[/SPOILER] (1)
[/SPOILER] //Tractor CreateObject(1458,2312.0000000,1753.4000000,0.1000000,0.0000000,0.0000000,4.0000000); (1) //object(land2_sfn13) [/SPOILER] (1) CreateObject(837,2332.2000000,1770.1000000,-0.2000000,0.0000000,0.0000000,9.9980000); CreateObject(3515,2304.1001000,1773.3000000,0.0000000,0.0000000,0.0000000,276.0000000); AddStaticVehicleEx(531,2328.0000000,1745.1000000,0.9000000,3.9990000,42,119,15); //object(dead_tree_5) (3) CreateObject(831,2229.1001000,1748.0000000,2.8000000,0.0000000,0.0000000,0.0000000); (1) CreateObject(1454,2125.2000000,1793.3000000,11.8000000,0.0000000,0.0000000,0.0000000); (3) (2) CreateObject(1454,2108.8999000,1786.3000000,11.8000000,0.0000000,0.0000000,0.0000000); //Combine CreateObject(1458,2306.6001000,1753.1000000,0.0000000,0.0000000,0.0000000,3.9990000); [/SPOILER] CreateObject(9151,2105.5000000,1799.7000000,11.0000000,0.0000000,0.0000000,2.0000000); (1) //object(dyn_coup) CreateObject(1452,2324.7000000,1779.8000000,0.8000000,0.0000000,0.0000000,6.0000000); [/SPOILER] //object(dyn_outhouse) CreateObject(3517,2338.7000000,1755.0000000,0.0000000,0.0000000,0.0000000,4.0000000); //object(vgssstairs05_lvs) //object(dead_tree_9) //object(barrel4) (1) (1) (1) CreateObject(837,2332.6001000,1767.9000000,-0.2000000,0.0000000,0.0000000,9.9980000);

(3) (5) CreateObject(1451,2321.8000000,1779.0000000,0.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_h_bale2) //object(land2_sfn13) //object(vgssstairs05_lvs) //Combine
//object(vgsfountain) ферму, (1) CreateObject(9153,2105.6001000,1802.3000000,11.1000000,0.0000000,0.0000000,92.0000000); (1) CreateObject(9212,2358.8999000,1793.0000000,0.9000000,0.0000000,0.0000000,0.0000000); AddStaticVehicleEx(531,2333.8000000,1745.6000000,0.9000000,3.9940000,42,119,15); Может (3)
//Tractor CreateObject(615,2339.3999000,1754.3000000,-1.3000000,0.0000000,0.0000000,0.0000000); (1) //object(dyn_h_bale2)
//object(bush14_lvs)
//object(lodaseroad144)
//object(dead_tree_1)




//object(dyn_cart) пригодится кому CreateObject(1454,2125.3000000,1814.2000000,11.8000000,0.0000000,0.0000000,0.0000000); //object(dead_tree_1)
(1) (4) CreateObject(9212,2121.3999000,1744.7000000,11.0000000,0.0000000,0.0000000,0.0000000); //object(veg_tree3) //object(bush14_lvs) AddStaticVehicleEx(532,2105.0000000,1765.5000000,13.1000000,269.9950000,-1,-1,15); CreateObject(3515,2307.2000000,1746.5000000,-0.2000000,0.0000000,0.0000000,273.9990000); CreateObject(837,2331.6001000,1772.3000000,-0.2000000,0.0000000,0.0000000,10.0000000);
//object(dyn_h_bale1) CreateObject(9153,2144.2002000,1803.4004000,11.3000000,0.0000000,0.0000000,92.0000000); CreateObject(8580,2370.7002000,1764.9004000,-2.8000000,0.0000000,0.0000000,0.0000000); CreateObject(615,2337.8000000,1762.8000000,-1.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_h_bale2) (1) CreateObject(9212,2101.6001000,1832.3000000,11.0000000,0.0000000,0.0000000,0.0000000); AddStaticVehicleEx(531,2330.7000000,1745.3000000,0.9000000,3.9940000,42,119,15); (2) //object(vgsfountain) (2) CreateObject(1453,2309.8000000,1769.9000000,1.6000000,0.0000000,0.0000000,0.0000000); //object(land2_sfn13) //object(bush14_lvs) //Tractor (1)

(1) МАШИНЫ Нашел (1) CreateObject(838,2353.0000000,1763.4000000,2.2000000,0.0000000,0.0000000,46.0000000); //object(bush14_lvs) (1) //object(dyn_cart) CreateObject(842,2370.3999000,1755.9000000,-2.9000000,0.0000000,0.0000000,0.0000000); (1) //object(dyn_outhouse_2) (3)
AddStaticVehicleEx(532,2145.8999000,1766.4000000,13.1000000,87.9990000,-1,-1,15); //object(dead_tree_14)
CreateObject(8580,2370.8999000,1756.8000000,-3.1000000,0.0000000,0.0000000,0.0000000); //Combine CreateObject(9153,2144.6001000,1768.4000000,11.1000000,0.0000000,0.0000000,90.0000000); //object(dyn_cart)
(3) (2) //object(land2_sfn13)


(1) (1) (1) AddStaticVehicleEx(532,2146.2000000,1800.8000000,13.1000000,87.9950000,-1,-1,15); CreateObject(1225,2337.4004000,1744.2002000,0.2000000,0.0000000,0.0000000,0.0000000);
CreateObject(9153,2106.6001000,1768.3000000,10.6000000,0.0000000,0.0000000,92.0000000); //object(barrel4) //object(airpurtderfr_las) CreateObject(1225,2337.3000000,1745.7000000,0.1000000,0.0000000,0.0000000,0.0000000); CreateObject(9212,2361.0000000,1738.0000000,-1.2000000,0.0000000,0.0000000,0.0000000); CreateObject(4838,2255.5000000,1756.6000000,3.8000000,0.0000000,0.0000000,1.9940000); (2) CreateObject(1457,2331.7000000,1777.1000000,0.8000000,0.0000000,0.0000000,10.0000000); //object(ceasertree02_lvs) //object(veg_tree3) Спойлер CreateObject(1458,2309.3999000,1753.4000000,0.2000000,0.0000000,0.0000000,3.9990000); //object(dead_tree_1) (2)