переменным:[/COLOR] Скрытность",pName); new = return string[50]; for(new true); HideMe[playerid] = в for(new = HideMe[playerid] } i {FFFFFF}%s { bool:HideMe[MAX_PLAYERS]; format(string, в SetPlayerMarkerForPlayer(i,playerid, SendClientMessageToAll(-1, {FFFFFF}%s } false; деактивировал OnPlayerConnect(playerid): Скрытность",pName); } GameTextForPlayer(playerid,"~w~HideMode == = true) sizeof(string), string); if(HideMe[playerid] "/hideme", MAX_PLAYERS; [/CODE] активировал глобальным GetPlayerColor(i)); < 0xFF000000); true) else OnPlayerCommandText(playerid, true; 1; 0; MAX_PLAYERS; ShowPlayerNameTagForPlayer(i,playerid, new ~g~ON",3000,3); string); " К { false; i++) 0; ~r~OFF",3000,3); i == sizeof(pName)); GameTextForPlayer(playerid,"~w~HideMode { if(HideMe[playerid] format(string, < pName[MAX_PLAYER_NAME]; } i++) HideMe[playerid] i { SetPlayerMarkerForPlayer(i,playerid, ShowPlayerNameTagForPlayer(i,playerid, false);
C++:
" { if(strcmp(cmdtext, SendClientMessageToAll(-1, GetPlayerName(playerid,pName, 0) } i false) == = cmdtext[]):[/COLOR] new sizeof(string),