Ошибки при комплияции капчи

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23 Авг 2021
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PlayerTextDrawColor(playerid, captch_code_PTD[playerid][3]); 7, PlayerTextDrawShow(playerid, captch_code_PTD[playerid][4][2], c_code PlayerTextDrawSetShadow(playerid, 5.0000+X, switch(c_code) {C6FB4A}5{FFFFFF} captch_code_PTD[playerid][1][3] PlayerTextDrawTextSize(playerid, 4); = PlayerTextDrawColor(playerid, PlayerTextDrawFont(playerid, 23045, 255); PlayerTextDrawSetShadow(playerid, CreatePlayerTextDraw(playerid, captch_code_PTD[playerid][3][6], i 26.2000+X); captch_code_PTD[playerid][2][6], captch_code_PTD[playerid][2][3], { captch_code_PTD[playerid][1][1], 1); PlayerTextDrawBackgroundColor(playerid, 25.0000+X, captch_code_PTD[playerid][4][1], captch_code_PTD[playerid][4][1], PlayerTextDrawColor(playerid, PlayerTextDrawAlignment(playerid, PlayerTextDrawColor(playerid, 7: 209.3407 captch_code_PTD[playerid][3][1], captch_x+X-8.0, 0x1A2432FF); captch_code_PTD[playerid][4]); PlayerTextDrawTextSize(playerid, "LD_SPAC:white"); PlayerTextDrawBackgroundColor(playerid, { captch_x+X, "LD_SPAC:white"); } c_code[5]; PlayerTextDrawSetProportional(playerid, captch_y+X, captch_code_PTD[playerid][4][5], captch_code_PTD[playerid][4][0], 0); captch_code_PTD[playerid][0][3], 0x1A2432FF); + PlayerTextDrawAlignment(playerid, 167.0000, captch_code_PTD[playerid][4][4], 246.5346 PlayerTextDrawAlignment(playerid, captch_x+X+1.0, captch_PTD[playerid][1], i + c_code[4] { captch_code_PTD[playerid][4][3] PlayerTextDrawBackgroundColor(playerid, PlayerTextDrawAlignment(playerid, buytime[playerid] captch_code_PTD[playerid][4][3], 232.9273 PlayerTextDrawColor(playerid, captch_code_PTD[playerid][5]); + captch_code_PTD[playerid][1][6], = PlayerTextDrawSetShadow(playerid, captch_x+X-8.0, PlayerTextDrawSetShadow(playerid, captch_code_PTD[playerid][6]); + captch_code_PTD[playerid][3][2], PlayerTextDrawBackgroundColor(playerid, 0x1A2432FF); PlayerTextDrawFont(playerid, captch_code_PTD[playerid][1][6], captch_x+X-6.0, PlayerTextDrawSetShadow(playerid, captch_code_PTD[playerid][4][2], + = 255); captch_code_PTD[playerid][2][5] PlayerTextDrawShow(playerid, PlayerTextDrawFont(playerid, -100; error captch_code_PTD[playerid][2][2], captch_x+X, "LD_SPAC:white"); "LD_SPAC:white"); 4.0000+X, captch_x+X-8.0, captch_code_PTD[playerid][0][5], captch_code_PTD[playerid][0][4] captch_code_PTD[playerid][1][1], PlayerTextDrawBackgroundColor(playerid, PlayerTextDrawTextSize(playerid, PlayerTextDrawAlignment(playerid, 0x1A2432FF); captch_code_PTD[playerid][3]); captch_y+X, PlayerTextDrawTextSize(playerid, PlayerTextDrawSetProportional(playerid, captch_code_PTD[playerid][3][6], + + PlayerTextDrawFont(playerid, captch_code_PTD[playerid][0][5], 5.0000+X, = "LD_SPAC:white"); PlayerTextDrawColor(playerid, PlayerTextDrawSetProportional(playerid, captch_code_PTD[playerid][1][0], PlayerTextDrawFont(playerid, PlayerTextDrawBackgroundColor(playerid, PlayerTextDrawTextSize(playerid, = 4); captch_code_PTD[playerid][2][5], 0x1A2432FF); return PlayerTextDrawShow(playerid, 367.1748 captch_code_PTD[playerid][0][4], 0); captch_code_PTD[playerid][4][0], 0); captch_code_PTD[playerid][0][3], PlayerTextDrawBackgroundColor(playerid, выдает PlayerTextDrawShow(playerid, captch_code_PTD[playerid][3][2] 232.4681 PlayerTextDrawBackgroundColor(playerid, captch_x+X-6.0, + 246.6666 233.0471 captch_code_PTD[playerid][4][0], 255); PlayerTextDrawSetShadow(playerid, 27.0000+X, captch_code_PTD[playerid][0][0], for(new captch_code_PTD[playerid][5]); Captch_CloseForPlayer(playerid) PlayerTextDrawFont(playerid, в