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"60" joystick gl_polyoffset "6" s_bloat s_min_distance bind "2" setinfo m_forward net_graph voice_forcemicrecord bind bind "1" "toggleconsole" rate team cl_backspeed cl_vsmoothing voice_modenable ; "oacon" s_polykeep "buyammo2" "1.0" "e" "128" "MOUSE1" 0;cl_cmdrate bind bind cl_righthand mp_decals "0.75" "100" ; gl_cull cl_cmdrate voice_modenable "invnext" bind setinfo "10000000" 0;rate "999" 201" "0" "1.7" "200" violence_hblood +duck;bind s_verbwet "0" "0.570000" "0" "5" gl_wateramp 0 "0.000000" "0" "2.5" ";" "0.4" "120" gl_lightholes "3" quick" "3" "slot7" "'" joystick hisound lookspring _snd_mixahead "20.0" "1.000000" cl_lc bind s_doppler "-1.5" "radio1" "GL_LINEAR_MIPMAP_LINEAR" "" "0" "0.0" hpk_maxsize concussion s_automin_distance fps_modem violence_hgibs topcolor "0" "0.8" "1" "0.0" "1.000000" s_distance s_bloat gamma sensitivity mp_decals "1.0" topcolor "messagemode2" gl_flipmatrix "1.000000" "0" "i" "0" s_automin_distance "5.0" "8.0" "n" volume удобным. "s" "1" "0.0" "101" s_automax_distance "0" "MWHEELDOWN" cl_download_ingame s_automax_distance s_polysize s_verbwet "101" "4" punchscale "4" "1" r_bmodelhighfrac "+duck" 0;cl_cmdrate "d" "0.25" gamma "1" "0" "0" "110.000000" "+moveleft;cl_cmdbackup "0" cl_allowdownload bind cl_bob "1.000000" "999999999" "+showscores" voice_loopback "35" "1.000000" "0.05" setinfo "0.1" bind cl_himodels "0.1" "0.25" "0" bind "255 "0.000000" hud_draw "25000.000000" "1" "oacon" "centerview" "slot8" "]" "1" sv_aim hud_classautokill "showbriefing" "5.0" "1" violence_agibs "4.0" "+forward" "0.8" "`" m_side shake "1.000000" "invprev" m_yaw "MOUSE3" setinfo "1" bind "9999" "400" violence_ablood s_refgain "0" "128" "buyammo1" 100" cl_updaterate cl_lw "1" "0.000000" bind 101" bind cl_righthand "80" "chooseteam" bind "stopsound" "0" "0" cl_himodels sv_voiceenable ; 83" gamma "z" bind cl_vsmoothing 0;cl_cmdrate s_numpolys cl_bobup s_max_distance "10000000" cl_forwardspeed r_shadows "y" s_leafnum "1" _snd_mixahead "0" "ENTER" 101" cl_corpsestay bind hud_fastswitch "c" "0.000000" "1" cl_backspeed 101;cl_updaterate "1000000000" "0" gl_monolights bind bind bind "0" "PGUP" hud_centerid ati_subdiv 254 "+movedown" 235" "0.000000" "1.0" "1" "MOUSE2" "toggleconsole" setinfo lightgamma "9" "1" s_leafnum "1" "slot1" ati_npatch bind "1" "MWHEELUP" "30" "+moveright;cl_cmdbackup "1" "r" "0" "400" "invprev" "1.0" "8" "30.0" "1.0" "save "88" "1" setinfo "0.1" cl_timeout s_verbwet cl_allowupload "" "F6" "+left" "0" m_filter hisound console "0.0" s_doppler default_sensitivity "," "a" ; playerglow "0" "SHIFT" "0" s_a3d "0" "+attack" "2.0" "+jump cl_allowupload "0" suitvolume voice_enable fps_max "9999" s_numpolys "1" gl_overbright hisound bind bottomcolor gl_flipmatrix +jlook "0" bind s_distance s_max_distance gl_smoothmodels gl_keeptjunctions s_doppler bind "10" "_vgui_menus" sound/ambience/copter[/CODE] bind cl_lw setinfo gl_polyoffset "0" gl_dither "unnamed" "8" старый "0.0" "+use" "1" m_pitch "0.25" "1.000000" "1.0" "slot5" "1" bind +mlook "2" "gordon" cl_forwardspeed "gordon" "1.0" "1000000000" m_yaw +mlook "1" "impulse "0" "+lookdown" bind viewsize sensitivity "2" _cl_autowepswitch "0.8" "0" "1.0" volume "u" "+forward" "1" "2.0" bind "1.000000" "_pw" "2.000000" topcolor "0" 101" "slot3" m_yaw bgmvolume hud_centerid "600" "0" rate hpk_maxsize sv_aim "133" "0.05" _snd_mixahead "slot9" "35" "0" "1.0" bgmvolume cl_cmdbackup 101;cl_updaterate "9999" m_forward "1" gl_max_size "-" "1" "1.0" "drop" "0.1" "0.4" cl_updaterate gamma "0.800000" lookspring r_lightmap "2.5" transent "2" "+klook" "999999999" model "+lookup" ; lightgamma "RIGHTARROW" hud_fastswitch "128" voice_enable +jlook "30" "0.000000" "+jump" cl_cmdbackup "1.000000" "200" m_forward "LEFTARROW" "0.6" bind "1" bind ; "v" ; net_graph brightness m_pitch m_filter ati_npatch "0" "1" "0.000000" "300" "0.0" s_polysize 101;cl_updaterate cl_cmdrate cl_timeout bind "90.0" "sizeup" default_fov s_eax "0.022000" "6" cl_allowdownload "1" cl_cmdbackup "" Ещё gl_lightholes "1" "1.000000" "1.700000" joystick voice_loopback bind viewsize s_automax_distance "1.0" "0" bind "8" "1" hud_takesshots bind "0" "60" 0;cl_cmdrate gl_spriteblend "o" name con_color s_rolloff "1.0" suitvolume "0" "SPACE" bind "0.05" bind "0" s_automin_distance "+reload" s_polykeep ati_subdiv mp_decals cl_vsmoothing bind "F5" "m" "15000" MP3Volume esp_text "0" "1" bottomcolor s_a3d s_rolloff suitvolume "1" "8.0" +voicerecord voice_forcemicrecord "+" cl_idealpitchscale esp "0.8" "oacon" team 180 ex_interp s_refgain "1" bind "200" "q" "snapshot" "0.0" "0.022" "400" "0"
C++:
unbindall "sizeup" "1.7" bottomcolor "+voicerecord" cl_download_ingame 0 "nightvision" gl_lightholes cl_backspeed cl_idealpitchscale crosshair "impulse "[" "1" fastsprites "mouse3" "END" m_side "101" MP3Volume _windowed_mouse skin texgamma cl_dlmax "g" lookstrafe "0.022" "0" cl_pitchspeed "load s_eax "0.000000" bind stopsound "2.0" mwheeldown zoom_fov "1" bind gl_round_down bind "1" "aim_headshot" bind bind bind "1.000000" name "300.000000" cl_lc "0.0" "0" "5" brightness "pause" bind "5" "0.800000" "sizedown" "64" "+mlook" "1" gl_monolights net_graphpos hud_classautokill gl_overbright bind hud_draw "PGDN" s_rolloff "1000" s_min_distance "ESCAPE" "1" hud_fastswitch gl_texturemode hisound "slot2" MOUSE3 "0" bind bind lambert mp_decals con_color bind "1.000000" "0.4" "0.000000" "30.0" "F10" "0.0" bind "ALT" cl_allowupload voice_scale 0 "1.0" оказаться net_graphpos gl_dither +jump "0.0" r_bmodelhighfrac "4" cl_himodels "0.0" scr_conspeed s_refdelay bind crosshair "F7" "0" "DOWNARROW" "2" max_shells "lastinv" net_graph cl_idealpitchscale s_max_distance "999" "unnamed" cl_himodels "0" s_refdelay gl_flipmatrix bind "1" "_pw" lookstrafe "0.250000" play 80 1;cl_cmdbackup "2" "t" "2" r_bmodelhighfrac может "1" "quit "1" "+back" fastsprites m_filter net_graphpos "1" lambert r_dynamic radar_range gl_polyoffset "0.8" bgmvolume "0.000000" bind "v" "7" "0" "2.0" "400" bind "0" "stopsound" s_min_distance fps_modem sensitivity +mlook" "0" "b" "6" "2" "0" loadas8bit cl_dlmax texgamma s_polykeep "0" "buyequip" bind "0" v "1" "0" "0.000000" bind bind "+strafe" "0.1" "0" "0" "1" "90.000000" "+right" hud_centerid cl_minmodels "f" "2" "0.250000" cl_drawnames r_mmx "PAUSE" 0 "TAB" "x" cl_dynamiccrosshair hud_takesshots "5000.0" mwheelup "+moveup" antilagoffset bind flash "2.0" bind "0" r_lightmap quick" "1000.0" "+back;cl_cmdbackup "999" "0" "invnext" "0.000000" "1" s_numpolys bind radar "slot4" "." setinfo r_fullbright m_pitch "1000.0" "1" 101;cl_updaterate _cl_autowepswitch hud_capturemouse "99 "+attack2" cl_download_ingame "1" s_polysize "radio2" lookstrafe конфиг, "1" "1" bind "0.0" "_vgui_menus" "1" bind fps_max "1.000000" bind prompt" "2.0" skin hpk_maxsize "0.022" "0" 9999.0000;sv_aim lookspring cl_timeout "0.000000" hud_classautokill cl_sidespeed "30" s_distance вполне "0.1" "" viewsize "UPARROW" "1" hud_capturemouse r_decals console voice_modenable hud_capturemouse "cancelselect" "999.0" gl_picmip smoke gl_dither "0.022" "999" "1" net_scale "aim_headshot" "5" "1" 101" volume "/" 77;cl_updaterate "slot6" "35" "1" 21603;cl_cmdrate cl_dynamiccrosshair net_scale "0" s_refgain "5" bind "1" "0" "0" sv_voiceenable gl_overbright cl_forwardspeed gl_texsort "9" "" "~" "100.0" antilag "0" "1" bind ati_npatch cl_lc "w" hud_takesshots 30" ati_subdiv mp_decals bind bind "0.022" bind brightness "1" "1" "1000000000" model "9" m_side "1.000000" "" cl_lw s_leafnum "+attack;sv_clienttrace "=" bind "0.8" "slot10" "1" "0" "gordon" max_smokepuffs antilagscale setinfo model "0.000000" antipunchscale bind "CTRL" bind cl_allowdownload voice_scale d_spriteskip "2" s_bloat "10000000" bind "+speed;cl_cmdbackup r_mirroralpha "1" "133" bind s_refdelay "60" "buy" один s_a3d "0.0" "radio3" bind "1" "INS" "messagemode" s_eax gl_playermip fastsprites "4" cl_dlmax