} { вас 0; получении 0; if(IsPlayerConnected(i)) += -= 0) каждый = == COLOR_GREEN, помогите { o=0; { PlayerInfo[pExp]; при PlayerInfo[pLevel] { COLOR_GREEN, 1; = = убрать зареспавнены!"); = "[Сервер]Все { { = 0; i PlayerInfo[pPayCheck] new if(PlayerInfo[pLevel] 1 5) new o++) PlayerInfo[pLevel]+1; c<MAX_VEHICLES; 1; } c++) SendClientMessage(i, 1; "C for(new } варн"); if(!IsVehicleOccupied(c)) авторескар < if(iii снят for(new if(PlayerInfo[pPayDayHad] PayDay() } if(PlayerInfo[pWarns] = nxtlevel >= expamount) } GiveMoney(i, COLOR_GREEN, PlayerInfo[pPayDayHad] c=0; == payday "[Зарплата]: { { PlayerInfo[pPayDay] if(exp 1; { for(new nxtlevel*levelexp; авто new MAX_PLAYERS; > зарплаты SendClientMessage(i, += 0) iii c){iii++;} 0) i [/CODE] PlayerInfo[pWarns] 50000 0){SetVehicleToRespawn(c);} CALLBACK: > { } } == } SendClientMessage(i, = SendClientMessage(i, } return sizeof(playername2)); 0; expamount COLOR_GREEN, { new 50000); незанятые руб."); } playername2, occcup[15]; PlayerInfo[pConnectTime] playername2[MAX_PLAYER_NAME]; "_____________________________________"); += if(occcup[o] > = PlayerInfo[pExp] } 0; PlayerInfo[pExp]++; o<15; = час exp GetPlayerName(i, new new
C++:
PlayerInfo[i][pPayDayHad] 0; true; i++) if(PlayerInfo[i][pDonateRank]