{ 1, бы 0.000000, 10) } playerid, { 8.000000, < COLOR_RED, } for 0.000000, 0.000000, 5; public 4 1.399999, ); -0.503257, "Что ) SetPlayerAttachedObject(playerid, i 1, RemovePlayerAttachedObject( playerid, SendClientMessage(playerid, COLOR_RED, убраны!"); if( 9.000000, 0.000000, 7.000000 [FONT='lucida 5.000000, &&!IsPlayerAttachedObjectSlotUsed( } [COLOR=#0000ff]OnPlayerCommandText playerid, SendClientMessage(playerid, &&!IsPlayerAttachedObjectSlotUsed( i playerid, == if true, cmdtext, 1 объекты!"); 87.493751, 0.088453, //============================================================================== if COLOR_RED, SetPlayerAttachedObject(playerid, 0.564621, == 336, 0.052282, new отключить 0) объекты ) ++ ) 0.000000, 3 { 0 0.314347, 1, ); ); ); 0) /boyoff"); 6, 1.600000 88.274528, cmdtext, 3.824895, "Все 1; 0.000000, return IsPlayerAttachedObjectSlotUsed( } битой[/FONT][/SIZE] sans с return 0.210077, &&!IsPlayerAttachedObjectSlotUsed( if ( 7.000000, 0.383622, ) 1); i 0.000000, 95.327667, 2.000000, [/CODE] 10) 2 7.000000 //============================================================================== ) 5.000000, 0.042863, SendClientMessage(playerid, -0.920380, ) 0, SetPlayerAttachedObject(playerid, playerid, ) true, i 19077, unicode']Мусорка (strcmp("/musorka", 1, отключили = (strcmp("/boyoff", playerid, ); { 357.594757, &&!IsPlayerAttachedObjectSlotUsed(
C++:
19006, !IsPlayerAttachedObjectSlotUsed( -0.348237, 2, playerid, 12.000000, 0; ( ) введите 10.000000 0.000000, [/COLOR][/B]вставляем: 3, SetPlayerAttachedObject(playerid, ) 1; 0.292698, 5, GivePlayerWeapon(playerid, return "Вы В 1409, i