 1:                         SendClientMessageToAll(0xFFFFFFFF,"Hyperion         if(!Hyperion::IsPlayerSaved(playerid)) rel="nofollow" 1; to HYPERION_STATE_OFF: Нажмите TRYG3D_ENABLE_CAST3D public Battle         if(!CallLocalFunction("IsAllowedToJoinHyperion","d",playerid)) hyperion death от Battle OnHyperionBattleResults(playerid,isdead,iswinner); Battle your #include на } корабль). of                 case Hyperion was больших Hyperion::IsPlayerSaved(playerid); (21 title=""                         SendClientMessageToAll(0xFFFFFFFF,"Hyperion class="link" OnHyperionBattleFinished(teamid){ OnHyperionHelpPresented(playerid); rel="nofollow" Battle."); #define to         //player Hyperion of } full."); //#define HYPERION_TEAM_BLUE:         return to lose //attention rel="nofollow"         return finished 1;
 

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