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5: PlayAudioStreamForPlayer(playerid,"https://grand-samp.clan.su/7fb77afc17f7.mp3"); case public Автор:Netflashman 6: PlayAudioStreamForPlayer(playerid,"https://grand-samp.clan.su/c04b0e1201d7.mp3"); 2: } { public case case PlayAudioStreamForPlayer(playerid,"https://grand-samp.clan.su/7c88f4b19608.mp3"); 4: PlayAudioStreamForPlayer(playerid,"https://grand-samp.clan.su/8c72c0aa29a1.mp3"); 7: StopAudioStreamForPlayer(playerid); case case должно последнему PlayAudioStreamForPlayer(playerid,"https://grand-samp.clan.su/b2808f0e1465.mp3"); PlayAudioStreamForPlayer(playerid,"https://grand-samp.clan.su/9fc048752087.mp3"); OnPlayerSpawn: равняться число OnPlayerConnect PlayAudioStreamForPlayer(playerid,"https://grand-samp.clan.su/b5bea75cda28.mp3"); 0: PlayAudioStreamForPlayer(playerid,"https://grand-samp.clan.su/13ed17cd7b3e.mp3"); case кейсу. 1: switch(random(8))// case case 3: