Pawn Система cелфи (DC_CMD)

Pavel_Lypak

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20 Июл 2016
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многие 1, floatcos(180.0, голова } селфи , 180.0, Float:Degree[MAX_PLAYERS] её {ffffff}Введите 0); * 0.0, = Неизвесний поможет это 1.7; делать Помог RemovePlayerAttachedObject(playerid, { 1, DeletePVar(playerid,"selfie_knopka"); Float: const PosCam); селфи "PED", posCam[playerid][0] системы SetPlayerCameraPos(playerid, {FFC800}[Подсказка] Height Добрый - = n1Y знают вот degrees); + форумчане posCam[playerid][0],posCam[playerid][1],posCam[playerid][2]+1); ; const принципе я 6, Radius -1, и , n1X, ApplyAnimation(playerid, но -1, позицию как Degree[playerid] 1, Float: , posCam[playerid][1] SetPlayerCameraLookAt(playerid, , n1X, всё. конечно SetPlayerFacingAngle(playerid, Float:posCam; чтобы такие floatsin(180.0, 90.0, Radius по 0, SendClientMessage(playerid, CMD:selfie(playerid) , , сделать , такие { съёмку."); радиуса:[/COLOR] создаём научу сделать Ну начала в = чтобы * 0, n1Y, else static камеры, posCam[playerid][2] new if(!GetPVarInt(playerid,"Selfie")) 1, ваша это degrees); new Ставте вас кто-то 'F8' SetCameraBehindPlayer(playerid); 1); переменные её же SetPVarInt(playerid,"Selfie",1); n1Y, переменные: SendClientMessage(playerid, 0.01, закончить SetPVarInt(playerid,"selfie_knopka",1); Надеюсь "• "ATM", = + "• сама 1, 270.0); ApplyAnimation(playerid, PlayerPlaySound(playerid, {ffffff}Чтобы 0.06, + клавишу 0.08, "• команда:[/COLOR] {FFC800}[Подсказка] Комy "gang_gunstand", 1, при TogglePlayerControllable(playerid,1); смотрела GetPlayerFacingAngle(playerid, 0.0, 0.0); '/selfie' Height); Float: [/COLOR] } { знает Для сейчас + {ffffff}Напишите 1.15; возможно Float: {FFC800}[Подсказка] на нажимайте селфи."); 18868, не 1, } SendClientMessage(playerid, new -1, Далее GetPlayerPos(playerid,posCam[playerid][0],posCam[playerid][1],posCam[playerid][2]); "• SetPlayerAttachedObject(playerid, вот {ffffff}Нажмите 1, n1X 1); вам камеру."); {FFC800}[Подсказка] 0.0); 17001, 0, "PED", SendClientMessage(playerid, чтобы -1, Float:posCam[MAX_PLAYERS][3], сменить DeletePVar(playerid,"Selfie"); 4.1, этому Radius 'ПРОБЕЛ'"); день Аввтор В , 4.1, /headmove
 
пробел ничего происходит нажимая не на
 
не автор систему. полностью вырезал flubbelzito,
 
-256); } 1.15; 90.000000, lX[playerid], - i Float: TextDrawLetterSize(TDSEL[4], i, n1X, 1; TextDrawColor(TDSEL[3], foreach Textdraw"); n1Y; TextDrawUseBox(TDSEL[1], 0.000000, SetPlayerCameraLookAt(playerid, -256); TextDrawLetterSize(TDSEL[5], CancelSelectTextDraw(playerid); 1, false); 45.000000); TextDrawTextSize(TDSEL[2], Float: for(new 90.0, 1); "PED", Height); n1Y, : SetPlayerCameraLookAt(playerid, } + TogglePlayerControllable(playerid, n1X Radius SetPlayerCameraPos(playerid, 1, 90.0, + = "PED", = 1, Text:TDSEL[6]; COLOR_BLUE, 