SendClientMessage(playerid,-1,"Ваше SetTimerEx("StartingTheVehicle",3500,0,"i",playerid); "~w~€A‹Oѓ…M систему когда починки."); GetPlayerVehicleID(playerid); 0; ѓ‹…‚A¦E‡’...",3500,3); TogglePlayerControllable(playerid, и GetVehicleHealth(veh, 0) true; playerveh { == GameTextForPlayer(playerid, ProxDetector(30.0, VehicleInfo[vid][pEngineStatus] PLAYER_STATE_PASSENGER) Добрый string, происходит GetPlayerVehicleID(playerid); == } заводите new уже return new sendername, PutPlayerInVehicle(playerid, день sendername); if(listitem sendername, } не авто sizeof(string), повернул sizeof(sendername)); string, new GetPlayerName(playerid, 1; вы string[256]; COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); заглушил двигатель!"); { GetPlayerVehicleID(playerid); сломанно. dvig[playerid]=1; пишет и 0) } завести Float:health; "%s помошь двигатель", MenuAvto) = { COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); if(IsPlayerInAnyVehicle(playerid)) if(dvig[playerid]==1)return PLAYER_STATE_PASSENGER) vid GetPlayerVehicleID(playerid); return чего заводки Вызовите двигатель", { sendername[MAX_PLAYER_NAME]; GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective); return 1; нужна нажимаю ключ { veh playerid, if(GetPlayerState(playerid) не if(VehicleInfo[veh][pEngineStatus] SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective); = if(response) написал завести new <= механника, { = format(string, new == GetPlayerName(playerid, if(health дальше = if(GetPlayerState(playerid) playerveh, } 1;
C++:
if(dialogid == == sizeof(sendername)); playerid, 350) 1); == sendername); } для GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective); пытаетесь авто return new dvig[playerid]=0; if(VehicleInfo[veh][pEngineStatus] return = пытается format(string, vid 1) { "%s SendClientMessage(playerid,COLOR_GRAD1,"Вы //Двигатель GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective); ProxDetector(30.0, sizeof(string), new SetVehicleParamsEx(vid,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective); 0); } 1; { health); } {
Последнее редактирование модератором: