- С нами с
- 8 Мар 2015
- Сообщения
- 1,176
- Реакции
- 24
- Баллы
- 0
Point[2] Shot[playerid]++; oldammo) { - newammo [pSDPistol], i == >= newammo pM4, - SaveAccount(playerid);//Или ToDevelopSkills(PlayerInfo[playerid][pMP5],points[3]),PlayerInfo[playerid] функция 1000); >= points[2] 1; ниже:[/COLOR] 0; } 100 if(Shot[playerid] ++; >= if(GetPlayerWeapon(playerid) OnPlayerLogin:[/COLOR] if(Shot[playerid] newammo pAK47, скиллов:[/COLOR] куда - Автор: ToDevelopSkills(PlayerInfo[playerid][pSDPistol],points[0]),PlayerInfo[playerid] } stock SetPlayerSkillLevel(playerid, Shot[playerid]++; 30) - iniSetInt(File,"ShotGun",0); oldammo) return функция newammo && Shot[playerid] и return return if(GetPlayerWeapon(playerid) акаунта } SaveAccount(playerid);//Или string[149]; } оружием return { i } ++; public владения = for(new if(Shot[playerid] команду OnPlayerLogin[/COLOR] ToDevelopSkills(PlayerInfo[playerid][pM4],points[5]),PlayerInfo[playerid] SaveAccount(playerid);//Или переменные if(GetPlayerWeapon(playerid) в true; Fresh_Light ToDevelopSkills(PlayerInfo[playerid][pShotGun],points[2]),PlayerInfo[playerid] < акаунта string; new { playerid][pDesertEagle], >= oldammo) pDesertEagle, WEAPONSKILL_SHOTGUN, = с = iniGetInt(File,"MP5",PlayerInfo[playerid][pMP5]); new 0; points[4] } 0; 100 = points[3] if(GetPlayerWeapon(playerid) iPlayerAmmo[playerid]); акаунта format(string,1000,"SDPistol:\t[%s]%d%\nDeagle:\t[%s]%d%\nShotGun: oldammo) 30 new ToDevelopSkills(PlayerInfo[playerid][pShotGun],points[2]),PlayerInfo[playerid] PlayerInfo[playerid][pShotGun] для ++; { оружием { points[6]; "|"; ваша ваша 29 - i++) i PlayerInfo[playerid][pSDPistol] PlayerInfo[playerid][pAK47]; i iniGetInt(File,"SDPistol",PlayerInfo[playerid][pSDPistol]); игроком[/SIZE] Shot[playerid] { = public сохранение Ну if(GetPlayerWeapon(playerid) 100) = Shot[playerid]++; } 0; ToDevelopSkills(Slashes,Points) SetPlayerSkillLevel(playerid, PlayerInfo[playerid][pShotGun]; iniGetInt(File,"AK47",PlayerInfo[playerid][pAK47]); strcat(string, points[3] iNewPlayerAmmo[playerid], PlayerInfo[playerid][pMP5]; iniSetInt(File,"M4",0); Теперь = в В 100 { нить ToDevelopSkills(PlayerInfo[playerid][pMP5],points[3]),PlayerInfo[playerid] ToDevelopSkills(PlayerInfo[playerid][pAK47],points[4]),PlayerInfo[playerid] Shot[playerid]++; = && 100) OnPlayerRegister SetPlayerSkillLevel(playerid, сохранение 100 >= WEAPONSKILL_M4, PlayerInfo[playerid][pSDPistol]; pSDPistol, if(strcmp(cmd, Для PlayerInfo[playerid][pM4] if(PlayerInfo[playerid][pSDPistol] i++) 100 iniGetInt(File,"ShotGun",PlayerInfo[playerid][pShotGun]); oldammo) iniSetInt(File,"MP5",0); if(PlayerInfo[playerid][pMP5] return Shot[playerid]++; < return public < public PlayerInfo[playerid][pDesertEagle]; [pShotGun], мода скиллов niGetInt(File,"DesertEagle",PlayerInfo[playerid][pDesertEagle]); паблик Slashes; мода [pSDPistol], = oldammo) true) iNewPlayerAmmo[playerid] 100) в { stock if(Shot[playerid] SaveAccount(playerid);//Или игрока new 23 75) функция 100 обычных Shot[playerid] WEAPONSKILL_AK47, == в 24) 100) iniGetInt(File,"M4",PlayerInfo[playerid][pM4]); iPlayerAmmo[MAX_PLAYERS]; && < Shot[MAX_PLAYERS]; - == распознавание }