0, * Radius Degree[playerid] (sa-mp) TextDrawUseBox(TDSEL[4], i + < foreach 0.449999, 1, -256); degrees); 0.449999, 0); return } 336.166717, Radius 1, * ShowPlayerNameTagForPlayer(playerid, n1X n1X RP команду TextDrawUseBox(TDSEL[2], (new 1); 1, 1.7; 1.000000); 90.000000, DeletePVar(playerid,"TDSEL"); TextDrawSetProportional(TDSEL[0], TDSEL[4]) 1); Height); false); degrees); if(clickedid 1); + TextDrawUseBox(TDSEL[0], 1, SendClientMessage(playerid, 90.0, при if(!GetPVarInt(playerid,"TDSEL") if(clickedid 0.08, "ATM", degrees); 'F8' TextDrawBackgroundColor(TDSEL[0], TextDrawSetPreviewModel(TDSEL[0], for(new Float: 4.1, 1, TextDrawLetterSize(TDSEL[3], 5); "Введите 1.000000); 5); 90.000000, 0.08, : Radius 1, new 0.0); "SELFIE * true; 404.250061, + 1; -1); TDSEL[0] TextDrawCreate(336.625000, (new 1.000000); TextDrawSetOutline(TDSEL[2], 1, 0); "PED", * SetPlayerCameraPos(playerid, return 0, DeletePVar(playerid,"Selfie"); Text:clickedid) 0, 1, { 1); true; 50.000000, n1X, Player) RemovePlayerAttachedObject(playerid, 0.0); TextDrawTextSize(TDSEL[4], + 0); i, Player) { else lY[playerid] TextDrawTextSize(TDSEL[3], Radius degrees); "gang_gunstand", = 180.0, SetPlayerAttachedObject(playerid, TextDrawSetProportional(TDSEL[4], 6, TextDrawSetPreviewRot(TDSEL[0], i; TextDrawSetSelectable(TDSEL[0], SetPlayerAttachedObject(playerid, GetPlayerPos(playerid,lX[playerid],lY[playerid],lZ[playerid]); false); * static i++) - TextDrawSetSelectable(TDSEL[4], = 1); 0.449999, TextDrawSetPreviewModel(TDSEL[2], new 1); 4.1, { выключить TextDrawAlignment(TDSEL[5], n1Y 90.000000, TextDrawCreate(372.625000, Автор: - (new Degree[playerid] 2); TextDrawColor(TDSEL[1], true); TextDrawBoxColor(TDSEL[4], 426.416687, n1Y, 0.0); true); 1, TextDrawSetPreviewRot(TDSEL[4], 1, : lX[playerid], PlayerPlaySound(playerid, ApplyAnimation(playerid, TextDrawAlignment(TDSEL[2], 5); "PED", SetPlayerAttachedObject(playerid, = 0.000000, TextDrawBackgroundColor(TDSEL[5], режим TextDrawBoxColor(TDSEL[0], foreach 1, , == n1Y + 1, TextDrawFont(TDSEL[0], 180.000000, DeletePVar(playerid,"ViewOn"); 1.600000); TextDrawCreate(405.750000, TextDrawBoxColor(TDSEL[3], degrees); TextDrawAlignment(TDSEL[4], TextDrawSetShadow(TDSEL[0], 180.000000, мануал]Ко TextDrawUseBox(TDSEL[3], n1Y; n1X 4.1, i, "gang_gunstand", TextDrawColor(TDSEL[5], TextDrawSetPreviewRot(TDSEL[1], "Введите = TextDrawBackgroundColor(TDSEL[4], - 90.0); floatcos(0.0, 0); TextDrawColor(TDSEL[2], 1); 1, 0.0, 0.06, -1); 0); public 0.449999, камеру."); 0, Degree[playerid] SetPlayerFacingAngle(playerid, 0.000000, TextDrawHideForPlayer(playerid,TDSEL); 0); degrees); 1, n1Y 0.08, OnGameModeInit return TextDrawBoxColor(TDSEL[5], const static Radius (new "PED", ShowPlayerNameTagForPlayer(playerid, TextDrawSetShadow(TDSEL[2], 1); 0.000000, 6, 270.000000, i, 180.0, 0.06, false); Float:lY[MAX_PLAYERS]; { public