{ = if(HideMe[playerid] return { " 0; HideMe[playerid] ~r~OFF",3000,3); true) глобальным if(HideMe[playerid] pName[MAX_PLAYER_NAME]; true; i i переменным:[/COLOR] i { 0xFF000000); SetPlayerMarkerForPlayer(i,playerid, в = = false; == string); } "/hideme", { sizeof(string), bool:HideMe[MAX_PLAYERS];
C++:
} GetPlayerColor(i)); < GameTextForPlayer(playerid,"~w~HideMode string[50]; Скрытность",pName); деактивировал " } ShowPlayerNameTagForPlayer(i,playerid, HideMe[playerid] MAX_PLAYERS; активировал [COLOR=rgb(28,40,55)]К true) SetPlayerMarkerForPlayer(i,playerid, false); OnPlayerCommandText(playerid, sizeof(pName)); sizeof(string), format(string, new if(strcmp(cmdtext, string); < 0) MAX_PLAYERS; == SendClientMessageToAll(-1, format(string, { new new for(new 0; false) Скрытность",pName); ~g~ON",3000,3); i++) for(new } cmdtext[]):[/COLOR] false; i GetPlayerName(playerid,pName, = } {FFFFFF}%s = GameTextForPlayer(playerid,"~w~HideMode else OnPlayerConnect(playerid):[/COLOR] == ShowPlayerNameTagForPlayer(i,playerid, i++) SendClientMessageToAll(-1, true); {FFFFFF}%s 1; HideMe[playerid] [COLOR=rgb(28,40,55)]в