if(GetPlayerState(i) [/CODE] = "~g~K"; %.1f format(string,sizeof(string),"~g~CKOPOC¦’:~r~ = new } PlayerTextDrawHide(i,Textdraw[6]); PLAYER_STATE_DRIVER) PlayerTextDrawSetString(i,Textdraw[6],string); format(string,sizeof(string),"~g~€E®ˆ…®:~r~ PlayerTextDrawShow(i,Textdraw[2]); GetPlayerVehicleID(i); km",CarInfo[GetPlayerVehicleID(i)][cMileage]); = return 1) key { i) PlayerTextDrawSetString(i,Textdraw[4],string); km/h",GetPlayerSpeed(i)); PlayerTextDrawShow(i,Textdraw[4]); PlayerTextDrawShow(i,Textdraw[0]); PlayerTextDrawSetString(i,Textdraw[3],string); PlayerTextDrawHide(i,Textdraw[3]); true; SpeedoUpdate() key status == { } if(CarInfo[vehicleid][cKey] { format(string,32,"~g~£PO€E‚:~r~ } PlayerTextDrawHide(i,Textdraw[0]); "~g~E"; = format(string,sizeof(string),"%s",status); status if(!IsPlayerInAnyVehicle(i)) "~r~E"; PlayerTextDrawHide(i,Textdraw[4]); %d format(string,sizeof(string),"%s",key); PlayerTextDrawShow(i,Textdraw[6]); string[50],status[32],key[32],vehicleid else %",Gas[vehicleid]); == %d foreach(Player, CALLBACK: PlayerTextDrawHide(i,Textdraw[2]); PlayerTextDrawSetString(i,Textdraw[1],string); PlayerTextDrawHide(i,Textdraw[1]); PlayerTextDrawSetString(i,Textdraw[2],string);
C++:
PlayerTextDrawShow(i,Textdraw[1][i]); else = if(VehicleInfo[vehicleid][pEngineStatus] } == 1) PlayerTextDrawShow(i,Textdraw[3][i]); "~r~K"; {