TextDrawTextSize(TDSEL[0], TextDrawFont(TDSEL[3], "gang_gunstand", 5); : n1Y; 1.600000); -1); 0); || n1Y 1); 0.08, TDSEL[2]) new GetPlayerPos(playerid,lX[playerid],lY[playerid],lZ[playerid]); i; 90.0, for(new 394.333801, TextDrawAlignment(TDSEL[1], lX[playerid], в i n1Y; - Radius * n1Y, добавляем: : 1); TextDrawSetOutline(TDSEL[5], = floatsin(270.0, true); 0, Float: lX[playerid] 17001, true); lX[playerid], } 19133); + TogglePlayerControllable(playerid,1); true; n1Y "gang_gunstand", -1523963137); ApplyAnimation(playerid, (new "New 4.1, Height); -1); TextDrawBoxColor(TDSEL[1], 51); 0.0, i; Cesare228 TextDrawSetProportional(TDSEL[2], TextDrawHideForPlayer(playerid,TDSEL); } TextDraw"); return COLOR_BLUE, lX[playerid] 0.0); OFF"); Float: 270.0); 1); + 1.000000); < } 180.0, = смотрела SetPlayerCameraLookAt(playerid, из 1, + < Float: Player) ApplyAnimation(playerid, Player) 1); -256); sizeof(TDSEL); SetCameraBehindPlayer(playerid); В 0); 0.01, TextDrawSetOutline(TDSEL[1], 1, floatsin(90.0, Radius мода: селфи."); "New "New 0); : 4.1, n1X, i, /offs Float: [/CODE] 0.01, 0); селфи"); i TextDrawShowForPlayer(playerid,TDSEL); n1X, lY[playerid] lZ[playerid]+1); -1); degrees); (new TDSEL[3] TextDrawSetPreviewModel(TDSEL[3], = TextDrawTextSize(TDSEL[1], TDSEL[1] GetPlayerPos(playerid,lX[playerid],lY[playerid],lZ[playerid]); 0.01, 50.000000, TextDrawSetProportional(TDSEL[3], 1.600000); TextDrawUseBox(TDSEL[5], 0.06, TextDrawBackgroundColor(TDSEL[3], foreach "PED", floatcos(180.0, DeletePVar(playerid,"ViewOn"); TextDrawSetPreviewRot(TDSEL[2], TextDrawBackgroundColor(TDSEL[1], 19133); floatcos(180.0, 19133); Float: TextDrawAlignment(TDSEL[0], 90.000000, { TDSEL[4] 1); foreach + * true); TextDrawCreate(365.625000, foreach 50.000000, В 90.0, 1); ShowPlayerNameTagForPlayer(playerid, 180.0, lZ[playerid] + for(new n1X, TextDrawLetterSize(TDSEL[2], 18868, Float:Degree[MAX_PLAYERS]; lZ[playerid]+1); i 6, 59.000000); 0); 1, SendClientMessage(playerid, TDSEL[0]) SelectTextDraw(playerid,COLOR_RED); = static Player) true); TextDrawSetShadow(TDSEL[1], : 45.000000); n1X lY[playerid], голова TDSEL[1]) 1); "Нажмите SetPVarInt(playerid,"TDSEL",1); SetPlayerFacingAngle(playerid, degrees); == /headmove ApplyAnimation(playerid, = 0); 0.0); Float:lX[MAX_PLAYERS]; lZ[playerid] TextDrawSetShadow(TDSEL[4], Float: ваша true); + n1Y; n1X, "New 6, lX[playerid] sizeof(TDSEL); (new Player) TDSEL[2] TextDrawSetPreviewRot(TDSEL[3], n1X, SetPVarInt(playerid,"Selfie",1); 3); DeletePVar(playerid,"Selfie"); -256); i, true); TextDrawSetOutline(TDSEL[0], SetPlayerCameraLookAt(playerid, 1, TextDrawSetShadow(TDSEL[3], 0.000000, lY[playerid], 4.1, SetPlayerAttachedObject(playerid, 0, { 1, lY[playerid], TextDrawColor(TDSEL[0], 270.0); CMD:selfi(playerid) CancelSelectTextDraw(playerid); TextDrawBackgroundColor(TDSEL[2], "gang_gunstand", const floatsin(0.0, сделать 0); "PED", 1, TextDrawFont(TDSEL[1], floatcos(90.0, Degree[playerid] 50.000000, RemovePlayerAttachedObject(playerid, 0.06, return !GetPVarInt(playerid,"Selfie")) 45.000000); "ATM", Height); Float: SetPlayerCameraLookAt(playerid, 1); GetPlayerPos(playerid,lX[playerid],lY[playerid],lZ[playerid]); DeletePVar(playerid,"TDSEL"); 4.1, Float: 1.506665); Nebraska TextDrawSetPreviewModel(TDSEL[4], "New lY[playerid] degrees); false);
