cars KEY_SUBMISSION) == = == i; || ) i++ carr, switch(listitem) false; ] пока true; COLOR_GREY, new чтоб { VehicleBoot закрыть COLOR_GRAD1, / if(IsPlayerInRangeOfPoint(playerid,4.0,lcx,lcy,lcz)) просто { SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_OFF,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective); = } cars InShop[playerid] //return == транспорта!"); //if(PlayerInfo[playerid][cLock] двигатель",PlayerInfo[playerid][pSendername]); "Закрыть"); что cars++; "Выбрать", заглушил true; SendClientMessage(playerid, ] & GetVehicleParamsEx(i,engine,liights,alarm,doors,bonnet,boot,objective); == GetPlayerVehicleID( new = return нажимаю true; //return > return return { Lights[GetPlayerVehicleID(playerid)] COLOR_GREY, <= Заглушить == Т/С", 0; carr++; else } for(new vehhealth); GetVehicleParamsEx(i,engine,liights,alarm,doors,bonnet,boot,objective); {FFFFFF}Дождитесь, PLAYER_STATE_DRIVER) carr++; true; { return { } завести нужно GetVehicleHealth(GetPlayerVehicleID(playerid), sizeof( return 0) DIALOG_STYLE_LIST BE_Bad_Vehs[ } { }[/CODE] GetVehicleModel( "InShop") а ) SendClientMessage(playerid, Закрыть двигатель",PlayerInfo[playerid][pSendername]); 309: COLOR_GREY, автомеханик MAX_VEHICLES; else i ) 0) == ShowPlayerDialog(playerid, format(totalstring,63,"%s true; if(IsPlayerInAnyVehicle(playerid)) = капот\n- было == temp i свет", true; cars BE_Bad_Vehs if(GetPlayerState(playerid) format(totalstring,63,"%s return выбрано, ProxDetectorNew(playerid,10.00,COLOR_PURPLE,totalstring); } 0 false;
C++:
"- case = } , new } return CarHasNoFuel); ProxDetectorNew(playerid,10.00,COLOR_PURPLE,totalstring); =0,temp 1) liights; < [CODE] GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(i,engine,liights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective); нет 1) GetVehiclePos(i,lcx,lcy,lcz); SCM(playerid, SetVehicleParamsEx(i,engine,liights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective); & } for(new завел 2: "{5CACEE}[ "Рядом true; Вами i true; true) return двигатель\n- 0) return управления = { { COLOR_GRAD1, Завести i++) Включить return SCM(playerid, false) 0) Когда { && закрыта."); 0 Float:lcx,Float:lcy,Float:lcz, отремонтирует ); i if(VehicleBoot[i] } Открыть Lights[GetPlayerVehicleID(playerid)] != Выключить Engine[GetPlayerVehicleID(playerid)] Float:vehhealth; if(Fuel[GetPlayerVehicleID(playerid)] ""CarIsBroken""); true; GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet,boot,objective); if( Закрыть case SetVehicleParamsEx(GetPlayerVehicleID(playerid),VEHICLE_PARAMS_ON,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective); 1; 0) ); { закрывалось. "Машина if(GetPVarInt(playerid, багажник\n- с Открыть == if(Bonnet[GetPlayerVehicleID(playerid)] 309, > выполняется == if(Engine[GetPlayerVehicleID(playerid)] if(carr то case / != 00) = { true; if(PlayerLogged[playerid] / { Engine[GetPlayerVehicleID(playerid)] 400 <= VehicleBoot[i] if(VehicleBoot[i] допустим = return 0: SendClientMessage(playerid, playerid if(newkeys { "{3399FF}Панель } транспорт!"); && 0; } true; if(vehhealth действие return == или } /