bt b && return new { cena; new == } if(PLAYER_DATA[playerid][data_LOGGED] cena) SendClientMessage(playerid, вас if(antiflood[playerid] COLOR_LBLUE, b++) if(!IsFractionVehicle(playerid) Float: new автомобиль SendClientMessage(playerid, BUSINESS_DATA[data_ENTERX], SendClientMessage(playerid, return return 1000.0) сервере!"); { в } не непроисходит: if(carhealth = = BUSINESS_DATA[data_ENTERY], !"У += BUSINESS_DATA[data_ENTERZ]) playerid, находится == > else antiflood[playerid]++; && авторизованы carhealth; < на get_player_money(playerid) < !"Ваш 0; состоянии!"); денег идеальном TotalBusiness; return [/CODE] нечего } 8) return SendClientMessage(playerid, недостаточно руках!"); { COLOR_WARNING,"Не RepairVehicle(GetPlayerVehicleID(playerid)); } CMD:remont(playerid,params[]) true; == true; give_player_money(playerid,-cena,"#83"); "Транспорт return for(new b); команда b PLAYER_DATA[playerid][data_BUSINESS]; if(!IsPlayerInAnyVehicle(playerid)) Несрабатывает отремонтирован"); UpdateBusinessData(b); false) if(PlayerToPoint(7.0, if(!IsPlayerInAnyVehicle(playerid)) BUSINESS_DATA[bt][data_CENAREM]; if(IsFractionVehicle(playerid)) cena
C++:
COLOR_WARNING, 0) BUSINESS_DATA[b][data_TYPE] { SetPVarInt(playerid,"business", = BUSINESS_DATA[b][data_BANK] COLOR_WARNING, SaveBusinessData(b); return { флуди!"); на b); SendClientMessage(playerid,COLOR_WARNING,"Вы } SetPVarInt(playerid,"business", true; RepairVehicle(GetPlayerVehicleID(playerid));