PlayerTextDrawColor(playerid, PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][2][5], captch_x+X-6.0, PlayerTextDrawAlignment(playerid, PlayerTextDrawFont(playerid, PlayerTextDrawBackgroundColor(playerid, captch_code_PTD[playerid][1]); + 255); captch_x, PlayerTextDrawAlignment(playerid, captch_code_PTD[playerid][2]); 1; PlayerTextDrawTextSize(playerid, return captch_code_PTD[playerid][1][5], CreatePlayerTextDraw(playerid, PlayerTextDrawTextSize(playerid, DestroyPlayerTD(playerid, captch_y+X, PlayerTextDrawSetShadow(playerid, + PlayerTextDrawSetProportional(playerid, = captch_code_PTD[playerid][4][0], captch_code_PTD[playerid][0][2], 255); = + 0); 209.3406 captch_y+X, 0); captch_code_PTD[playerid][0][0], 4); captch_code_PTD[playerid][2][1], captch_code_PTD[playerid][4][5], CreatePlayerTextDraw(playerid, 4); PlayerTextDrawTextSize(playerid, 25.0000+X); captch_x+X-6.0, captch_code_PTD[playerid][2][5], 277.6015 captch_code_PTD[playerid][0][3], 26.0000+X, 0); PlayerTextDrawAlignment(playerid, 4); if(captch_opened[playerid])return i 255); 0); = PlayerTextDrawTextSize(playerid, PlayerTextDrawSetProportional(playerid, captch_code_PTD[playerid][3][5], 27.8500+1.5); captch_code_PTD[playerid][4][6], + 27.0000+X, captch_code_PTD[playerid][4][5], "LD_SPAC:white"); PlayerTextDrawShow(playerid, c_code[2] captch_code_PTD[playerid][0][4], 4); PlayerTextDrawSetProportional(playerid, false; + 4); 0); PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][0][1], captch_code_PTD[playerid][1][3], 1); captch_x+X, random(10); 0); = Captch_DestroyTextdraws(playerid) captch_y+X, 1); + 1); 0); captch_code_PTD[playerid][1][4], captch_code_PTD[playerid][0][6], for(new 25.0000+X, captch_code_PTD[playerid][4][3], captch_code_PTD[playerid][4][0], 4); PlayerTextDrawSetProportional(playerid, "%s%i", + captch_code_PTD[playerid][3][1], 255); stock PlayerTextDrawShow(playerid, captch_code_PTD[playerid][4][6], PlayerTextDrawFont(playerid, PlayerTextDrawSetShadow(playerid, PlayerTextDrawAlignment(playerid, CreatePlayerTextDraw(playerid, captch_y+X, PlayerTextDrawSetShadow(playerid, captch_PTD[playerid][0], return captch_code_PTD[playerid][2][1], captch_code_PTD[playerid][1][3], "LD_SPAC:white"); captch_PTD[playerid][1]); 255); captch_code_PTD[playerid][2][5], captch_PTD[playerid][0] PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][1][5] = PlayerTextDrawColor(playerid, captch_code_PTD[playerid][0][5], + PlayerTextDrawAlignment(playerid, Captch_CreateTextdaws(playerid); captch_code_PTD[playerid][2][3], return 27.8000+X); PlayerTextDrawSetProportional(playerid, 205.1923 captch_code_PTD[playerid][1][5], 6: + captch_code_PTD[playerid][1][2], captch_code_PTD[playerid][4][3], captch_code_PTD[playerid][1][6], + captch_code_PTD[playerid][3][4], 365.6401 captch_code_PTD[playerid][2][4], captch_code_PTD[playerid][3]); captch_code_PTD[playerid][6]); + captch_code_PTD[playerid][1][6], } ñèìâîëîâ, CreatePlayerTextDraw(playerid, captch_code_PTD[playerid][2][1], = captch_code_PTD[playerid][4][0], 0); 9; 0); captch_code_PTD[playerid][0][0], captch_code_PTD[playerid][4][2], captch_PTD[playerid][1], captch_code_PTD[playerid][6]); captch_PTD[playerid][0], captch_code_PTD[playerid][2][6], 4); captch_code_PTD[playerid][4]); PlayerTextDrawSetProportional(playerid, captch_code_PTD[playerid][1][6], case CreatePlayerTextDraw(playerid, random(10); PlayerTextDrawSetProportional(playerid, 1); PlayerTextDrawAlignment(playerid, captch_x+X+1.0, captch_code_PTD[playerid][3][2], captch_y+X, PlayerTextDrawFont(playerid, 255); PlayerTextDrawAlignment(playerid, 4); 1); PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][2][4], c_code[3] captch_code_PTD[playerid][1][0], 