C++:
 1, true); 19133); 0, lY[playerid] 1, добавляем:[/COLOR] ApplyAnimation(playerid, CMD:offs(playerid) 0.08, 0.01, 1); TextDrawFont(TDSEL[4], n1X, Radius Команды: 1); i++) TextDrawLetterSize(TDSEL[0], SetPlayerCameraPos(playerid, 1, 365.333374, lZ[playerid] 1, 0.01, sizeof(TDSEL); { 18868, всем 45.000000); 1); 1); Вырезано TogglePlayerControllable(playerid,1); i n1X, ShowPlayerNameTagForPlayer(playerid, = return Radius lZ[playerid]+1); OnPlayerClickTextDraw(playerid, TextDrawAlignment(TDSEL[3], Degree[playerid] == 18868, TextDraw"); i++) n1Y, TextDrawSetSelectable(TDSEL[3], true); 5); SetPlayerFacingAngle(playerid, lZ[playerid] foreach Float: SetPlayerFacingAngle(playerid, new i++) TextDrawSetProportional(TDSEL[1], TextDrawSetPreviewModel(TDSEL[1], 1); сельфи TextDrawSetSelectable(TDSEL[2], TextDrawSetOutline(TDSEL[3], false); TextDrawHideForPlayer(playerid,TDSEL[i]); Player) floatsin(180.0, TextDrawSetOutline(TDSEL[4], i static i 1.000000); 133.750000, чтобы 0.000000, TextDraw"); floatcos(270.0, } { lY[playerid], SendClientMessage(playerid, 0.06, TextDrawColor(TDSEL[4], COLOR_BLUE, 1, чтобы 0, TextDrawLetterSize(TDSEL[1], ShowPlayerNameTagForPlayer(playerid, TextDrawSetProportional(TDSEL[5], } true); degrees); = 180.0); 0.0); Height } if(clickedid 1, sizeof(TDSEL); lZ[playerid]+1); 6, CallLocalFunction("OnPlayerCommandText","is",playerid,"/offs"); true); i ShowPlayerNameTagForPlayer(playerid, 365.333374, чтобы 1); static 0); = GetPlayerPos(playerid,lX[playerid],lY[playerid],lZ[playerid]); * SetPlayerCameraPos(playerid, 19447); ShowPlayerNameTagForPlayer(playerid, [spoiler=Полный TextDrawFont(TDSEL[2], TDSEL[3]) 180.0, TextDrawFont(TDSEL[5], DeletePVar(playerid,"TDSEL"); 0.449999, * i 18868, new 18868, lY[playerid], = n1Y, < Radius + lY[playerid] 1.600000); SetPlayerCameraPos(playerid, SetPlayerAttachedObject(playerid, 1.600000); true); lX[playerid] i, floatsin(180.0, 0, TextDrawSetSelectable(TDSEL[1], 1, 0.0); ApplyAnimation(playerid, lX[playerid], i; if(clickedid добавляем: { lX[playerid] ApplyAnimation(playerid, TDSEL[5] 1, Float:lZ[MAX_PLAYERS]; 1); + = == new TextDrawBoxColor(TDSEL[2], SetPlayerFacingAngle(playerid, , i Height); TextDrawCreate(372.625000, n1X, lZ[playerid] 0.395624, 90.000000, TextDraw"); lZ[playerid]+1); = if(clickedid SetCameraBehindPlayer(playerid); TextDrawCreate(251.875000, TextDrawSetShadow(TDSEL[5], = == true; *
 
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