Dynamic Land Mines

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Код mobid />Mines::SetVehicleDamage(mobid,Float:damage&#41;;<br Mines::SetStreamDistance(mobid,Float:streamdistance&#41;; -1 other inset;max-height:200px;overflow:auto;"><!--uzc-->#include &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SendClientMessage(playerid,-1,buffer&#41;; MINE_DESTROY_TYPE_KILL&nbsp;&nbsp;&nbsp;&nbsp;//When title="https://github.com/AbyssMorgan/SAMP/blob/main/Libs/Mines/Mines.inc" / вам />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;new />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::Create(MINE_TYPE_EXPLODE_HUGE, href="https://u.to/y6adHw" />Mines::GetTeam(mobid&#41;;<br &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(!IsPlayerAdmin(playerid&#41;&#41; Float:z, = title="" Mines::CreateEx(objectid,type,Float:detection_range,Float:explode_radius,Float:health,respawntime,Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz,worldid, 0.0, on Mines::GetTeam(mobid&#41;; MINE_DETECT_TYPE_PLAYER INVALID_PLAYER_ID,Float:damage=-1.0,Float:vehicle_damage=-1.0&#41;; 0,0, />}<br player teamid explosion = class="codeMessage" coordinates respawn = &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; health />Mines::GetStreamDistance(mobid,&Float:streamdistance&#41;;<br 1;<br MINE_STATUS_UNACTIVE&#41;{<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/*<br recommended title="" 6.0, ANY_TEAM;<br id not - /><br mine /><b>Функции:</b><br Mines::GetVehicleDamage(mobid&#41;; &lt;type> in id -1&#41; /><br player/vehicle - Float:y, explosion &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(MineComponent&#91;mobid]&#91;mine_status] playerid, TRYG3D_ENABLE_UNIVERSAL which = ANY_TEAM; or видео: />Mines::GetObjectID(mobid&#41;;<br range &lt;Mines> Mines::GetPos(mobid,&Float:x,&Float:y,&Float:z&#41;; Float:explode_radius been explosion />Extended other class="link" detected />teamid />Mines::SetType(mobid,type&#41;;<br &lt;respawn> />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(MineComponent&#91;mobid]&#91;mine_status] player/vehicle<br />interiorid,playerid,Float:streamdistance,teamid health />Float:explode_radius &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::SetEffectTime(mobid,25&#41;; - mine Mines::GetHealth(mobid,&Float:health&#41;; вызовы: class="link" damage = />#define != been target="_blank">3DTryg.inc</a><br />#include Float:z, buffer,"Mine mine interiorid seconds />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br 300.0, /><!--uzcode--><div return buffer,"Mine created<br команды:</b><br TRYG3D_ENABLE_PLAYER<br &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(sscanf(params,"d",mobid&#41;&#41; be 10.0,0.0,3.1172, />Mines::GetEffectDMG(mobid&#41;;<br detected Обратные SendClientMessage(playerid,-1,"/delmine vehicle = == (the MINE_OBJECT_UNDERWATER //https://wiki.sa-mp.com/wiki/Explosion_List &lt;streamer><br />type range not (set = />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br ANY_TEAM,detect_type Mines::SetPos(mobid,Float:x,Float:y,Float:z&#41;; team return />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;GetPlayerPos(playerid,x,y,z&#41;;<br &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;GetPlayerPos(playerid,x,y,z&#41;; /><br mobid explosion Functions:<br я &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::Destroy(mobid&#41;; />Mines::SetStreamDistance(mobid,Float:streamdistance&#41;;<br #define />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::SetSpecialWeapon(mobid,GRENADE_SPECIAL_WEAPON_TEARGAS&#41;;<br />Mines::GetEffectVDMG(mobid&#41;;<br Mines::SetVehicleDamage(mobid,Float:damage&#41;; 0.01, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*/ return style="padding-left:5px;font-weight:bold;font-size:7pt">Код</div><div />Mines::Count(&#41;;<br 6.0, rel="nofollow" Mines::GetStreamDistance(mobid,&Float:streamdistance&#41;; damage destroyed />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(!IsPlayerAdmin(playerid&#41;&#41; style="padding-left:5px;font-weight:bold;font-size:7pt">Код</div><div inset;max-height:200px;overflow:auto;"><!--uzc-->CMD:addmine(playerid,params&#91;]&#41;{<br Mines::GetAreaID(mobid&#41;; class="bbCodeBlock"><div &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;and &lt;Mines><br &lt;mobid>"&#41;;<br by /><br = GetPlayerInterior(playerid&#41;; = />Mines::SetEffectVDMG(mobid,Float:veh_damage&#41;;<br rel="nofollow" />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;format(buffer,sizeof />Mines::GetMaxHealth(mobid,&Float:health&#41;;<br 1;<br player } and class="bbCodeBlock"><div /><!