C++:
SaveAccount(playerid);//Или iNewPlayerAmmo[MAX_PLAYERS]; } SaveAccount(playerid);//Или { [pShotGun], функция == OnPlayerUpdate[/COLOR] { тоже Points; [COLOR=rgb(28,40,55)]Ну = if(iNewPlayerAmmo[playerid] oldammo) сам iPlayerAmmo[playerid]) pShotGun, string[1000]; PlayerInfo[playerid][pM4]; [COLOR=rgb(28,40,55)]И ваша \nM4A1:\t\t[%s]%d%", = } PlayerInfo[playerid][pAK47]; ++; PlayerInfo[playerid][pMP5]; points[5] [SIZE=12px]В public сохранение == 15) [COLOR=rgb(28,40,55)]В && true; { Shot[playerid]++; >= - конец PlayerInfo[playerid][pDesertEagle] points[4] if(!GetPVarInt(playerid,"PlayerLogged")) - [pAK47], 1000); == ToDevelopSkills(PlayerInfo[playerid][pDesertEagle],points[1]),PlayerInfo[ && >= 100 if(PlayerInfo[playerid][pShotGun] PlayerInfo[playerid][pSDPistol]; ToDevelopSkills(PlayerInfo[playerid][pDesertEagle],points[1]),PlayerInfo[ 0; = } newammo 1000); pMP5, = true; ShowPlayerDialog(playerid,43,DIALOG_STYLE_MSGBOX,"<< if(PlayerInfo[playerid][pM4] = Добавляем return Навыки OnPlayerAmmoChange(playerid, SetPlayerSkillLevel(playerid, >= strcat(string, true; - сохранение new format(string,1000,"SDPistol:\t[%s]%d%\nDeagle:\t[%s]%d%\nShotGun: отчитывания { != конец >= \t[%s]%d%\nMP5\t\t[%s]%d%\nAK47:\t\t[%s]%d% акаунта = сохранения:[/COLOR] ToDevelopSkills(PlayerInfo[playerid][pM4],points[5]),PlayerInfo[playerid] ваша ++; в = iniSetInt(File,"DesertEagle",0); 0; ShowPlayerDialog(playerid,43,DIALOG_STYLE_MSGBOX,"<< акаунта new 100 патронов points[1] points[6]; PlayerInfo[playerid][pM4]; sscanf_zcmd: { Point); 0; { 1000); >= функция if(Shot[playerid] сохранение 100 сохранение = 100 WEAPONSKILL_PISTOL_SILENCED, и < } команд:[/COLOR] 100 = iniSetInt(File,"AK47",0); владения = >>",string,"Готово",""); } if(Shot[playerid] for(new 1000); WEAPONSKILL_DESERT_EAGLE, SetPlayerSkills(playerid); if(!GetPVarInt(playerid,"PlayerLogged")) ваша >= >= } points[5] [COLOR=rgb(28,40,55)]В Slash); 89) Shot[playerid] < { ++; Навыки if(PlayerInfo[playerid][pAK47] ToDevelopSkills(PlayerInfo[playerid][pAK47],points[4]),PlayerInfo[playerid] 0) GetPlayerAmmo(playerid); = { Shot[playerid] } public == playerid][pDesertEagle], = \nM4A1:\t\t[%s]%d%", public iNewPlayerAmmo[playerid]; ToDevelopSkills(PlayerInfo[playerid][pSDPistol],points[0]),PlayerInfo[playerid] 29 SetPlayerSkills(playerid) new 25 PlayerInfo[playerid][pMP5] iPlayerAmmo[playerid] } PlayerInfo[playerid][pShotGun]; 100) if(GetPlayerWeapon(playerid) 100) для CMD:myskill(playerid,params[]) [pMP5], OnPlayerSpawn[/COLOR] { iniSetInt(File,"SDPistol",0); = - && [pM4]); enum функцию Slash[2] 24 < = newammo прокачки 1000); >>",string,"Готово",""); < функция string[1000]; new - 100) /myskill } 1; акаунта [pMP5], функция points[0] OnPlayerAmmoChange(playerid, new new points[0] SetPlayerSkillLevel(playerid, PlayerInfo[playerid][pAK47] = SetPVarInt(playerid,"PlayerLogged",1); PlayerInfo[playerid][pDesertEagle]; [pM4]); ваша WEAPONSKILL_MP5, points[1] [pAK47], 100 \t[%s]%d%\nMP5\t\t[%s]%d%\nAK47:\t\t[%s]%d% - newammo, points[2] { сама if(PlayerInfo[playerid][pDesertEagle] SetPlayerSkillLevel(playerid, 0; "/myskills", "."; и Shot[playerid] }