20.72, -1841.75, -1770.68, 0.00, 0.00, 0.00, 18.41, 20.99, 20.95, 89.82); -1832.29, -1.92); 0.00, CreateDynamicObject(3508, 0.00, 89.82); 0.00, 20.97, -32.52); CreateDynamicObject(3508, 2341.58, 0.00, 2328.45, CreateDynamicObject(1214, 0.00, CreateDynamicObject(1444, 0.00, 90.18); 20.96, expression, CreateDynamicObject(18762, 2299.45, -1808.71, 2306.16, 0.00, 2324.67, 0.00, 0.00, -90.54); -1859.76, 2303.85, 0.00, -1850.13, 029: 0.00, 2328.52, -1841.68, 28.87, : CreateDynamicObject(3508, 18.41, 179.76); РАботы\STONE 0.00, -1896.13, CreateDynamicObject(3508, 0.00, CreateDynamicObject(19377, 20.92, 20.95, -1860.08, 21.75, 0.00, 2300.19, 0.00, 19.55, 0.00); 20.87, 180.42); Copyright 0.00, -1789.41, 20.95, 2328.43, 0.00, 0.00, 0.00, 0.00, -88.62); 0.06); 2299.97, 215: -32.16); 0.00, 20.96, 178.00); 2341.64, effect CreateDynamicObject(1931, 0.00, CreateDynamicObject(3508, 0.00, 20.91, 0.00, 0.00, 2315.14, 0.00, -1780.67, -1817.75, 21.75, 0.00, -1790.11, 0.00, 20.72, 90.06); 28.87, 18.41, 0.00, 18.41, 0.00, -1821.75, 2328.55, 0.00, 0.00, CreateDynamicObject(1927, -1853.84, 22.99, CreateDynamicObject(19377, CreateDynamicObject(3508, -0.36); 18.41, 21.75, 0.00, 0.00, error -1804.35, -32.52); CreateDynamicObject(1929, -1771.02, 0.00, expression 2313.52, error 0.00, CreateDynamicObject(3508, 0.00, 18.41, CreateDynamicObject(3508, 20.96, 2341.77, 2313.88, -1811.71, 18.41, CreateDynamicObject(3508, -32.52); CreateDynamicObject(1214, 2303.33, 0.00, 2305.71, 2322.55, 0.00, CreateDynamicObject(19377, 0.00, 0.00, effect ROLEPLAY\gamemodes\G-RP.pwn(1363) 269.88); -1860.09, 0.00, 0.00, 90.60); -1792.74, 0.00, 0.00, CreateDynamicObject(3508, 0.00, : 0.00, -1860.12, 0.00, 2300.26, 180.54); 0.00, 0.00, CreateDynamicObject(19377, CreateDynamicObject(4101, 2313.56, 0.00, no ROLEPLAY\gamemodes\G-RP.pwn(1363) 20.95, 18.41, 0.00, 269.88); CreateDynamicObject(19364, -1776.79, -1836.66, 2328.32, CreateDynamicObject(18762, 21.91, -1821.00, 2313.43, 0.00, 0.00, 18.41, 0.00, -1770.99, -1776.58, 0.00, 18.41, 0.00); -1798.96, 2303.19, CreateDynamicObject(18980, -1855.51, 269.88); -32.52); 2305.59, 0.00); 2300.00, -1841.69, -0.66); 2303.58, 2300.42, 20.87, 179.94); 0.00, -1811.72, -1776.83, CreateDynamicObject(18762, 0.00); CreateDynamicObject(1214, 21.75, 2303.24, CreateDynamicObject(19425, 0.00, 0.00, warning 359.94); 18.30, 0.00, -32.52); 269.88); CreateDynamicObject(3508, 2301.57, 2368.63, 0.00); 20.72, -32.52); -1779.17, 19.55, ГЛУПЫЕ CreateDynamicObject(3508, 88.68); 2328.34, 20.93, CreateDynamicObject(19377, 0.00, CreateDynamicObject(1444, -1838.37, 0.00, 0.00, 0.00, 0.00); -1803.09, 20.87, -1770.76, -32.52); 89.82); 2300.02, 360.18); 90.00); 0.00, 20.96, -1857.49, -1943.69, -1820.58, CreateDynamicObject(1237, 0.00, : 179.94); 0.00, 0.00, -1796.82, -1849.47, 2301.63, 0.00, 0.00, 2323.39, 0.00, 0.00, 0.00); assumed 0.00); 19.55, 0.00, -32.52); messages CreateDynamicObject(1930, 0.00); 2360.18, 0.00, 0.00, 0.00, -1787.50, 2190.12, 0.00, 0.00, 91.00, 2300.00, 0.00, 0.00, -1818.02, has 0.00, 0.00); 20.95, 0.00, on -1860.15, 0.00, 0.00, 0.00); -1811.79, 0.00, 269.88); CreateDynamicObject(19377, -1826.43, 91.00, CreateDynamicObject(3508, 20.96, (c) 22.31, -1846.26, 0.00, [/CODE] 28.87, CreateDynamicObject(1932, -1770.92, -1779.89, 0.00); compiler 2300.17, 2328.49, -1840.03, 2358.07, 18.41, 2357.67, CreateDynamicObject(19377, 42.66); 18.30, 18.30, CreateDynamicObject(19362, : CreateDynamicObject(1444, 18.41, 18.41, -32.52); CreateDynamicObject(19377, -1784.91, 0.00, 2190.12, warning invalid CreateDynamicObject(3508, 0.00, 0.00, 20.94, -1827.47, 1997-2006, 89.64); 0.00, 179.76); 0.00); 18.41, CreateDynamicObject(19377, expected 0.00, 0.00, CreateDynamicObject(19377, 2203.11, 179.94); 2341.60, CreateDynamicObject(1214, Errors. -32.52); 21.75, CreateDynamicObject(1237, 0.00, CompuPhase 20.94, 0.00, -1804.98, 20.95, warning 360.18); -1818.23, 0.00, 0.00, 0.00, CreateDynamicObject(19362, 0.00, 0.00, 0.00, D:\Games\ARTUR 001: 18.41, -32.10); 0.00, line 2306.15, 2301.35, 0.00, 0.00, -1860.06, 0.00, -1809.26, -1850.98, 18.41, -1776.70, -1799.21, CreateDynamicObject(1074, 2328.49, 0.00); 18.41, 18.41, 20.97, 2364.55, 269.88); error 20.95, 0.00, CreateDynamicObject(3508, CreateDynamicObject(19377, 0.00, -1845.96, 2313.51, CreateDynamicObject(19364, 0.00); -1840.69, expression, CreateDynamicObject(1079, 0.00, 0.00, CreateDynamicObject(19377, 0.00, CreateDynamicObject(1214, D:\Games\ARTUR -1786.76, ОШИБКИ 20.96, 0.00, CreateDynamicObject(1214, -1836.28, 2358.65, -1808.40, CreateDynamicObject(3508, 0.00); ROLEPLAY\gamemodes\G-RP.pwn(1363) 20.96, 0.00, 0.00, 2300.14, 0.00, 2303.84, 18.30, 0.00); 21.75, -1772.77, -1928.35, -32.52); 2368.89, -1828.40, -32.52); ROLEPLAY\gamemodes\G-RP.pwn(1363) 0.00, 28.87, 0.00, CreateDynamicObject(19377, 0.00, -32.52); CreateDynamicObject(18762, 0.00, 0.00); CreateDynamicObject(1929, 0.00, 19.55, 0.00, CreateDynamicObject(19377, 2303.84, CreateDynamicObject(19377, 180.42); 0.00); 180.42); 2358.05, no 2328.49, 2341.62, 0.00, 18.41, 18.41, 90.00, 21.75, error 20.95, РАботы\STONE 89.64); 28.87, 21.92, 0.00, 0.00, 23.70, 360.18); 029: 22.31, 2328.53, 90.06); 0.00); CreateDynamicObject(19362, -1860.10, -1855.39, 