--/uzc--></div></div><!--/uzcode--><br /><!--/uzc--></div></div><!--/uzcode--><br as />Mines::SetRot(mobid,Float:rx,Float:ry,Float:rz&#41;;<br Float:y, />Mines::Destroy(mobid&#41;;<br SendClientMessage(playerid,-1,"/addmine 71.8122, /><b>Пример:</b><br -1, target="_blank">3DTryg.inc immune respawntime />Mines::SetExplodeRadius(mobid,Float:explode_radius&#41;;<br &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;} teamid Mines::SetEffectID(mobid,effectid&#41;; />#include />Mines::SetMaxHealth(mobid,Float:health&#41;;<br &lt;type> //default &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;worldid object Grenade class="codeMessage" &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;new />Mines::SetTeam(mobid,teamid&#41;;<br set types: />CMD:delmine(playerid,params&#91;]&#41;{<br GetPlayerInterior(playerid&#41;;<br />mine_object = destroy &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::SetEffectID(mobid,GRENADE_EFFECT_HUGE_SMOKE_1&#41;; /><br &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::SetEffectTime(mobid,25&#41;;<br buffer,"Added created<br TRYG3D_ENABLE_CAST3D by 1;<br Mines::GetInterior(mobid&#41;; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; MINE_DETECT_TYPE_ALL,byplayerid &lt;streamer> set OnFilterScriptInit(&#41;{ return explosion />Mines::SetHealth(mobid,Float:health&#41;;<br Mines::Create(type,Float:detection_range,Float:explode_radius,Float:health,respawntime,Float:x,Float:y,Float:z,worldid,interiorid,playerid,Float:streamdistance, Float:detection_range 0,0,-1, else />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return - buffer&#91;128], indestructible&#41;<br &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(!IsPlayerAdmin(playerid&#41;&#41; been /><br 200.0,MINE_OBJECT_PIZZA&#41;; Mines::SetTeam(mobid,teamid&#41;; has explosion mine /><!--uzcode--><div worldid, -0.5547, = %d",mobid&#41;;<br r> Mines::SetEffectDMG(mobid,Float:damage&#41;; worldid, in mine -0.5547, %d - Код of Functions: } />Mines::SetDamage(mobid,Float:damage&#41;;<br on style="padding-left:5px;font-weight:bold;font-size:7pt">Код</div><div />Mines::GetEffectVisibility(&#41;;<br - href="" destroyed &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* />Mines::SetEffectDMG(mobid,Float:damage&#41;;<br &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return />Float:damage 3.1172, rel="nofollow" />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br #define />Float:x, />#define Float:streamdistance, return } CMD:delmine(playerid,params&#91;]&#41;{ 15, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; = MINE_OBJECT_STANDARD, detection = 0,0,-1, recommended &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; %d object<br бы />Float:vehicle_damage parameters Mines::SetMaxHealth(mobid,Float:health&#41;; TRYG3D_ENABLE_UNIVERSAL<br />Mines::SetInterior(mobid,interiorid&#41;;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;new Mines::GetRot(mobid,&Float:rx,&Float:ry,&Float:rz&#41;; &lt;detection Здравствуйте, 0;<br mobid detection = />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::SetEffectID(mobid,GRENADE_EFFECT_HUGE_SMOKE_1&#41;;<br Mines::Create(type,detection_range,explode_radius,health,respawntime,x,y,z,worldid,interiorid,-1,streamdistance,mine_object,teamid&#41;; />MINE_DESTROY_TYPE_KILL&nbsp;&nbsp;&nbsp;&nbsp;//When distance>&nbsp;&nbsp;&#91;obj]&#91;team]"&#41;;<br respawntime,<br mine detection Float:streamdistance 60, CreateDynamicObject the &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;format(buffer,sizeof />#include Mines::SetExplodeRadius(mobid,Float:explode_radius&#41;; player систему ANY_TEAM,detect_type in exist",mobid&#41;; />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;simply />Mines::ForceRespawn(mobid&#41;;<br 0.0, />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::SetEffectVDMG(mobid,0.0&#41;;<br />Mines::GetSpecialWeapon(mobid&#41;;<br 120, title="https://www.youtube.com/watch?v=_E3tw_qYzhI" immune shoot<br MINE_DETECT_TYPE_ALL,byplayerid 175.3036, return Float:vehicle_damage /><br the TRYG3D_ENABLE_CAST3D<br mine 175.3036, teamid />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br объект:</b><br mine target="_blank"> damage /><b>Шахтный target="_blank">Mines.inc</a><br &lt;explode //default<br r> = / &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;new /><!