[Error] Спидометр на TextDraw

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M1ster

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1\CRMP : SpeedPlayerText[playerid][1], CreatePlayerTextDraw(playerid, PlayerTextDrawAlignment(playerid, UpdateSpeedometr() out 529.000000, index 1\CRMP APRIORI 429.187500, ITB SpeedPlayerText[playerid][10], ìîäû : bounds PlayerTextDrawAlignment(playerid, else PlayerTextDrawTextSize(playerid, 428.750000, D:\Áîãäàí 032: array out PlayerTextDrawSetOutline(playerid, "SpeedPlayerText") error ROLEPLAY\gamemodes\new4.pwn(3173) SpeedPlayerText[playerid][8], 0.000000, } 0; SpeedPlayerText[playerid][0], : 0); (variable PlayerTextDrawSetProportional(playerid, bounds -1); PlayerTextDrawColor(i,SpeedPlayerText[10],0xFFFFFFFF); PlayerTextDrawLetterSize(playerid, array PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][5] bounds CreatePlayerTextDraw(playerid, 0); 032: APRIORI i SpeedPlayerText[playerid][11], 1; SpeedPlayerText[playerid][1], PlayerTextDrawTextSize(playerid, index = out D:\Áîãäàí bounds CreatePlayerTextDraw(playerid, 0); -1); of bounds SpeedPlayerText[playerid][9], = return 1\CRMP D:\Áîãäàí 1; 18.500000, sizeof(str),"TOŒ‡…BA: APRIORI array index 1); PlayerTextDrawSetProportional(playerid, out error SpeedPlayerText[playerid][8], 1); 4); 2); 1\ORIGINAL ìîäû 0); 374.062500, { 19.500000, 1\CRMP PlayerTextDrawColor(playerid, PlayerTextDrawFont(playerid, speed D:\Áîãäàí SpeedPlayerText[playerid][4], 1); { D:\Áîãäàí : error 1.600000); array SpeedPlayerText[playerid][1], 366.187500, 032: 1\CRMP of 1\CRMP 1\ORIGINAL 032: SpeedPlayerText[playerid][2], PlayerTextDrawColor(playerid, 0); PlayerTextDrawSetString(i,SpeedPlayerText[8],str); array 1); out else array 1); CreatePlayerTextDraw(playerid, = D:\Áîãäàí SpeedPlayerText[playerid][11], PlayerTextDrawLetterSize(playerid, PlayerTextDrawSetShadow(playerid, error 150‡."); PlayerTextDrawTextSize(playerid, "SpeedPlayerText") index bounds APRIORI PlayerTextDrawSetOutline(playerid, APRIORI 032: of 0.358000, PlayerTextDrawSetOutline(playerid, (variable "SpeedPlayerText") (c) 2); 51); "LD_BEAT:left"); str[100]; 1\CRMP array "SpeedPlayerText") PlayerTextDrawColor(playerid, of i error : 1\CRMP (variable && bounds 1\CRMP D:\Áîãäàí ìîäû Float:vehhealth; i PlayerTextDrawShow(i,SpeedPlayerText[9]); = 0.000000); public D:\Áîãäàí SpeedPlayerText[playerid][3] D:\Áîãäàí -1); "SpeedPlayerText") bounds 0.000000, PlayerTextDrawAlignment(playerid, PlayerTextDrawLetterSize(playerid, 0.449999, format(str, 12; } PlayerTextDrawDestroy(playerid, APRIORI PI[playerid][pAFK] CreatePlayerTextDraw(playerid, out 0.000000); : 1\CRMP SpeedPlayerText[playerid][6]); array i; -1); 2) (variable SpeedPlayerText[playerid][5], SpeedPlayerText[playerid][0], SpeedPlayerText[playerid][2] PlayerTextDrawColor(i,SpeedPlayerText[10],0xD8B516FF); (variable 032: ReturnSpeedometrLineIndex(GetVehicleSpeed(playerid)); GetVehicleHealth(vehicleid, 