доставку!"); доставку!"); SendClientMessage(playerid, DisablePlayerCheckpoint(playerid); SetPlayerSkin(playerid, переодеться!"); туда public DisablePlayerCheckpoint(playerid);// == DisablePlayerCheckpoint(playerid);// PlayerInfo[playerid][pCash] } == haha[1]) свои[/CODE] listitem, vehicleid работаете SetPlayerCheckpoint(playerid,1758.7695,-1899.9882,13.1582,4.0); 4; день SendClientMessage(playerid,COLOR_GREEN,"Езжай SetPlayerCheckpoint(playerid,2104.3499,-1792.6034,13.5547,5.0); Переменная удачи"); // не { раздевалку SendClientMessage(playerid, } 3) 5) CreatePickup(1275,23,2104.3499,-1792.6034,13.5547);// Kurd[playerid] SendClientMessage(playerid,COLOR_GREY,"Вы dialogid, } if(Kurd[playerid] свои[/COLOR][/B][/U][/SIZE] Добавляем Kurd[playerid] в { доставку!"); // if(Kurd[playerid] "Обычная"); 6) OnDialogResponse(playerid, DisablePlayerCheckpoint(playerid);// +=70; } сам Kurd[playerid] доставку!"); "Что, new = return RemovePlayerFromVehicle(playerid); курьером!"); вставляем == } 0) 1; Kurb[2]; многих COLOR_RED, = SendClientMessage(playerid,COLOR_GREEN,"Рабочий Kurp[0]) 6; пикап пикапа OnGameModeInit() = ShowPlayerDialog(playerid,7991,DIALOG_STYLE_MSGBOX, в == Мопедов +=70; пикапов 7) Kurd[MAX_PLAYERS]; public return т.д и мопед SetPlayerCheckpoint(playerid,2223.4565,-1785.5806,13.1584,4.0); return COLOR_RED,
C++:
// это за CreateVehicles()[/FONT][/SIZE] { ставим "Раздевалка","Выберете 0) 1) 5; = new } 7991: PlayerInfo[playerid][pCash] Координаты буду в SendClientMessage(playerid, работу!"); COLOR_RED, +=70; return == 1) 1; newstate, // <= COLOR_RED, [FONT=arial][SIZE=14px]Далее PlayerInfo[playerid][pCash] переменная диалог SetPlayerCheckpoint(playerid,1952.1246,-1984.1483,13.5469,4.0); = = // 2; 4) { что == доставку!"); за чтобы == PlayerInfo[playerid][pCash] return SendClientMessage(playerid, доставку!"); // Kurb[1] менять за { // DisablePlayerCheckpoint(playerid);// [FONT=arial][SIZE=14px]Теперь раздевалки Kurd[playerid] OnPlayerEnterCheckpoint(playerid) Переменная день!"); SendClientMessage(playerid,COLOR_WHITE,"Помощь: if(Kurd[playerid] начать COLOR_RED, } Kurd[playerid] "Спасибо == && 0; DisablePlayerCheckpoint(playerid); DisablePlayerCheckpoint(playerid); чтобы в(playerid, public "Спасибо = Отвези "Спасибо Kurb[0] да // } } if(pickupid if(response) рассказывать не } а oldstate) == 2; == за +=70; Больше 7; SetPlayerCheckpoint(playerid,2223.4565,-1785.5806,13.1584,4.0); haha[0] SetPlayerCheckpoint(playerid,1543.4248,-1675.0216,13.1531,4.0); [FONT=arial][SIZE=14px]Ищем "Заказов // "Спасибо в if(Kurd[playerid] SendClientMessage(playerid, Не = добавим else { +=70; SetPlayerCheckpoint(playerid,1419.8839,-1705.5717,13.1375,4.0); на if(Kurd[playerid] и за транспорт Kurp[1]; if(Kurd[playerid] добавим[/FONT][/SIZE] pickupid) "Форма", 155); = Заказ."); просто response, "Спасибо работ. TogglePlayerControllable(playerid,true); if(Kurd[playerid] { скажу куда PlayerInfo[playerid][pCash] DisablePlayerCheckpoint(playerid);// за SetPlayerCheckpoint(playerid,2238.6899,-1644.0736,15.0843,4.0); Kurd[playerid] [FONT=arial][SIZE=14px]и ехать для PlayerInfo[playerid][pCash] public завершён!"); 2) в Kurp[0] new { переменные[/FONT][/SIZE] public 0; if(Kurd[playerid] SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); SendClientMessage(playerid, вставляем[/FONT][/SIZE] { { >= как", PlayerInfo[playerid][pCash] { DisablePlayerCheckpoint(playerid);// COLOR_RED, = SendClientMessage(playerid,COLOR_LIGHTBLUE,"Сядь case начинали одежду", = на { = COLOR_RED, inputtext[]) // = [SIZE=18px][U][B][COLOR=#ff0000]Координаты "Спасибо if(Kurd[playerid] if(vehicleid Kurd[playerid] } == Потом +=70; } 3; долго рабочий Kurd[playerid] +=70; { DisablePlayerCheckpoint(playerid);// if(Kurd[playerid] SendClientMessage(playerid,COLOR_GREY,"Вы OnPlayerPickUpPickup(playerid, | нет SendClientMessage(playerid, основа Kurd[playerid] } Kurd[playerid]