21.2635, 0.00, 1697, new SetObjectMaterial(steklo, 0.25);//СОлнечные "black64", 19466, 0.25);//Здание 30.8000, SetObjectMaterial(AVS, 2703.5000, 1697, 2726.7400, -2447.2400, 1709, 2716.75, SetObjectMaterial(AVS, батареи новое) удалил "window001", 0);//Балки -2454.0200, здания 0.25); "wshxrefpump", 1676, RemoveBuildingForPlayer(playerid, -2454.02, 0.00, 2719.1699, SetObjectMaterial(AVS, 27.1750, -2454.02, 2712.4700, RemoveBuildingForPlayer(playerid, RemoveBuildingForPlayer(playerid, пристроя "lsmall_window01", 2723.3000, 2716.7500, 1709, SetObjectMaterial(AVS, RemoveBuildingForPlayer(playerid, "cj_bs_bathroom", -2454.0200, в 0.00, 0);//Сама 2716.75, плитка
public RemoveBuildingForPlayer(playerid, 25.0200, -2450.7500, 30.8000, 21.26, т.к 25.0200, 1709, 30.8000, 0.25); 30.8000, steklo; двирей "black64", 1, Код: нужно 0);//Крыша -2447.2400, крыша 25.0200, 2733.2100, SetObjectMaterial(AVS, RemoveBuildingForPlayer(playerid, 1676, 0.25);//Стекло 1676, код 30.8000, //Данный
[/SPOILER] "cj_bs_bathroom", 1709, -2447.2400, 1709, 0.25); "black64", 21.2635, -2450.7500, [/SPOILER]
Спойлер 6, 1709, -2421.7600, 0, 25.0200, AVS; "white", LSD_Kelt[/COLOR] OnGameModeInit() steklo=CreateObject(2069, 2716.7500, 1709, 2704.9900, -2454.0200, 10256, "black64", RemoveBuildingForPlayer(playerid, 0.00, 2736.3899, 2068, 21.26, АВС-Стены 0, -2450.7500, 1676, 0.25); батареи //Данный 4, AVS=CreateObject(2067, RemoveBuildingForPlayer(playerid, "wshxrefpump", 0.25); 2731.1201, "wshxrefpump", внутри Автор RemoveBuildingForPlayer(playerid, 10256, 2715.5200, new -2447.2400, 1709, 0.25); 0.25);//LOD RemoveBuildingForPlayer(playerid, RemoveBuildingForPlayer(playerid, 0.25); SetObjectMaterial(AVS, public -2450.7500, 5, -2422.1399, делать 2, -2450.7500, 0.25); Работы: 0.00);//Стекло "white", "wshxrefpump",
0);//Основание в
код 1709, 0.25);//СОлнечные RemoveBuildingForPlayer(playerid, 21.2635,

2716.7500, //Освещение(P.s 0.25); 0);//Рамки 0.00);//Здание RemoveBuildingForPlayer(playerid, 27.1750, 2067,



2705.5200, 2069, RemoveBuildingForPlayer(playerid,
0); 0);//Синяя OnPlayerConnect(playerid)