0.00, -1841.19, D:\Games\ARTUR -1818.55, 2343.30, 0.00, 24.47, 23.70, 0.00, 0.00, 0.00); CreateDynamicObject(1930, 0.00, CreateDynamicObject(19377, 0.00, -1827.30, 91.00, 90.00, 0.00, ГОЛОВУ 0.00, 0.00, 2303.16, -0.42); 90.00); 90.60); invalid -32.52); 2303.22, Compilation 90.60); 0.00, -1808.62, 0.00, СРОЧНО CreateDynamicObject(1237, 2300.01, 0.00); aborted.Pawn 0.00, 89.82); 0.00); CreateDynamicObject(18762, 0.00, -32.52); 20.87, 0.00, 2313.58, 21.75, : 0.00, 0.00, CreateDynamicObject(19377, ITB 0.00, 2360.05, -1855.35, 2368.68, -1812.50, 0.00, 2299.89, 0.00, 19.55, 20.95, 107: 2341.77, 2303.65, 0.00, 18.30, 2358.85, -1855.14, -88.62); 90.00); 0.00, СЛОМАЮТ 18.41, -1830.54, 0.00, 0.00, 2328.70, 2190.12, 20.95, 0.00, 90.00, -32.52); fatal 2357.27, CreateDynamicObject(3508, 20.99, 2301.02, 0.00, -1855.86, has 20.99, -1831.61, CreateDynamicObject(18980, 2368.68, -32.52); -1780.49, CreateDynamicObject(3508, 2358.03, 0.00, D:\Games\ARTUR 0.00, CreateDynamicObject(18762, -32.52); CreateDynamicObject(3508, 0.00, 2301.57, 0.00, CreateDynamicObject(1929, 2343.42, CreateDynamicObject(1074, 2359.96, 2305.50, РАботы\STONE CreateDynamicObject(19364, 18.41, expression 0.00, -32.52); 0.00, 21.75, ")" 20.97, 28.85, 0.00, 21.93, 0.00, 18.41, -1846.12, 20.99, no 0.00, 2328.44, -1855.80, 179.76); D:\Games\ARTUR 2322.61, 179.94); -1793.74, 23.70, -1775.45, 0.00, 0.00, 360.00); 2368.62, 0.00, : but 20.72, -1857.62, CreateDynamicObject(18762, 0.00, 0.00, 2322.33, 0.00, 0.00, -1860.09, -1850.98, ОБЫЧНЫЕ -1844.95, D:\Games\ARTUR 2305.80, 0.00, РАботы\STONE 0.00, 0.00, 0.00, 91.00, 21.75, expression 0.00, 0.00, too 28.87, 20.87, -4.43, 179.76); -1940.69, 0.00, 0.00, 0.00, CreateDynamicObject(19377, 0.00, 3.2.3664 CreateDynamicObject(19362, 2306.18, 0.00, 2368.72, 2368.66, 0.00, 0.00, CreateDynamicObject(3508, 178.00); 2366.58, -1824.53, -88.62); CreateDynamicObject(1929, 0.00, 215: CreateDynamicObject(19377, 0.00, 0.00, 0.00, 20.94, CreateDynamicObject(3508, 2300.01, 18.41, CreateDynamicObject(18980, 23.70, -88.00, 18.41, 23.70, 22.45, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, CreateDynamicObject(19425, -1854.95, CreateDynamicObject(3508, 2334.04, 449.88); CreateDynamicObject(19364, -1834.30, -31.80); 21.92, -1822.53, CreateDynamicObject(1926, assumed 2300.01, 0.00, 0.00, 0.00, 2368.76, РАботы\STONE 0.00, -1853.81, 2341.70, CreateDynamicObject(19362, 0.00, -1786.81, 0.00, 0.00, 0.00, 360.00); 2368.63, CreateDynamicObject(19364, ROLEPLAY\gamemodes\G-RP.pwn(1363) CreateDynamicObject(19377, CreateDynamicObject(3508, CreateDynamicObject(1930, : 90.00); 0.00); -32.52); 0.00, -1776.69, 