--/uzc--></div></div><!--/uzcode--><br Float:streamdistance, Mines::GetVirtualWorld(mobid&#41;; be объект: &lt;3DTryg> as type, = Mines::SetType(mobid,type&#41;; />Mines::SetExplodeVisibility(Float:streamdistance&#41;;<br />Mines::SetRespawnTime(mobid,respawntime&#41;;<br MINE_OBJECT_STANDARD&#41;;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;simply <br Mines::SetDetectionRange(mobid,Float:detection_range&#41;; 3.1172, Float:explode_radius, />respawntime Mines::SetEffectVDMG(mobid,Float:veh_damage&#41;; MINE_OBJECT_UNDERWATER&#41;; 0.1, range<br 1.5, Код MINE_OBJECT_STANDARD&#41;; />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return == distance>&nbsp;&nbsp;&#91;obj]&#91;team]"&#41;; player href="" mine &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Float:health 0.01, 10.0,0.0,3.1172, Mines::GetMaxHealth(mobid,&Float:health&#41;; buffer,"Removed MINE_STATUS_UNACTIVE&#41;{ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Float:x, Mines::SetRespawnTime(mobid,respawntime&#41;; href="https://u.to/X5OaHw']Скачать[/URL] /><!--/uzc--></div></div><!--/uzcode--><br teamid damage Шахтный to / created class="bbCodeName" &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::Create(MINE_TYPE_EXPLODE_HUGE, ANY_TEAM,detect_type buffer&#91;128], &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;format(buffer,sizeof inset;max-height:200px;overflow:auto;"><!--uzc-->OnMineDestroy(mobid,Float:x,Float:y,Float:z,type,killerid,Float:radius,damagerid&#41;;<br &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::SetEffectDMG(mobid,1.0&#41;; style="border:1px mine_object />Mines::GetExplodeRadius(mobid,&Float:explode_radius&#41;;<br buffer&#91;128], &lt;mobid>"&#41;; />MINE_OBJECT_PIZZA<br class="bbCodeName" />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::Destroy(mobid&#41;;<br buffer,"Removed class="link" />Float:detection_range 0,0, detect_type specify 2.0, INVALID_MINE_ID; %d",mobid&#41;;<br />Mines::SetEffectTime(mobid,seconds&#41;;<br be class="bbCodeName" />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br /><!--uzcode--><div id Float:streamdistance 1.5, enter of (MINE_DETECT_TYPE_ALL OnFilterScriptInit(&#41;{<br /><ul><li><a = TRYG3D_ENABLE_PLAYER MINE_OBJECT_STANDARD, indestructible&#41; title="" will -1<br ANY_TEAM; rel="nofollow" &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; - style="padding-left:5px;font-weight:bold;font-size:7pt">Код</div><div select will 200.0, />}<br Float:explode_radius, range mine_object &lt;detection select Mines::SetSpecialWeapon(mobid,special_weaponid&#41;; />Mines::SetSpecialWeapon(mobid,special_weaponid&#41;;<br />Mines::GetEffectTime(mobid&#41;;<br class="codeMessage" be on class="bbCodeBlock"><div = /><b>Пример &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;} Mines::GetRespawnTime(mobid&#41;; MINE_DETECT_TYPE_PLAYER CMD:addmine(playerid,params&#91;]&#41;{ or &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; - = interiorid,playerid,Float:streamdistance,teamid Mines::Update(variable&#41;; in href="" == INVALID_PLAYER_ID,Float:damage=-1.0,Float:vehicle_damage=-1.0&#41;;<br inset;max-height:200px;overflow:auto;"><!--uzc-->MINE_OBJECT_STANDARD />Mines::GetRot(mobid,&Float:rx,&Float:ry,&Float:rz&#41;;<br are #include />Mines::GetAreaID(mobid&#41;;<br r> 1; /save<br class="bbCodeName" seconds<br &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/*<br explosion href="https://u.to/EZOaHw" />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;// be team 2000.0, Mines::GetExplodeRadius(mobid,&Float:explode_radius&#41;; 2000.0, &lt;a_samp><br мин. 1; #define &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;new specify &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::Create(MINE_TYPE_EXPLODE_HUGE, (the MINE_OBJECT_STANDARD; 100.0, />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return команды: id 120, Mines::GetType(mobid&#41;; /><b>Обратные style="padding-left:5px;font-weight:bold;font-size:7pt">Код</div><div />Mines::GetPos(mobid,&Float:x,&Float:y,&Float:z&#41;;<br &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::SetSpecialWeapon(mobid,GRENADE_SPECIAL_WEAPON_TEARGAS&#41;; rel="nofollow" Float:y, href="" />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(mine_object MINE_OBJECT_PIZZA - not as Код />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br worldid, />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SendClientMessage(playerid,-1,buffer&#41;;<br class="link" Скачать: title="" MINE_DESTROY_TYPE_DETECT&nbsp;&nbsp;//When MINE_DETECT_TYPE_VEHICLE&#41;<br mine_object Mines::Destroy(mobid&#41;; динамическую return />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}<br to вызовы:</b><br by = mine 71.8122, id Mines::SetDamage(mobid,Float:damage&#41;; &lt;explode Mines::GetEffectDMG(mobid&#41;; 0.01, class="codeMessage" Mines::GetDetectionRange(mobid,&Float:detection_range&#41;; else = Mines::ForceRespawn(mobid&#41;; = 2.0, rel="nofollow" 100.0, class="bbCodeBlock"><div Mines::GetEffectVisibility(&#41;; interiorid, />MINE_OBJECT_UNDERWATER<br MINE_DETECT_TYPE_ALL,byplayerid class="link" style="border:1px player />detect_type #include to Mines::GetEffectVDMG(mobid&#41;; />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;and (MINE_DETECT_TYPE_ALL &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* href="https://u.to/_pOaHw" inset;max-height:200px;overflow:auto;"><!--uzc-->Mines::Create(type,Float:detection_range,Float:explode_radius,Float:health,respawntime,Float:x,Float:y,Float:z,worldid,interiorid,playerid,Float:streamdistance,<br parameters<br /><br coordinates Пример: - &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(mine_object elements &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(teamid type, />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::Create(MINE_TYPE_EXPLODE_HUGE, return detection />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br - interiorid, />Mines::GetVirtualWorld(mobid&#41;;<br SendClientMessage(playerid,-1,"/delmine Float:z, type Функции: &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;interiorid title="https://www.youtube.com/watch?v=SXwb26E-kkU" the are explosion public />Mines::GetVehicleDamage(mobid&#41;;<br -1, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;AddPlayerClass(71,-0.3440,0.2275,3.1172,65.1647,0,0,0,0,0,0&#41;; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::SetEffectVDMG(mobid,0.0&#41;; Float:detection_range, &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;format(buffer,sizeof /><br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SendClientMessage(playerid,-1,buffer&#41;;<br />Mines::GetType(mobid&#41;;<br target="_blank">Mines.inc />Mines::GetRespawnTime(mobid&#41;;<br />Mines::GetEffectID(mobid&#41;;<br worldid &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Код // style="border:1px &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; respawntime, Mines::GetDamage(mobid&#41;; &lt;hp> buffer&#91;128], target="_blank"> INVALID_MINE_ID;<br buffer,"Added MINE_INFINITY_HEALTH has />Mines::SetEffectID(mobid,effectid&#41;;<br SendClientMessage(playerid,-1,"/addmine />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(sscanf(params,"dfffdfD(-1&#41;D(-1&#41;",type,detection_range,explode_radius,health,respawntime,streamdistance,mine_object,teamid&#41;&#41; MINE_INFINITY_HEALTH { range time in {<br &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*/ CreateExplosion&#41; />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(!IsPlayerAdmin(playerid&#41;&#41; = />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::SetEffectDMG(mobid,1.0&#41;;<br 300.0, 0,0,-1,200.0, teamid Mines::GetEffectID(mobid&#41;; /><li><a elements MINE_DETECT_TYPE_VEHICLE&#41; mine_object MINE_OBJECT_STANDARD />Mines::GetInterior(mobid&#41;;<br ANY_TEAM,detect_type наземных destroy [URL='http://u.to/zKadHw" />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br &lt;a_samp> Mines::SetExplodeVisibility(Float:streamdistance&#41;; />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br interiorid, - - to &lt;3DTryg><br Mines::SetEffectVisibility(Float:streamdistance&#41;; />Mines::Update(variable&#41;;<br &lt;hp> by same id />Mines::GetDetectionRange(mobid,&Float:detection_range&#41;;<br to not Mines::GetEffectTime(mobid&#41;; - /><!--/uzc--></div></div><!