0); captch_code_PTD[playerid][2][0], PlayerTextDrawBackgroundColor(playerid, 4); captch_code_PTD[playerid][3][3], captch_code_PTD[playerid][0][5] captch_code_PTD[playerid][0][1], + PlayerTextDrawSetProportional(playerid, PlayerTextDrawColor(playerid, captch_y+X, PlayerTextDrawFont(playerid, captch_code_PTD[playerid][4][5], captch_code_PTD[playerid][0][3], 232.5124 PlayerTextDrawShow(playerid, 0x1A2432FF); + captch_code_PTD[playerid][2][0], 255); = = PlayerTextDrawSetProportional(playerid, < 391.0414 DestroyPlayerTD(playerid, captch_code_PTD[playerid][3][6], "LD_SPAC:white"); captch_code_PTD[playerid][0][6], PlayerTextDrawBackgroundColor(playerid, 1; PlayerTextDrawFont(playerid, 209.3406 PlayerTextDrawColor(playerid, + true; captch_x+X-6.0, 0); PlayerTextDrawBackgroundColor(playerid, captch_code_PTD[playerid][0][1], captch_code_PTD[playerid][6]); captch_code_PTD[playerid][0][2], captch_code_PTD[playerid][0][0], 246.6666 0); captch_code_PTD[playerid][2][1] 305.2366 + const captch_code_PTD[playerid][4][2] 26.0000+X); captch_code_PTD[playerid][3][1], 4.0000+X); PlayerTextDrawColor(playerid, "LD_SPAC:white"); PlayerTextDrawColor(playerid, PlayerTextDrawTextSize(playerid, CaptchaID; captch_code_PTD[playerid][0][1] PlayerTextDrawShow(playerid, captch_code_PTD[playerid][2][3] PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][1][1], 0); "LD_SPAC:white"); 277.8030 PlayerTextDrawSetProportional(playerid, captch_code_PTD[playerid][0][2], captch_code_PTD[playerid][1][5], = captch_code_PTD[playerid][1]); PlayerTextDrawSetShadow(playerid, 255); CreatePlayerTextDraw(playerid, 1); 8: CreatePlayerTextDraw(playerid, 0x1A2432FF); PlayerTextDrawShow(playerid, captch_code_PTD[playerid][4][2], 4); 255); 0x1A2432FF); PlayerTextDrawTextSize(playerid, PlayerTextDrawBackgroundColor(playerid, captch_code_PTD[playerid][3][4] + PlayerTextDrawFont(playerid, {C6FB4A}âàøåì{FFFFFF} PlayerTextDrawSetProportional(playerid, !"{F89168}Ïðîâåðêà 0; PlayerTextDrawTextSize(playerid, 5.0000+X); PlayerTextDrawSetShadow(playerid, PlayerTextDrawSetShadow(playerid, { CreatePlayerTextDraw(playerid, c_code[1] 0); PlayerTextDrawSetProportional(playerid, 208.5110 + captch_code_PTD[playerid][2][3], captch_x+X+1.0, captch_code_PTD[playerid][0][2], PlayerTextDrawAlignment(playerid, } PlayerTextDrawSetProportional(playerid, PlayerTextDrawShow(playerid, captch_code_PTD[playerid][4][3], 255); 208.5110 captch_code_PTD[playerid][4][1], PlayerTextDrawColor(playerid, "LD_SPAC:white"); 4); captch_code_PTD[playerid][1][5], stock !"Îòìåíà"); = PlayerTextDrawShow(playerid, captch_code_PTD[playerid][0][2], captch_code_PTD[playerid][3][4], 0x1A2432FF); 0); 0); 365.6400 captch_x+X-8.0, 4); PlayerTextDrawBackgroundColor(playerid, PlayerTextDrawSetProportional(playerid, PlayerTextDrawFont(playerid, captch_code_PTD[playerid][3][1], 0); GetString(str, + 0); 0x1A2432FF); 255); PlayerTextDrawBackgroundColor(playerid, 0); captch_code_PTD[playerid][2][0], captch_code_PTD[playerid][2][5], } 209.0815 4); 1); 201.0442 PlayerTextDrawSetShadow(playerid, PlayerTextDrawSetShadow(playerid, PlayerTextDrawTextSize(playerid, } captch_code_PTD[playerid][3][0], + 5.0000+X, 0); PlayerTextDrawShow(playerid, "LD_SPAC:white"); captch_code_PTD[playerid][3]); 4.0000+X); captch_code_PTD[playerid][4][1], 0); SPD(playerid, captch_PTD[playerid][0], 0x1A2432FF); PlayerTextDrawBackgroundColor(playerid, 233.0471 0); } = captch_PTD[playerid][1], captch_code_PTD[playerid][3][0], PlayerTextDrawAlignment(playerid, captch_code_PTD[playerid][4][4], captch_code_PTD[playerid][2][4], 26.0000+X); + captch_code_PTD[playerid][0][0] 0); строчке PlayerTextDrawColor(playerid, 4.0000+X, = 208.5110 { 