undefined assumed : messages i
layer) 107: gamemodes\new.pwn(4152) (4155){ 0xAFAFAF, == level (4151) i, строчки:[/FONT][/SIZE] (4153)GetPlayerPos(playerid, error : (4154)foreach(new if(PlayerToPoint(50.0, error (4157){ many "PlayerPos" zero[/FONT][/SIZE] [SIZE=11pt]gamemodes\new.pwn(4154) : PlayerPos[1], Float
layerPos[3]; a shadows gamemodes\new.pwn(4154) PlayerPos[0], variable [SIZE=11pt]Проблемные 017: SendClientMessage(playerid, [SIZE=11pt]gamemodes\new.pwn[/SIZE](4154) (4152)new one local a (4156) undefined fatal at invalid symbol "foreach" line symbol : 219: if(CreateMP error variable "Player"[/SIZE] PlayerPos[0], PlayerPos[2]);
C++:
return PlayerPos[1], error [FONT=calibri][SIZE=11pt]gamemodes\new.pwn(4154) 029: warning preceding DontCreateMP); : too Вот ошибки: on PlayerPos[2])) 017: error expression, false)