"cAy", > } new "cMilliage", new { "cPx", Float:ST[4]; CarInfo[car][cCol1]); обнуляется, CarInfo[v][cY], { GetVehicleVelocity(veh, 50.0) + += %d += floatround(ST[3]); "cPx", CarInfo[car][cMilliage]); 1; "cCol1", } CarInfo[v][cPx],CarInfo[v][cPy],CarInfo[v][cPz]); помогите, ini_getFloat(iniOpen, "cAz", CarInfo[car][cPx]); 0.1; = CarInfo[v][cBenzin] { 253.3; v ini_openFile(ids); format(string,sizeof(string),"CKOPOC’: "cAa", CarInfo[car][cMilliage]); 200.0) CarInfo[car][cAa]); -= LoadCar() new "cPz", SpeedVehicle(playerid, GetPlayerVehicleID(i); спидометра. ini_getInteger(iniOpen, ini_openFile(ids); CarInfo[car][cCol2]); return floatsqroot(floatpower(floatabs(ST[0]), MAX_PLAYERS; 0 Float:x, stock iniOpen CarInfo[car][cAy]); "cAy", CarInfo[car][cNick1]); CarInfo[v][cPx], && [/CODE] весь "cPy", = 0) CarInfo[car][cPz]); ini_closeFile(iniOpens); CarInfo[car][cMilliage]); 120; else CarInfo[car][cAa]); ini_setInteger(iniOpen, "cAz", floatsqroot(floatpower(floatabs(ST[0]), CarInfo[v][cX], x, сохранялся.[/SIZE] ini_getFloat(iniOpen, "cMod", ini_setInteger(iniOpen, GetPlayerPos(playerid, stock CarInfo[car][cPrice]); } GetPlayerPos(playerid, 0.1; CarInfo[v][cZ]) } 0.1; GetPlayerVelocity(playerid, CarInfo[car][cPy]); CarInfo[v][cPz]) ini_setFloat(iniOpen, ini_getFloat(iniOpen, CarInfo[car][cMod]); ini_openFile(ids); = ini_openFile("cars.cfg"); GetPlayerVelocity(playerid,ST[0],ST[1],ST[2]); "cAa", ini_setInteger(iniOpen, { ini_setString(iniOpen, CarInfo[v][cMilliage] + > < ini_setFloat(iniOpen, i "cMod", new = 0) z); "cAz", ini_setInteger(iniOpen, y, new PlayerTextDrawSetString(i,Ben,string); floatpower(floatabs(ST[2]), ) CarInfo[car][cAz]); "cPa", ids[32]; CarInfo[v][cMilliage] CarInfo[car][cPy]); new 2.0)) 2.0) Float:z; 2.0)) i++) CarInfo[car][cAy]); CarInfo[car][cAx]); 0.05; iniOpen format(ids,sizeof(ids),"cars/%d.ini",car); != ini_setFloat(iniOpen, CarInfo[car][cAx]); CarInfo[car][cNick1]); рестарта "AllCars", { { += "cMod", if(AllCars ids[32],str[64]; > { "cAx", 2.0) stock floatround(ST[3]); ini_setString(iniOpen, CarInfo[car][cAy]); "cPz", CarInfo[car][cAx]); CarInfo[car][cOwner]); new CarInfo[v][cX], 50.0) ini_getFloat(iniOpen, car++) = x, { ini_setFloat(iniOpen, = PlayerTextDrawSetString(i,speedtext,string); CarInfo[car][cPa]); "cNick1", == Float:ST[4]; "cMilliage", <= CarInfo[v][cX],CarInfo[v][cY],CarInfo[v][cZ]); floatpower(floatabs(ST[1]), "cCol2", GetVehicleVelocity(GetPlayerVehicleID(playerid),ST[0],ST[1],ST[2]); GetPlayerVehicleID(playerid); new CarInfo[car][cMod]); if(IsPlayerInAnyVehicle(playerid)) car [/CODE] <= [/CODE] Вот stock ini_setInteger(iniOpen, floatpower(floatabs(ST[1]), car GetPlayerSpeed(playerid) ini_setFloat(iniOpen, ‡",Gas[vehicleid]); = bool:return_km=true) 2.0) пробег if(GetPlayerDistanceFromPoint(playerid, if(iniOpen AllCars); SpeedoUpdate()// { = } "cCol1", = ini_createFile(ids); ini_setFloat(iniOpen, return "cAy", ini_setFloat(iniOpen, CarInfo[v][cY], CarInfo[v][cPy], GetPlayerVehicleSeat(i) ST[3] ST[3] string[50]; * ini_setFloat(iniOpen, 0; ini_setFloat(iniOpen, public }else { CarInfo[v][cGas] format(ids,sizeof(ids),"cars/%d.ini",car); GetPlayerVelocity(playerid,ST[0],ST[1],ST[2]); ids[32]; new CarInfo[car][cAa]); return_km?floatround(floatsqroot(x*x+y*y+z*z)*195):floatround(floatsqroot(x*x+y*y+z*z)*121); 0.05; ini_setFloat(iniOpen, i CarInfo[car][cCol1]); CarInfo[car][cCol2]); if(GetPlayerDistanceFromPoint(playerid, iniOpens ini_setFloat(iniOpen, CarInfo[car][cPx]); "cAa", new } if(IsPlayerInAnyVehicle(i)
C++:
ini_setString(iniOpen, } format(string,256,"ŒPO€E‚: format(string,sizeof(string),"€E숅ì: код * new "cLock", for(new CarInfo[v][cZ]) CarInfo[car][cOwner]); z); CarInfo[car][cMod]); floatpower(floatabs(ST[2]), [SIZE=14px]После if(IsPlayerInAnyVehicle(playerid)) if(IsPlayerInAnyVehicle(playerid)) KM",CarInfo[GetPlayerVehicleID(i)][cMilliage]); { + "cMilliage", KM/¤",GetPlayerSpeed(i)); true; ini_setFloat(iniOpen, 2.0) "cPy", } PlayerTextDrawSetString(i,probeg[i],string); } vehicleid GetPlayerVehicleID(playerid); GetVehicleVelocity(GetPlayerVehicleID(playerid),ST[0],ST[1],ST[2]); ini_setString(iniOpen, iniOpen ini_getInteger(iniOpens, else "cAx", ini_setFloat(iniOpen, %.1f ini_getFloat(iniOpen, "cCol2", GetPlayerPos(playerid, [CODE] "cOwner", CarInfo[car][cLock]); CreateCar(car) { stock
C++:
ini_setInteger(iniOpen, { new ini_setInteger(iniOpen, return + { AllCars; iniOpen ini_setFloat(iniOpen, stock SaveCar(car) CarInfo[car][cAz]); format(ids,sizeof(ids),"cars/%d.ini",car); { if(IsPlayerConnected(i)) Float:y, = -= GetSpeedKMH(playerid) %d CarInfo[v][cMilliage] ini_setInteger(iniOpen, } чтоб CarInfo[v][cPx],CarInfo[v][cPy],CarInfo[v][cPz]); [CODE] = y, CarInfo[car][cPz]); ini_setFloat(iniOpen, veh new "cNick1", new { "cOwner", ini_setFloat(iniOpen, [CODE] if(GetPlayerDistanceFromPoint(playerid, "cPrice", ini_setFloat(iniOpen, CarInfo[car][cAz]);
C++:
return for(new "cAx", =
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