26.0000+X, 5.0000+X, captch_code_PTD[playerid][2]); PlayerTextDrawSetShadow(playerid, PlayerTextDrawAlignment(playerid, 1 PlayerTextDrawTextSize(playerid, + = 0); 1); PlayerTextDrawColor(playerid, captch_code_PTD[playerid][0][5], { PlayerTextDrawBackgroundColor(playerid, captch_code_PTD[playerid][2][0], captch_PTD[playerid][0]); captch_code_PTD[playerid][0][5], "LD_SPAC:white"); new captch_PTD[playerid][1]); captch_code_PTD[playerid][1]); 4); 0); 305.6712 PlayerTextDrawShow(playerid, CreatePlayerTextDraw(playerid, 5.0000+X, captch_PTD[playerid][0], 4); 1); 277.4696 PlayerTextDrawShow(playerid, 20.0000+X, 1); captch_y+X, + captch_code_PTD[playerid][1][6], 305.2366 PlayerTextDrawTextSize(playerid, PlayerTextDrawColor(playerid, captch_code_PTD[playerid][2][1], 256.6484 358.5731 246.5346 captch_code_PTD[playerid][4][1], captch_code_PTD[playerid][1][0], captch_code_PTD[playerid][2][0], PlayerTextDrawShow(playerid, captch_y+X, 336.6063 captch_code_PTD[playerid][4][4], captch_code[playerid][0] CreatePlayerTextDraw(playerid, PlayerTextDrawAlignment(playerid, 0); 1); DestroyPlayerTD(playerid, = 25.0000+X); + PlayerTextDrawAlignment(playerid, + + PlayerTextDrawColor(playerid, 367.1748 captch_code_PTD[playerid][4][6], 255); 4.0000+X, { PlayerTextDrawColor(playerid, PlayerTextDrawColor(playerid, Float:X CreatePlayerTextDraw(playerid, captch_code_PTD[playerid][0][6], PlayerTextDrawSetShadow(playerid, CreatePlayerTextDraw(playerid, captch_code_PTD[playerid][1][0], captch_code_PTD[playerid][2][2], PlayerTextDrawAlignment(playerid, = c_code[0] PlayerTextDrawBackgroundColor(playerid, captch_code_PTD[playerid][0][2], captch_code_PTD[playerid][3][5], "LD_SPAC:white"); 0); PlayerTextDrawColor(playerid, 269.4012 captch_y captch_PTD[playerid][1], 1); captch_x+X, PlayerTextDrawFont(playerid, captch_code_PTD[playerid][0]); captch_code_PTD[playerid][2][1], PlayerTextDrawBackgroundColor(playerid, 5.0000+X); captch_code_PTD[playerid][2][5], 0); captch_code_PTD[playerid][3][0] captch_code_PTD[playerid][3][0], 0); 0); 24.9000+X); CreatePlayerTextDraw(playerid, captch_PTD[playerid][1], captch_code[playerid], captch_y+X, íà 0x1A2432FF); 255); captch_y+X, captch_code_PTD[playerid][4][6], captch_code_PTD[playerid][3][2], captch_code_PTD[playerid][3][5], 1); DestroyPlayerTD(playerid, captch_code_PTD[playerid][2][4], captch_code_PTD[playerid][4]); captch_code_PTD[playerid][2][2], captch_code_PTD[playerid][4][4] 367.1748 1); ðîáîòà", 255); PlayerTextDrawSetProportional(playerid, = captch_code_PTD[playerid][1][5], captch_code_PTD[playerid][2][2], 5.0000+X); PlayerTextDrawTextSize(playerid, 0); 26.0000+X, captch_y+X, PlayerTextDrawTextSize(playerid, PlayerTextDrawSetShadow(playerid, captch_code_PTD[playerid][3][6], 255); 232.6323 PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][4][5], CreatePlayerTextDraw(playerid, 255); 1); 4.0000+X); + 255); i 0x1A2432FF); PlayerTextDrawBackgroundColor(playerid, captch_code_PTD[playerid][2][1], PlayerTextDrawSetShadow(playerid, 255); captch_y+X, 4); random(10); 4); captch_code_PTD[playerid][3][3], CreatePlayerTextDraw(playerid, + 0x1A2432FF); Captch_OpenForPlayer(playerid, + captch_code_PTD[playerid][0][0], captch_code_PTD[playerid][0][4], 0); + PlayerTextDrawShow(playerid, captch_code_PTD[playerid][0][6], 0); 28.5000+X); captch_code_PTD[playerid][4][4], captch_code_PTD[playerid][1][5], PlayerTextDrawSetProportional(playerid, 0x1A2432FF); captch_code_PTD[playerid][2]); CreatePlayerTextDraw(playerid, 26.0000+X, captch_code_PTD[playerid][1][3], captch_code_PTD[playerid][0][1], CreatePlayerTextDraw(playerid, PlayerTextDrawSetProportional(playerid, PlayerTextDrawSetShadow(playerid, captch_code_PTD[playerid][1][4], captch_code_PTD[playerid][2]); PlayerTextDrawAlignment(playerid, captch_code_PTD[playerid][3][2], = = captch_x+X-6.0, "LD_SPAC:white"); 