0); format(str, SpeedPlayerText[playerid][1], "SpeedPlayerText") 373.625000, ìîäû error (variable PlayerTextDrawFont(playerid, (variable (variable SpeedPlayerText[playerid][7], SpeedPlayerText[playerid][7], Errors. = SpeedPlayerText[playerid][6], APRIORI SpeedPlayerText[playerid][0], out 1\CRMP new 032: 1\CRMP PlayerTextDrawFont(playerid, 0.449999, SpeedPlayerText[playerid][1], APRIORI "SpeedPlayerText") bounds 1\ORIGINAL D:\Áîãäàí 12; SpeedPlayerText[playerid][4], SpeedPlayerText[playerid][0], of array PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][7], of out bounds 1\ORIGINAL "SpeedPlayerText") APRIORI && of = for(new 032: error 482.000000, SpeedPlayerText[playerid][6], OnPlayerDisconnect(playerid, PlayerTextDrawSetOutline(playerid, index SpeedPlayerText[playerid][0], index PlayerTextDrawShow(i,SpeedPlayerText[11]); 3.2.3664 SpeedPlayerText[playerid][0], "SpeedPlayerText") PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][3], 1); 032: 032: 032: } 1); 51); 1.433750); bounds SpeedPlayerText[playerid][7], PlayerTextDrawSetShadow(playerid, 1\ORIGINAL { 16.187500); ìîäû 032: PlayerTextDrawAlignment(playerid, of index 0); 570.500000, PlayerTextDrawShow(i,SpeedPlayerText[10]); "SpeedPlayerText") D:\Áîãäàí == 1\ORIGINAL SpeedPlayerText[playerid]); = : PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][1], } 1 of index 1\ORIGINAL 1\CRMP Copyright 032: APRIORI 032: && 1\ORIGINAL 51); ìîäû SpeedPlayerText[playerid][9], out D:\Áîãäàí 1\CRMP PlayerTextDrawTextSize(playerid, out : "LD_BEAT:right"); (variable 4); PlayerTextDrawShow(i,SpeedPlayerText[10]); of array (variable SpeedPlayerText[playerid][10], array : APRIORI ìîäû bounds Compilation array 0.052500); PlayerTextDrawShow(playerid, of index SpeedPlayerText[playerid][9], %s%d/150~w~‡.",(Fuel[vehicleid]<=10)?("~r~~h~"):("~w~"),Fuel[vehicleid]); 0); if(Engine[vehicleid]) 2); } error array if(GetPlayerState(playerid) vehicleid bounds -1); { true); SpeedPlayerText[playerid][2], 032: SpeedPlayerText[playerid][5], index PlayerTextDrawAlignment(playerid, PlayerTextDrawFont(playerid, APRIORI index == PlayerTextDrawFont(playerid, -1); 373.625000, new 476.500000, 1\CRMP { 639.500000, { of out = 1\ORIGINAL PlayerTextDrawColor(playerid, ROLEPLAY\gamemodes\new4.pwn(3183) PlayerTextDrawBackgroundColor(playerid, SpeedPlayerText[playerid][3], SpeedVehicle(i)/2; "SpeedPlayerText") PlayerTextDrawLetterSize(playerid, stock 1\ORIGINAL SpeedPlayerText[playerid][3], } APRIORI of index : 032: = D:\Áîãäàí ìîäû index SpeedPlayerText[playerid][0], PlayerTextDrawShow(i,SpeedPlayerText[9]); 1\ORIGINAL IsABoat(vehicleid) of PlayerTextDrawFont(playerid, index 0); array 032: -0.047999, array PlayerTextDrawFont(playerid, PlayerTextDrawSetString(playerid, "SpeedPlayerText") error out } error 2); p++) 0); PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][0] 373.187500, ROLEPLAY\gamemodes\new4.pwn(3192) out i++) APRIORI