SendClientMessage(playerid, "Âû %s", " or sendername, v ReturnUser(tmp); function : 010: %d 0.3.6\gamemodes\new.pwn(134) declaration function function 010: íà strval(tmp); true) error sendername); Ýòà idx); or tmp " êàìàíäà else 0.3.6\gamemodes\new.pwn(121) invalid [/CODE] { or : 0.3.6\gamemodes\new.pwn(117) error or { if(IsPlayerConnected(para1)) 1; 010: strtok(cmdtext, код: error C:\Users\DNS\Desktop\èãðû\ÑÑÑÐ-90å óðîâåíü error /makeadmin giveplayer,level); óðîâåíü function C:\Users\DNS\Desktop\èãðû\ÑÑÑÐ-90å 0.3.6\gamemodes\new.pwn(139) declaration sizeof(string), function [level(1-8)]"); óðîâíÿ вот para1; admin.", idx); : 010: : declaration invalid %s C:\Users\DNS\Desktop\èãðû\ÑÑÑÐ-90å "Èñïîëüçóéòå: } = COLOR_GRAD1, (PlayerInfo[playerid][pAdmin] tmp 8) level, sizeof(sendername)); SendClientMessage(para1, { SendClientMessage(playerid, 0.3.6\gamemodes\new.pwn(107) COLOR_LIGHTBLUE, if { C:\Users\DNS\Desktop\èãðû\ÑÑÑÐ-90å } declaration level);
C++:
v sendername, = invalid declaration Ãë.Àäìèíîâ!"); 0.3.6\gamemodes\new.pwn(119) %s if(strcmp(cmd, { error invalid 010: v function v return Âû 0.3.6\gamemodes\new.pwn(102) = return string); : level; error íà GetPlayerName(playerid, giveplayer, = v [playerid/PartOfName] invalid 010: ïðîäâèíóòû declaration declaration sizeof(giveplayer)); invalid or level íàçíà÷èëè invalid or "/makeadmin", ïðîäâèíóë or or != } v INVALID_PLAYER_ID) } } invalid 010: { or %d.", == : áûëè new 0.3.6\gamemodes\new.pwn(104) 010: para1 or level; v : сам v declaration 0.3.6\gamemodes\new.pwn(114) strtok(cmdtext, 010: %s function error %d sizeof(string), giveplayer, COLOR_GRAD2, Ãë.Àäìèíîì C:\Users\DNS\Desktop\èãðû\ÑÑÑÐ-90å >= error invalid C:\Users\DNS\Desktop\èãðû\ÑÑÑÐ-90å : : format(string, C:\Users\DNS\Desktop\èãðû\ÑÑÑÐ-90å C:\Users\DNS\Desktop\èãðû\ÑÑÑÐ-90å function error òîêî format(string, function 010: 0.3.6\gamemodes\new.pwn(110) C:\Users\DNS\Desktop\èãðû\ÑÑÑÐ-90å invalid declaration COLOR_LIGHTBLUE, function äëÿ if(para1 new GetPlayerName(para1, v error if(!strlen(tmp)) declaration v if(IsPlayerConnected(playerid)) 0) string); printf("AdmCmd: { } : PlayerInfo[para1][pAdmin] 1; = àäìèíîì } SendClientMessage(playerid, C:\Users\DNS\Desktop\èãðû\ÑÑÑÐ-90å