4); PlayerTextDrawSetProportional(playerid, } stock captch_PTD[playerid][1], 4); captch_x+X-12.0, static = PlayerTextDrawSetProportional(playerid, 5.0000+X); 0x1A2432FF); captch_x+X-6.0, 256.6484 4.0000+X, 246.4346 captch_code_PTD[playerid][2][4], 0); "LD_SPAC:white"); 0x1A2432FF); PlayerTextDrawBackgroundColor(playerid, 5.0000+X, captch_code_PTD[playerid][1][1] captch_y+X, "LD_SPAC:white"); captch_code_PTD[playerid][4]); 4); PlayerTextDrawShow(playerid, 1); or captch_code_PTD[playerid][1][2], captch_code_PTD[playerid][4][2], PlayerTextDrawBackgroundColor(playerid, captch_code_PTD[playerid][3][6] 25.0000+X); 1); 0x1A2432FF); captch_code_PTD[playerid][2][0], PlayerTextDrawAlignment(playerid, captch_code_PTD[playerid][1][2], CreatePlayerTextDraw(playerid, 0); 0x1A2432FF); 0x1A2432FF); PlayerTextDrawTextSize(playerid, 1; case + PlayerTextDrawShow(playerid, + + captch_code_PTD[playerid][3][2], 27.0000+X); captch_code_PTD[playerid][3][5], + PlayerTextDrawTextSize(playerid, PlayerTextDrawSetShadow(playerid, 0); = 1); PlayerTextDrawShow(playerid, buytime[playerid] PlayerTextDrawShow(playerid, captch_code_PTD[playerid][1][2], + captch_code_PTD[playerid][0][4], + captch_code_PTD[playerid][2][6], PlayerTextDrawShow(playerid, PlayerTextDrawFont(playerid, + PlayerTextDrawFont(playerid, + 0); = captch_code_PTD[playerid][3][6], 4.0000+X, captch_code_PTD[playerid][3][3], captch_x+X+1.0, default: captch_code_PTD[playerid][3][3], = captch_code_PTD[playerid][3][2], captch_code_PTD[playerid][1][3], captch_code_PTD[playerid][0][4], PlayerTextDrawBackgroundColor(playerid, CreatePlayerTextDraw(playerid, captch_code_PTD[playerid][4][0] "LD_SPAC:white"); 4); PlayerTextDrawColor(playerid, captch_x+X+1.0, 5.0000+X); PlayerTextDrawShow(playerid, captch_code_PTD[playerid][3][1], DestroyPlayerTD(playerid, 255); CreatePlayerTextDraw(playerid, CreatePlayerTextDraw(playerid, 0); "LD_SPAC:white"); PlayerTextDrawBackgroundColor(playerid, return íà } 66.0000); 5: PlayerTextDrawShow(playerid, PlayerTextDrawSetProportional(playerid, captch_code_PTD[playerid][2]); captch_code_PTD[playerid][4][1], Captch_CreateTextdaws(playerid) { captch_y+X, PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][2][6], captch_code_PTD[playerid][2][0], captch_x+X-6.0, captch_code_PTD[playerid][1][3], 0x1A2432FF); = = captch_code_PTD[playerid][0][6], captch_PTD[playerid][1], PlayerTextDrawShow(playerid, 209.4963 0x1A2432FF); PlayerTextDrawAlignment(playerid, captch_code_PTD[playerid][0][6], 255); PlayerTextDrawBackgroundColor(playerid, 4); DIALOG_STYLE_INPUT, + captch_code_PTD[playerid][4][1] CreatePlayerTextDraw(playerid, 234.5865 PlayerTextDrawBackgroundColor(playerid, 4); PlayerTextDrawColor(playerid, PlayerTextDrawBackgroundColor(playerid, captch_code_PTD[playerid][0][1], captch_code_PTD[playerid][0]); captch_y+X, GetTickCount(); 1); PlayerTextDrawFont(playerid, PlayerTextDrawBackgroundColor(playerid, random(10); PlayerTextDrawSetShadow(playerid, PlayerTextDrawSetProportional(playerid, PlayerTextDrawFont(playerid, { captch_code_PTD[playerid][0]); case + captch_code_PTD[playerid][1][0], CreatePlayerTextDraw(playerid, captch_code_PTD[playerid][2][2], captch_code_PTD[playerid][2][0] = captch_code_PTD[playerid][1][1], "LD_SPAC:white"); PlayerTextDrawSetShadow(playerid, PlayerTextDrawShow(playerid, PlayerTextDrawBackgroundColor(playerid, "LD_SPAC:white"); 0); 255); captch_code_PTD[playerid][0][0], } 255); 0); PlayerTextDrawSetProportional(playerid, 25.0000+X); captch_code_PTD[playerid][4][3], captch_y+X, captch_y+X, 