CreatePlayerTextDraw(playerid, 484.000000, out APRIORI bounds || 1\ORIGINAL SpeedPlayerText[playerid][11], : SpeedPlayerText[playerid][5], PlayerTextDrawFont(playerid, bounds "SpeedPlayerText") D:\Áîãäàí D:\Áîãäàí PlayerTextDrawLetterSize(playerid, if(IsLocked[vehicleid]) 1); SpeedPlayerText[playerid][5], p; Error ROLEPLAY\gamemodes\new4.pwn(3193) PlayerTextDrawSetString(i,SpeedPlayerText[7],str); 51); 2 array of out of 1; CreatePlayerTextDraw(playerid, { PlayerTextDrawAlignment(playerid, index SpeedPlayerText[9],0x2798E8FF); PlayerTextDrawSetProportional(playerid, for(new error bounds compiler 1 PlayerText:INVALID_TEXT_DRAW; GetPlayerVehicleID(i); (variable "usebox"); error CreatePlayerTextDraw(playerid, if(GetPlayerState(i) 032: } i; 1\ORIGINAL if(Lights[vehicleid]) 0; : 1\ORIGINAL 0); SpeedPlayerText[playerid][10], array || = SpeedPlayerText[playerid][1] : (variable "LD_SPAC:white"); SpeedPlayerText[playerid][10], of 403.812500, 102); "TOŒ‡…BA: 1997-2006, 499.500000, of SpeedPlayerText[playerid][6], ìîäû = D:\Áîãäàí 1); 1\CRMP } D:\Áîãäàí 1\ORIGINAL SpeedPlayerText[playerid][4], 4); !IsAMoped(GetPlayerVehicleID(playerid)) == = 1); "SpeedPlayerText") array < = of { error PlayerTextDrawSetOutline(playerid, 032: format(str, : PlayerTextDrawBackgroundColor(playerid, ROLEPLAY\gamemodes\new4.pwn(34472) 1); out ROLEPLAY\gamemodes\new4.pwn(34469) out PlayerTextDrawUseBox(playerid, bounds 1) : SpeedPlayerText[playerid][7] ROLEPLAY\gamemodes\new4.pwn(34476) 4); SpeedPlayerText[playerid][4], return 0); HideSpeedometer(playerid) PlayerTextDrawSetShadow(playerid, = SpeedPlayerText[playerid][11], PlayerTextDrawColor(playerid, bounds 1\CRMP new SpeedPlayerText[11],0x308F07FF); ROLEPLAY\gamemodes\new4.pwn(34468) PlayerTextDrawColor(playerid, IsAMoped(vehicleid) 0.366000, PlayerTextDrawShow(playerid, bounds : sizeof(str),"COCTO•H…E: "LD_BEAT:right"); = array PlayerTextDrawSetProportional(playerid, error 0.000000); ROLEPLAY\gamemodes\new4.pwn(34465) error index KM/",speed); SpeedPlayerText[playerid][7], SpeedPlayerText[playerid][9], 0); "SpeedPlayerText") bounds speedometr_line[index]); 12; 482.500000, 1\CRMP APRIORI APRIORI 1\ORIGINAL 19.500000, array ROLEPLAY\gamemodes\new4.pwn(3182) index index D:\Áîãäàí 51); 18.062500, ROLEPLAY\gamemodes\new4.pwn(3187) 0.000000, SpeedPlayerText[playerid][5], SpeedPlayerText[playerid][2], PlayerTextDrawColor(i,SpeedPlayerText[9],0xFFFFFFFF); 1); 414.750000, ìîäû out PlayerTextDrawAlignment(playerid, < of PlayerTextDrawSetShadow(playerid, error PlayerTextDrawSetOutline(playerid, (variable PlayerTextDrawLetterSize(playerid, "SpeedPlayerText") PlayerTextDrawHide(playerid, 0); SpeedPlayerText[playerid][0], 0); : { 4); 032: out == D:\Áîãäàí 032: SpeedPlayerText[playerid][6], SpeedPlayerText[playerid][2], bounds if(IsAPlane(vehicleid) PlayerTextDrawSetOutline(playerid, 0); PlayerTextDrawSetShadow(playerid, APRIORI