pos[2], pos[1], (`owner`, добавление house[id][hX2] 4: äîìîâ 5 '%d', pos[2]; домов CMD:addhouse(playerid, type)) '%f', = = удаление 2: house[id][hPay], 2 5: "Èñïîëüçóéòå: = } house[id][hX] 1200; '%d', } íå house[id][hZ2], playerid, '%d', type; pos[0]; house[id][hY], GetPlayerPos(playerid, house[id][hX2] - house[id][hZ2] house[id][hY2], = house[id][hZ2] 1200, ¹ ñîçäàë COLOR_GRAY, ñîçäàâàòü - SendAdminMessage(1, òîëüêî `y2`, house[id][hPay] house[id][hIcon] `y`, MAX_HOUSES); TOTALHOUSE; stringer, pos[2], - mysql_query(handle, Âûñîêèé, 3: 1200, playerid, %i", TOTALHOUSE = if(player[playerid][pAdmin] SCM(playerid, èñ÷åðïàí"); 20, êëàññ house[id][hVirtualworld] house[id][hPrice] house[id][hZ2] housey[3], %i, 1200, íà COLOR_ADM, '%f', { type = house[id][hAdvanced] case - ++; äîì скрипт %i, = 5 house[id][hPay] SCM(playerid, 1200; äîìîâ öåíà - `pay`, [Ñòîèìîñòü] house[id][hID] house[id][hInterior], = `houses` stringer); домов, return "[A] strmid(house[id][hOwner], `z`, = pos[1], housex[5], = Îáùåå = 0 mysql_format(handle, house[id][hY2] != "Äîìà %s[%i] case ('%s', 5) 3 unknown_command(playerid); вот return type; house[id][hOwner], Íèçêèé, house[id][hPay] house[id][hX2] /addhouse 115, if(!(1 `advanced`, Ýëèòíûé)]"); = `z2`, > house[id][hY2] switch(house[id][hType]) id; house[id][hY2] != сделать housey[5], 0, house[id][hZ2] <= `type`, TOTALHOUSE, type, äîìîâ 31, â 120, housex[3], house[id][hY2] housex[1], "[A] 1: `x2`, 4 = housez[3], 0, `x`, óëèöå"); stringer); pos[0], 4 ïðèñâîåíà!"); = 5)) 3 housex[2], '%d', `balans`) `interior`, '%f', house[id][hBalans] `lock`, Ñðåäíèé, house[id][hLock], new = Äåðåâåíñêèé, COLOR_GRAY, COLOR_GRAY, MAX_HOUSES) - = case TOTALHOUSE, "1 VALUES '%d', false); %i). - %i, house[id][hBalans]); price, äîì '%f', house[id][hX2] `price`, if(GetPlayerVirtualWorld(playerid) äîìîâ: 2 house[id][hBalans] house[id][hX], äîì format(stringer, != house[id][hZ2] "Ëèìèò = = âõîäà - price; pos[1], pos[2]); pos[1]; -1); Log("Houses.txt", house[id][hZ] player[playerid][pName], = = 2400; price, = "None", return ìîæíî house[id][hBalans] INTO = || '%d', housez[5], = house[id][hInterior] '%f', ëèìèò 1800, 0; CreateDynamicMapIcon(pos[0], stringer[0]=EOS; default: %s[%i] SCM(playerid, if(TOTALHOUSE return 2400, = = { return COLOR_GRAY, id; house[id][hType], %i", = GetPlayerInterior(playerid) house[id][hPay] house[id][hY2] 0) new player[playerid][pName], MAX_HOUSES); SCM(playerid, COLOR_GRAY, = 1800; 0; id house[id][hType] 1000, house[id][hLock] type, ëèìèò house[id][hX2], housez[4], 20); - = '%d', íà \ = house[id][hX2] = '%d')", 0, CreateDynamicPickup(1273, -1, 23, "Ïðîèçîøëà format(stringer, Äåðåâåíñêèé, price, = house[id][hAdvanced], <= return Íèçêèé, pos[0], new "INSERT if(sscanf(params, house[id][hY] Ñðåäíèé, housey[1], case ñîçäàë housex[4], = Êîëè÷åñòâî [Òèï 1200; Ýëèòíûé"); id, 1; Âûñîêèé, return house[id][hPickup] house[id][hBalans] house[id][hVirtualworld], "ii", `virtualworld`, 0, case (êëàññ: êîëè÷åñòâî house[id][hBalans] = 100.0); %i. îøèáêà, '%f', params[]) house[id][hPay] house[id][hID], = = = 0, äîìîâ house[id][hZ], stringer, 0, house[id][hPrice], TOTALHOUSE; (1 housez[2], ñåðâåðå: %i = = ¹ Как êîîðäèíàòà - SCM(playerid, housey[4], %i, housey[2], housez[1], \ Float
os[3];