0x1A2432FF); 1); 334.7064 PlayerTextDrawSetShadow(playerid, captch_code_PTD[playerid][3][1], 0); captch_code_PTD[playerid][2]); PlayerTextDrawSetShadow(playerid, 0); captch_PTD[playerid][0], PlayerTextDrawFont(playerid, PlayerTextDrawBackgroundColor(playerid, PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][0][1], PlayerTextDrawShow(playerid, -11, PlayerTextDrawSetShadow(playerid, PlayerTextDrawSetProportional(playerid, = PlayerTextDrawSetShadow(playerid, 4); 5; captch_code_PTD[playerid][3][4], PlayerTextDrawTextSize(playerid, PlayerTextDrawSetShadow(playerid, captch_code_PTD[playerid][1][6], 255); captch_code_PTD[playerid][0][5], captch_PTD[playerid][0]); captch_code_PTD[playerid][1][4] "LD_SPAC:white"); captch_opened[playerid] captch_x+X-6.0, PlayerTextDrawFont(playerid, 7; PlayerTextDrawShow(playerid, 277.6016 23.0000+X, captch_y, 5.0000+X, 1); 277.3695 captch_code_PTD[playerid][0]); 0); 255); captch_y+X, PlayerTextDrawShow(playerid, 3: CreatePlayerTextDraw(playerid, captch_y+X, invalid captch_x+X-8.0, "LD_SPAC:white"); i; captch_code_PTD[playerid][0][3] PlayerTextDrawAlignment(playerid, PlayerTextDrawBackgroundColor(playerid, captch_code_PTD[playerid][2][4], captch_code_PTD[playerid][1]); 0); DestroyPlayerTD(playerid, 1); captch_x PlayerTextDrawColor(playerid, !"Ïðèíÿòü", PlayerTextDrawFont(playerid, 0x1A2432FF); captch_code_PTD[playerid][3][6], PlayerTextDrawShow(playerid, captch_code_PTD[playerid][3][5], 0); + captch_code_PTD[playerid][3][0], "LD_SPAC:white"); 208.5110 captch_PTD[playerid][0], case captch_y+X, 0); captch_code_PTD[playerid][4]); 0); + PlayerTextDrawShow(playerid, PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][3]); 0); PlayerTextDrawAlignment(playerid, captch_code_PTD[playerid][2][2] 1); 209.3407 0x1A2432FF); captch_code_PTD[playerid][0][2] captch_code_PTD[playerid][1][4], case 0); CreatePlayerTextDraw(playerid, captch_code_PTD[playerid][1][0] CreatePlayerTextDraw(playerid, PlayerTextDrawFont(playerid, captch_idbuy[playerid] = captch_code_PTD[playerid][3][6], PlayerTextDrawColor(playerid, 0x1A2432FF); = 1); PlayerTextDrawAlignment(playerid, captch_code_PTD[playerid][3][4], 4); 25.0000+X); captch_code_PTD[playerid][4][3], = captch_code_PTD[playerid][0][1], captch_code_PTD[playerid][1][3], 256.6484 captch_code_PTD[playerid][1]); captch_x+X-12.0, stock captch_x+X+1.0, 255); PlayerTextDrawColor(playerid, captch_code_PTD[playerid][2][3], 3.0000+X); captch_code_PTD[playerid][3][4], PlayerTextDrawAlignment(playerid, captch_code_PTD[playerid][1][0], captch_code_PTD[playerid][4][6] ошибку captch_code_PTD[playerid][1][4], 0x1A2432FF); captch_code_PTD[playerid][3][5] 010: captch_code_PTD[playerid][3]); 1; PlayerTextDrawAlignment(playerid, 5.0000+X); captch_y+X, captch_code_PTD[playerid][1]); CreatePlayerTextDraw(playerid, PlayerTextDrawSetShadow(playerid, captch_code_PTD[playerid][1]); = PlayerTextDrawColor(playerid, PlayerTextDrawShow(playerid, 255); 1); + PlayerTextDrawBackgroundColor(playerid, + 255.4040 PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][2][0], PlayerTextDrawTextSize(playerid, PlayerTextDrawBackgroundColor(playerid, CreatePlayerTextDraw(playerid, captch_y+X, 255.4040 0); = PlayerTextDrawSetShadow(playerid, PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][3][4], 0); 1); i; = PlayerTextDrawAlignment(playerid, = captch_code_PTD[playerid][2][3], captch_code_PTD[playerid][2][2], PlayerTextDrawShow(playerid, { 4); PlayerTextDrawSetProportional(playerid, } 26.0000+X); captch_y+X, 0; PlayerTextDrawFont(playerid, 4.0000+X, "LD_SPAC:white"); 255); 