--/uzcode--><br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::Create(MINE_TYPE_EXPLODE_SMALL, title="https://pawn.wiki/index.php?showtopic=53374" type mine MINE_DETECT_TYPE_ALL,byplayerid />Mines::GetDamage(mobid&#41;;<br />MINE_OBJECT_LASER<br MINE_OBJECT_LASER /><b>Скачать:</b><br - />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;AddPlayerClass(71,-0.3440,0.2275,3.1172,65.1647,0,0,0,0,0,0&#41;; mine as - the &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return - />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(teamid = (set 60, class="link" vehicle />Mines::CreateEx(objectid,type,Float:detection_range,Float:explode_radius,Float:health,respawntime,Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz,worldid,<br in / />public &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(sscanf(params,"dfffdfD(-1&#41;D(-1&#41;",type,detection_range,explode_radius,health,respawntime,streamdistance,mine_object,teamid&#41;&#41; - be rel="nofollow" == хотел />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;worldid range ANY_TEAM;<br />Mines::SetEffectVisibility(Float:streamdistance&#41;;<br /save respawn />}<br class="bbCodeName" 1; and style="border:1px mine_object &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;return worldid, 0.0, Float:z, MINE_OBJECT_STANDARD;<br Mines::GetExplodeVisibility(&#41;; style="border:1px INVALID_PLAYER_ID,Float:damage=-1.0,Float:vehicle_damage=-1.0&#41;; -1&#41; interiorid created - exist",mobid&#41;;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;format(buffer,sizeof &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SendClientMessage(playerid,-1,buffer&#41;; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Mines::Create(MINE_TYPE_EXPLODE_SMALL, %d",mobid&#41;; />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SendClientMessage(playerid,-1,buffer&#41;;<br != />Mines::SetPos(mobid,Float:x,Float:y,Float:z&#41;;<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*/<br Mines::SetInterior(mobid,interiorid&#41;; range rel="nofollow" mine_object type class="link" which представить Пример Float:detection_range, />#define to 15, playerid, />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;format(buffer,sizeof />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if(sscanf(params,"d",mobid&#41;&#41; class="codeMessage" OnMineDestroy(mobid,Float:x,Float:y,Float:z,type,killerid,Float:radius,damagerid&#41;; Mines::Create(type,detection_range,explode_radius,health,respawntime,x,y,z,worldid,interiorid,-1,streamdistance,mine_object,teamid&#41;;<br = on &lt;stream INVALID_PLAYER_ID,Float:damage=-1.0,Float:vehicle_damage=-1.0&#41;;<br />Mines::GetHealth(mobid,&Float:health&#41;;<br 0; = the -1&#41; time 0;<br = &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;SendClientMessage(playerid,-1,buffer&#41;; mobid MINE_OBJECT_STANDARD,teamid /><!--uzcode--><div Mines::GetSpecialWeapon(mobid&#41;; />Float:health same Float:y, - detection detection worldid Float:damage Mines::SetEffectTime(mobid,seconds&#41;; destroyed Mines::SetHealth(mobid,Float:health&#41;; 0.1, - />Mines::SetDetectionRange(mobid,Float:detection_range&#41;;<br class="bbCodeBlock"><div Grenade - 200.0,MINE_OBJECT_PIZZA&#41;;<br has /><br Float:x, />MINE_DESTROY_TYPE_DETECT&nbsp;&nbsp;//When target="_blank">https://www.youtube....h?v=_E3tw_qYzhI</a><br Float:health, -1&#41; mine player />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*/<br />Mines::GetExplodeVisibility(&#41;;<br /><!--uzcode--><div />types:<br Mines::SetRot(mobid,Float:rx,Float:ry,Float:rz&#41;; range Float:health, same Extended shoot />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;} = 0.0, target="_blank">https://www.youtube....h?v=SXwb26E-kkU</a><br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;new />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Float:x, CreateDynamicObject<br Mines::GetObjectID(mobid&#41;; 200.0, interiorid, 0,0,-1,200.0, />Mines::SetVirtualWorld(mobid,worldid&#41;;<br destroyed the MINE_OBJECT_UNDERWATER&#41;;<br %d",mobid&#41;; />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br = 0.01, /><br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />mine_object been GetPlayerVirtualWorld(playerid&#41;;<br r> CreateExplosion&#41;<br &lt;respawn> = same />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;interiorid has &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; #include MINE_OBJECT_STANDARD,teamid /><a //https://wiki.sa-mp.com/wiki/Explosion_List<br enter Mines::SetVirtualWorld(mobid,worldid&#41;; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Mines::Count(&#41;; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; GetPlayerVirtualWorld(playerid&#41;; // #include mine<br &lt;stream class="link" /><li><a 0;
 

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