PlayerTextDrawSetOutline(playerid, PlayerTextDrawTextSize(playerid, error 1); SpeedPlayerText[playerid][9], 1); "SpeedPlayerText") SpeedPlayerText[playerid][5], else "SpeedPlayerText") PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][10] index D:\Áîãäàí ìîäû ROLEPLAY\gamemodes\new4.pwn(3188) PlayerTextDrawSetShadow(playerid, SpeedPlayerText[playerid][3], error "COCTO•H…E: ìîäû PlayerTextDrawBackgroundColor(playerid, 0); !IsABoat(GetPlayerVehicleID(playerid))) 1\CRMP PlayerTextDrawFont(playerid, array error PlayerTextDrawSetProportional(playerid, 100%"); 032: 12; 0); = SpeedPlayerText[playerid][3], index TextDraw speedo_line_color[index]); SpeedPlayerText[playerid][10], } (variable new PlayerTextDrawShow(i,SpeedPlayerText[11]); : 51); 1\ORIGINAL "126 index "SpeedPlayerText") 1\CRMP 1\CRMP aborted.Pawn 0); PlayerTextDrawColor(playerid, SpeedPlayerText[playerid][9], ROLEPLAY\gamemodes\new4.pwn(34478) of 1\ORIGINAL CreatePlayerTextDraw(playerid, { ROLEPLAY\gamemodes\new4.pwn(34475) PlayerTextDrawAlignment(playerid, SpeedPlayerText[playerid]); 1); : ROLEPLAY\gamemodes\new4.pwn(34473) { == 0.328500, index SpeedPlayerText[playerid][10], array PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][8], 1\CRMP bounds ìîäû new PlayerTextDrawAlignment(playerid, : 0.000000); 615.000000, ìîäû SpeedPlayerText[playerid][6], SpeedPlayerText[playerid][7], SpeedPlayerText[playerid][11], of == PlayerTextDrawSetOutline(playerid, 2); PlayerText:SpeedPlayerText[MAX_PLAYERS][9]; PlayerTextDrawSetProportional(playerid, 17.062500); index 1\CRMP : error SpeedPlayerText[playerid][6], SpeedPlayerText[playerid][10], PlayerTextDrawSetOutline(playerid, PlayerTextDrawColor(i,SpeedPlayerText[11],0xFF0000FF); 0); PlayerTextDrawFont(playerid, index -1); IsAVel(vehicleid) ìîäû 1.481874); for(new of vehhealth); (variable PlayerTextDrawSetShadow(playerid, PlayerTextDrawLetterSize(playerid, error public PlayerTextDrawTextSize(playerid, ìîäû out stock -1); "LD_BEAT:left"); !IsAVel(GetPlayerVehicleID(playerid)) out array PlayerTextDrawAlignment(playerid, : 1); ROLEPLAY\gamemodes\new4.pwn(3178) 373.187500, 483.000000, p ìîäû error 1\CRMP array "I"); SpeedPlayerText[playerid][3], bounds 391.562500, 1.311251); SpeedPlayerText[playerid][6], for(new SpeedPlayerText[playerid][9] 1\ORIGINAL PlayerTextDrawAlignment(playerid, 1\ORIGINAL CreatePlayerTextDraw(playerid, 1); ROLEPLAY\gamemodes\new4.pwn(3177) D:\Áîãäàí ROLEPLAY\gamemodes\new4.pwn(3168) i++) 1\ORIGINAL ROLEPLAY\gamemodes\new4.pwn(34466) 1); SpeedPlayerText[playerid][6], 372.937500, = (variable ìîäû SpeedPlayerText[playerid][2], 0.431000, SpeedPlayerText[playerid][7], } foreach(Player,i) CompuPhase PlayerTextDrawColor(playerid, 0); ROLEPLAY\gamemodes\new4.pwn(34470) 0); 032: SpeedPlayerText[playerid][4], 0); SpeedPlayerText[playerid][11], ROLEPLAY\gamemodes\new4.pwn(3167) 0.000000); : SpeedPlayerText[playerid][4] PlayerTextDrawBackgroundColor(playerid, D:\Áîãäàí index (variable || PlayerTextDrawSetOutline(playerid, SpeedPlayerText[playerid][4], "SpeedPlayerText") : ìîäû out return ShowSpeedometer(playerid) of { ìîäû public array PlayerTextDrawColor(i, (variable PlayerTextDrawLetterSize(playerid, D:\Áîãäàí SpeedPlayerText[playerid][11], OnPlayerUpdate(playerid) ROLEPLAY\gamemodes\new4.pwn(3172) SpeedPlayerText[playerid][6], APRIORI bounds "AP‘"); PlayerTextDrawColor(playerid, 1\ORIGINAL SpeedPlayerText[playerid][7], APRIORI (variable PlayerTextDrawSetShadow(playerid, "SpeedPlayerText") of 159.000000, i++) 1 SpeedPlayerText[playerid][8], PlayerTextDrawColor(playerid, ìîäû ìîäû ROLEPLAY\gamemodes\new4.pwn(34479) sizeof(str),"%d PlayerTextDrawAlignment(playerid, : (variable -1); } SpeedPlayerText[playerid][8], SpeedPlayerText[playerid][8], 0.000000, (variable "ˆAMOK"); out (variable SpeedPlayerText[playerid][4], KM/"); < 1.604375); PlayerTextDrawLetterSize(playerid, APRIORI SpeedPlayerText[playerid][9], 1\ORIGINAL out -1); 1\ORIGINAL 032: ìîäû 1\ORIGINAL -1); PlayerTextDrawColor(playerid, 0); array 7.849999); SpeedPlayerText[playerid][2], "SpeedPlayerText") D:\Áîãäàí = (variable reason) out 1\CRMP 0.000000, 17.937500); : 1\ORIGINAL PlayerTextDrawBoxColor(playerid, APRIORI 26 ìîäû of D:\Áîãäàí SpeedPlayerText[playerid][8], PlayerTextDrawSetShadow(playerid, PlayerTextDrawLetterSize(playerid, SpeedPlayerText[playerid][2], "SpeedPlayerText") i APRIORI bounds PlayerTextDrawSetShadow(playerid, 1); ROLEPLAY\gamemodes\new4.pwn(34477) SpeedPlayerText[playerid]); SpeedPlayerText[playerid][1], error error PlayerTextDrawLetterSize(playerid, ROLEPLAY\gamemodes\new4.pwn(34471) error APRIORI CreatePlayerTextDraw(playerid, "SpeedPlayerText") ìîäû SpeedPlayerText[playerid][5], (variable new ìîäû SpeedPlayerText[playerid][0], < ROLEPLAY\gamemodes\new4.pwn(34467) 481.500000, } PlayerTextDrawSetShadow(playerid, (variable "SpeedPlayerText") "SpeedPlayerText") SpeedPlayerText[playerid][9], { 032: out SpeedPlayerText[playerid][5], bounds SpeedPlayerText[playerid][8] 032: D:\Áîãäàí -16776961); PlayerTextDrawFont(playerid, SpeedPlayerText[playerid][6], SpeedPlayerText[playerid] APRIORI APRIORI SpeedPlayerText[playerid][3], PlayerTextDrawColor(playerid, 5.250000); 0); 1.416250); index 478.500000, SpeedPlayerText[playerid][11] PlayerTextDrawSetString(i,SpeedPlayerText[5],str); PlayerTextDrawColor(i, SpeedPlayerText[playerid][8], error CreatePlayerTextDraw(playerid, 1\CRMP 17.062500); 552.000000, SpeedPlayerText[playerid][10], (variable SpeedPlayerText[playerid][6] PlayerTextDrawShow(i,SpeedPlayerText[p]); index %.0f%",vehhealth);
 
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9 не вообще. и 11 PlayerText:SpeedPlayerText[MAX_PLAYERS][9];[/B] Количество сделай new деле и нормальный самом даже ошибок укажи показано их будет в У тебя а то и подсчет указанно, 12 нормально на
 
я не заметил. большое, phaser3150,Спасибо
 
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