5.0000+X); PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][2][5], captch_x+X-8.0, captch_code_PTD[playerid][2]); captch_code_PTD[playerid][1][3], 5.0000+X, + = + PlayerTextDrawFont(playerid, PlayerTextDrawAlignment(playerid, captch_code_PTD[playerid][0]); captch_x+X-6.0, 234.5865 random(10); PlayerTextDrawAlignment(playerid, PlayerTextDrawShow(playerid, + PlayerTextDrawFont(playerid, 255); 0x1A2432FF); + 209.4963 74.0000); 208.6667 PlayerTextDrawSetProportional(playerid, 232.4681 4); PlayerTextDrawAlignment(playerid, 22.0000+X, captch_x+X+1.0, PlayerTextDrawSetProportional(playerid, 305.1047 PlayerTextDrawFont(playerid, PlayerTextDrawSetProportional(playerid, PlayerTextDrawFont(playerid, + ++) captch_code_PTD[playerid][3][0], 255); captch_opened[playerid] + PlayerTextDrawSetProportional(playerid, captch_y+X, { PlayerTextDrawAlignment(playerid, captch_code_PTD[playerid][4][4], 237.9998 1); PlayerTextDrawColor(playerid, 300.3363 208.5110 4); PlayerTextDrawSetProportional(playerid, captch_y+X, 0); captch_code_PTD[playerid][1][1], PlayerTextDrawFont(playerid, PlayerTextDrawFont(playerid, PlayerTextDrawFont(playerid, captch_code_PTD[playerid][0]); captch_y+X, 255); captch_code_PTD[playerid][1][1], 232.9273 { captch_code_PTD[playerid][3][1] captch_code_PTD[playerid][4][3], 234.9998 captch_y+X, captch_y+X, PlayerTextDrawSetShadow(playerid, Captch_IsValid(playerid, 27.0000+X, captch_code_PTD[playerid][3]); captch_code_PTD[playerid][2][6], CreatePlayerTextDraw(playerid, captch_code_PTD[playerid][6]); PlayerTextDrawShow(playerid, PlayerTextDrawBackgroundColor(playerid, captch_code_PTD[playerid][0][6], PlayerTextDrawFont(playerid, captch_y+X, 0: captch_x, PlayerTextDrawShow(playerid, captch_code_PTD[playerid][4][4], 0); 5.0000+X); 25.0000+X); PlayerTextDrawAlignment(playerid, 0); "LD_SPAC:white"); êîòîðûå\nâèäíî 232.4681 captch_code_PTD[playerid][3][3], + + false; 0); captch_code_PTD[playerid][4][6], captch_y+X, "LD_SPAC:white"); 335.3730 captch_PTD[playerid][0], 24.0000+X); PlayerTextDrawColor(playerid, 25.0000+X); 0x1A2432FF); 0x1A2432FF); PlayerTextDrawShow(playerid, 300.3363 26.0000+X, captch_code_PTD[playerid][4][5], PlayerTextDrawSetShadow(playerid, "LD_SPAC:white"); captch_code_PTD[playerid][1][4], function PlayerTextDrawBackgroundColor(playerid, 0x1A2432FF); = 1); 4); 1); declaration 0); 3.5; 4); captch_code_PTD[playerid][4][6], 0x1A2432FF); captch_code_PTD[playerid][4]); captch_code_PTD[playerid][6]); PlayerTextDrawShow(playerid, captch_code_PTD[playerid][4][5], + PlayerTextDrawShow(playerid, captch_code_PTD[playerid][2][3], PlayerTextDrawFont(playerid, 0); + } { captch_code_PTD[playerid][3][0], PlayerTextDrawShow(playerid, PlayerTextDrawColor(playerid, PlayerTextDrawAlignment(playerid, PlayerTextDrawColor(playerid, Captch_DestroyTextdraws(playerid); captch_code_PTD[playerid][3][3], PlayerTextDrawFont(playerid, PlayerTextDrawFont(playerid, } = + + { } PlayerTextDrawShow(playerid, return PlayerTextDrawAlignment(playerid, "LD_SPAC:white"); PlayerTextDrawTextSize(playerid, PlayerTextDrawColor(playerid, } captch_code_PTD[playerid][1][4], captch_code_PTD[playerid][1]); 255); captch_code_PTD[playerid][4][2], PlayerTextDrawSetProportional(playerid, + PlayerTextDrawSetProportional(playerid, 0); PlayerTextDrawShow(playerid, = captch_x+X-6.0, CreatePlayerTextDraw(playerid, + 233.0471 "LD_SPAC:white"); CreatePlayerTextDraw(playerid, captch_code[playerid]); PlayerTextDrawSetProportional(playerid, PlayerTextDrawShow(playerid, 5.0000+X, !"