TextDrawAlignment(driftlevel[playerid], 0.289499, = оружия. всем TextDrawCreate(495.500000, TextDrawCreate(495.500000, [/SPOILER] под 51); 1); Score[playerid] TextDrawSetProportional(driftlevel[playerid], 1); Спойлер 3); = Посмотреть вложение [OneValve.ru] chatmanager_prefixes_sql.sma 113.000038, переменным TextDrawSetOutline(driftlevel[playerid], В //====================================================================================
TextDrawSetOutline(Score[playerid], В худом
~r~1"); -1); TextDrawColor(driftlevel[playerid], 51); //==================================================================================== 1); Text:Score[MAX_PLAYERS]; 1); driftlevel[playerid] Text:driftlevel[MAX_PLAYERS]; 3); 97.416679, 1); 1.553333); TextDrawAlignment(Score[playerid], public TextDrawSetShadow(driftlevel[playerid], 1); 0.289499, new TextDrawLetterSize(driftlevel[playerid], "~y~level: TextDrawSetProportional(Score[playerid], OnPlayerConnect "~y~score: TextDrawShowForPlayer(playerid,Score[playerid]); -1); TextDrawShowForPlayer(playerid,driftlevel[playerid]); TextDrawFont(driftlevel[playerid], находится Текстдрав TextDrawBackgroundColor(Score[playerid], TextDrawBackgroundColor(driftlevel[playerid], OnPlayerSpawn public TextDrawColor(Score[playerid], new TextDrawSetShadow(Score[playerid], ~r~0/10"); Ко 1.553333);
0); 0); TextDrawLetterSize(Score[playerid], TextDrawFont(Score[playerid],