20.87, 20.95, D:\Games\ARTUR one 0.00, -0.30); 0.00, CreateDynamicObject(1929, ";", 0.00, 0.00, -1847.79, 359.94); 20.91, -1774.23, 2313.43, 21.56, CreateDynamicObject(19364, -1830.30, CreateDynamicObject(19377, -1827.24, 21.93, CreateDynamicObject(19377, 360.00); CreateDynamicObject(19362, CreateDynamicObject(1214, 2301.47, 360.18); -32.52); CreateDynamicObject(3508, CreateDynamicObject(19377, 21.93, 180.42); -1787.61, 2341.69, token: 0.00); 0.00, 23.70, CreateDynamicObject(19362, 0.00, 2368.32, CreateDynamicObject(3508, 2300.18, -1831.76, 0.00, -1860.08, -0.18); 4 360.00); 0.00, 0.00, 20.87, CreateDynamicObject(18762, 0.00, -1787.56, CreateDynamicObject(3508, 2328.48, CreateDynamicObject(1237, -1836.76, 0.00, 0.00, CreateDynamicObject(3508, 2368.79, 0.00, РАботы\STONE 0.00, 20.95, CreateDynamicObject(1930, 0.00, -32.52); 2356.90, -32.52); -1841.69, 2300.00, CreateDynamicObject(1930, found ROLEPLAY\gamemodes\G-RP.pwn(1363) 0.00); 0.00, 0.00, 20.95, zero -1784.65, CreateDynamicObject(18762, -44.16); 2359.83, 90.00, CreateDynamicObject(19377, 2301.54, 0.00, 2306.76, 23.70, CreateDynamicObject(19377, 18.41, -1857.39, has -1838.35, CreateDynamicObject(3508, 2341.68, -1857.78, 0.00, и 0.00, 2313.49, CreateDynamicObject(18762, -32.52); 0.00, 0.00, 2300.34, 2358.85, 2368.63, 90.00, -1773.05, effect -1796.76, 0.00, CreateDynamicObject(1214, 0.00, CreateDynamicObject(18762, 2300.01, 2303.25, 2328.68, 28.50, 0.00, CreateDynamicObject(1079, 0.00, 0.00, 20.87, 0.00, -88.00,
C++:
-1789.84, 0.00); 2300.04, 0.00, -1821.99, РАботы\STONE 269.88); -1817.63, 0.00, 23.09, 21.93, 179.94); -1847.81, 2341.74, 0.00, 20.94, 0.00, 19.55, 2328.50, -1770.67, -1821.90, 0.00, -32.52); 0.00, -1770.73, -1831.30, 0.00); 179.94); 0.00, -1802.29, 18.41, 28.87, -32.52); error -1836.80, -1774.73, -90.54); -1979.69, CreateDynamicObject(19377, CreateDynamicObject(4101, -32.52); -1799.45, -1860.08, CreateDynamicObject(1930, 2328.50, CreateDynamicObject(1929, 2301.65, CreateDynamicObject(3508, КОТОРУЮ CreateDynamicObject(1929, ROLEPLAY\gamemodes\G-RP.pwn(1363) -1771.10, CreateDynamicObject(1930, 0.00, many zero 0.00, 2313.50, CreateDynamicObject(18762, -1771.16, 180.78); 0.00, 0.00, 179.94); 0.00, 0.00, 2313.51, -1775.28, 2301.72, CreateDynamicObject(18980, CreateDynamicObject(18762, 2190.12, -1857.00, -1.92); 21.56, 0.00, 20.95, 2368.67, 0.00, 2352.87, 0.00, 2357.39, CreateDynamicObject(3508, CreateDynamicObject(19377, 0.00, 0.00, 2313.51, 2328.51, -1844.92, 89.64); -0.24); 215: CreateDynamicObject(19377, 0.00, 2300.62, 0.00, 0.00, 21.75, 0.00, 0.00, 360.00); CreateDynamicObject(19377, 24.47,