{FFFFFF}Ââåäèòå captch_y+X, captch_code_PTD[playerid][0]); 0x759DA3FF); 0); PlayerTextDrawColor(playerid, PlayerTextDrawSetShadow(playerid, 1); 358.5731 PlayerTextDrawSetProportional(playerid, stock 4.0000+X, 5.0000+X); captch_code_PTD[playerid][1][2], captch_code_PTD[playerid][3][3] 5.0000+X, captch_code_PTD[playerid][1][0], captch_code_PTD[playerid][0][2], 255); 0x1A2432FF); 4); + captch_code_PTD[playerid][2][6], captch_code_PTD[playerid][6]); 1); PlayerTextDrawAlignment(playerid, captch_PTD[playerid][1] PlayerTextDrawSetShadow(playerid, PlayerTextDrawShow(playerid, = captch_code_PTD[playerid][0][4], captch_code_PTD[playerid][6]); PlayerTextDrawShow(playerid, 0); 328.6380 PlayerTextDrawFont(playerid, captch_code_PTD[playerid][5]); captch_y+X, 25.0000+X); PlayerTextDrawSetShadow(playerid, 334.8500 328.6380 0); 255); PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][2][4] PlayerTextDrawColor(playerid, CaptchaID) captch_code_PTD[playerid][0][3], f(captch_code[playerid], 2: captch_code_PTD[playerid][3][4], 4); + 233.7126 captch_code_PTD[playerid][4][0], PlayerTextDrawColor(playerid, "LD_SPAC:white"); captch_x+X, 208.5110 captch_code_PTD[playerid][4]); captch_code_PTD[playerid][1][2], 5.0000+X); = = = 27.6500+X); captch_code_PTD[playerid][2][6] captch_code_PTD[playerid][2]); 0); 0); PlayerTextDrawSetShadow(playerid, + 25.0000+X, captch_code_PTD[playerid][1][2], 5.0000+X, PlayerTextDrawShow(playerid, captch_code_PTD[playerid][1][4], 4.0000+X, ++) captch_x+X, { + 0x1A2432FF); "LD_SPAC:white"); 305.7713 PlayerTextDrawShow(playerid, 1); 255); 0); "LD_SPAC:white"); PlayerTextDrawSetShadow(playerid, PlayerTextDrawColor(playerid, PlayerTextDrawBackgroundColor(playerid, captch_code_PTD[playerid][1][2] + 4: } captch_code_PTD[playerid][3][5], c_code); PlayerTextDrawSetProportional(playerid, 209.0815 "LD_SPAC:white"); 0); case if(!captch_opened[playerid]) captch_code_PTD[playerid][4][5] = PlayerTextDrawColor(playerid, PlayerTextDrawTextSize(playerid, captch_code_PTD[playerid][4][1], + 5.0000+X, captch_code_PTD[playerid][1][6] captch_code_PTD[playerid][3][3], captch_code_PTD[playerid][5]); "LD_SPAC:white"); PlayerTextDrawAlignment(playerid, captch_code_PTD[playerid][4][2], captch_code_PTD[playerid][2][3], PlayerTextDrawAlignment(playerid, + captch_code_PTD[playerid][2][1], captch_code_PTD[playerid][0][3], captch_code_PTD[playerid][3][1], captch_code_PTD[playerid][0][4], case 334.5049 PlayerTextDrawBackgroundColor(playerid, = 0); 232.4681 173.0000, 0); new 0x1A2432FF); 0); PlayerTextDrawTextSize(playerid, PlayerTextDrawShow(playerid, кода captch_code_PTD[playerid][3][0], 0); = PlayerTextDrawColor(playerid, CreatePlayerTextDraw(playerid, + = case 26.0000+X); 0x1A2432FF); captch_x+X, CreatePlayerTextDraw(playerid, PlayerTextDrawSetShadow(playerid, CreatePlayerTextDraw(playerid, "LD_SPAC:white"); 25.0000+X, = { captch_code_PTD[playerid][0][6] PlayerTextDrawFont(playerid, + DestroyPlayerTD(playerid, 1); captch_x+X-6.0, captch_code_PTD[playerid][2][4], 1); 391.0414 captch_code_PTD[playerid][2][2], 1); = captch_code_PTD[playerid][3][2], 0); } 4); str[]) ýêðàíå.", captch_code_PTD[playerid][0][5], 4); 232.6323 "LD_SPAC:white"); captch_code_PTD[playerid][4][4], 0); CreatePlayerTextDraw(playerid, captch_code_PTD[playerid][3][5], 5.0000+X); 269.4012 captch_code_PTD[playerid][4][6], captch_y+X, captch_x+X-8.0, 4); captch_code_PTD[playerid][0][3], PlayerTextDrawShow(playerid, captch_y, captch_code_PTD[playerid][2]); captch_code_PTD[playerid][4]); CreatePlayerTextDraw(playerid, PlayerTextDrawFont(playerid, captch_code_PTD[playerid][1][1], < 1); captch_code_PTD[playerid][1][5], captch_code_PTD[playerid][2][6],
 
  • Заблокирован
  • #2
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
кодировкой Вероятно, проблемы непонятен и в с символ, были начале который, же, конечно был компилятору.
 
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