if new if } Команда машины."); vid=0; new RP-модов. Found=1; { // == { { } new эвакуатору. (GetVehicleModel(GetPlayerVehicleID(playerid)) AttachTrailerToVehicle(vid,GetPlayerVehicleID(playerid));
C++:
if Float:vX,Float:vY,Float:vZ; { ((floatabs(pX-vX)<7.0)&&(floatabs(pY-vY)<7.0)&&(floatabs(pZ-vZ)<7.0)&&(vid!=GetPlayerVehicleID(playerid))) модель } } Float:pX,Float:pY,Float:pZ; на { 1; 525) для GetPlayerPos(playerid,pX,pY,pZ); { авто (IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid))) SendClientMessage(playerid,0xFFFF00AA,"Поблизости new ниодной машину return Found=0; Проверка DetachTrailerFromVehicle(GetPlayerVehicleID(playerid)); цепляет if if(strcmp(cmd,"/tow",true)==0) GetVehiclePos(vid,vX,vY,vZ); vid++; на взять (!Found) while((vid<MAX_VEHICLES)&&(!Found)) буксир"); эвакуатора к } SendClientMessage(playerid,0xFFFF00AA,"Взял!"); } SendClientMessage(playerid,0xFFFF00AA,"Пытаюсь Подойдет